About bone exploit.
#1

Sup everyone,

So recently I've discovered about a so called bone exploit which is a kind of wallhack, I prevented actual wallhacks by using labels as player name tags and removing default name tags, but can't seem to find a solution for this bone exploit (shows player bones through walls), anyone has any idea how to patch this?
Reply
#2

Marcel will be proud that you didn't call it "hack".

OT: Not quite sure, never heard of before you mentioned it on the samp discord. Although it doesn't surprise me that they found a way to do this as well. :P
Reply
#3

Quote:
Originally Posted by Hansrutger
Посмотреть сообщение
Marcel will be proud that you didn't call it "hack".

OT: Not quite sure, never heard of before you mentioned it on the samp discord. Although it doesn't surprise me that they found a way to do this as well. :P
hmu with that samp discord link thanks xxxx
Reply
#4

We need an update, things we cannot patch are getting too many now.
Reply
#5

These kind of cheats are as old as online gaming itself.
You can't detect/patch them unless you find a way to detect memory changes in directx lib.

LE: Why you thinking an update will miraculously make these cheats disappear? Have a look at CS:GO or any other mp game.
Reply
#6

Quote:
Originally Posted by Spmn
Посмотреть сообщение
These kind of cheats are as old as online gaming itself.
You can't detect/patch them unless you find a way to detect memory changes in directx lib.

LE: Why you thinking an update will miraculously make these cheats disappear? Have a look at CS:GO or any other mp game.
https://www.youtube.com/watch?v=PPXq-Jbx_NU
Reply
#7

"bone exploit" sounds like some terrifying witching ritual.
Reply
#8

Marcel wanted to call it that way.
Reply
#9

SA-MP+ can maybe detect if the player has the files, otherwise I personally don't see any way to detect it without human interaction.
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)