1.
#What I want from SA-MP is to make this line from "weapon.DAT" file:
readable by SetPlayerSkillLevel. So it should be:
pawn Код:
SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 5000);
and the effect should be in SA-MP:
2. SetSpawnInfo doesn't support team functions (Vehicle friendly fire etc.) You have to put player in SetPlayerTeam manually.
3. TextDraw rotation.
4. Toggle whether a player can do a specific action:
pawn Код:
native TogglePlayerAction(playerid, actionid, bool:toggle);
Код:
PLAYER_ACTION_ALL
PLAYER_ACTION_SPRINT
PLAYER_ACTION_ENTER_CAR
PLAYER_ACTION_CROUCH
PLAYER_ACTION_FIRE_WEAPON
PLAYER_ACTION_UNKNOWN
PLAYER_ACTION_SWITCH_WEAPON
PLAYER_ACTION JUMP
5. TogglePlayerControllable - add an option to allow player move their camera.
pawn Код:
native TogglePlayerControllable(playerid, bool:set, bool:cam_move);
6. Toggle a player's ability to reload when they switch weapons (useful to avoid quick-reload).
pawn Код:
native TogglePlayerSwitchReload(playerid, bool:toggle);
7. Add an option to add
CUSTOM TXDs! Since we can do now models such as cars and characters then why not add a file "custom.txd" in the SAMPs folder and add in there some custom images/textures!
8. How about vehicle and weapon replacments using custom models as well? How's the new system supposed to work, is it just ADD or REPLACE as well?
9. Fix OnRconCommand so people don't have to add it as FS first in order to get it to work in GM.
10. Key bindings (all the possible keyboard keys + mouse?)