Posts: 73
Threads: 1
Joined: Jul 2014
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0
We can't help you without your gamemode script or filterscripts.
Try removing actors from your scripts.
Posts: 19
Threads: 3
Joined: May 2015
Reputation:
0
public OnPlayerSpawn(playerid)
{
new string[256];
ResetPlayerWeapons(playerid);
KillTimer(afkwaittimer[playerid]);
KillTimer(damagedafktimer[playerid]);
damagedafk[playerid] =0;
afkwait[playerid] =0;
if(PlayerInfo[playerid][pClassSelection] > 0)
{
Kick(playerid);
return 1;
}
if(jpInfo[playerid][OwnedHouses] > 0)
{
SetTimerEx("JakSpawnHome", 1000, false, "d", playerid);
}
PlayerInfo[playerid][pSpawned] = 1;
if(jpInfo[playerid][OwnedHouses] == 1)
{
new x = PlayerInfo[playerid][pHouseID];
hInfo[x][h_OwnerID] = playerid;
SaveHouse(x);
}
TextDrawHideForPlayer(playerid, DM_StartStyle0);
TextDrawHideForPlayer(playerid, DM_StartStyle1);
TextDrawHideForPlayer(playerid, DM_StartStyle4);
TextDrawHideForPlayer(playerid, DM_StartStyle5);
TextDrawHideForPlayer(playerid, DM_StartStyle6);
SetPVarInt(playerid, "AdminProtect", 0);
if(WeaponsSay[playerid] == 1)
{
PlayerInfo[playerid][pLotto] =0;
GameTextForPlayer(playerid,string,1000,4);
SendClientOnScreenText(playerid,MOTD);
WeaponsSay[playerid] =0;
SendClientMessage(playerid,COLOR_SERVER_HELP_MSG, ""LIGHTBLUE"Type "RED"/weapons "LIGHTBLUE" to Choose Weapons Kits.");
}
This is it or more ?