03.12.2016, 20:40
OnPlayerSpawn - AMX Backtrace
03.12.2016, 20:56
have you compile that with -d3 tag?
and..this just i guess,
could you show your LoadGroupForPlayer please?
and..this just i guess,
could you show your LoadGroupForPlayer please?
03.12.2016, 21:28
1. What about that "-d3 tag?"
2. Sure! Here: http://imgur.com/a/d2CGL
2. Sure! Here: http://imgur.com/a/d2CGL
03.12.2016, 21:37
There's an array that's set at 13. Yet you aren't checking something; weather that's if Player ID is valid before using said array. I suggest look through your arrays and find one that is defined as 13. Then go to your OnPlayerSpawn and before you use that array make sure Player ID is valid.
03.12.2016, 21:41
https://github.com/Zeex/samp-plugin-...ith-debug-info
if not,
maybe you should add it and compile again.
Quote:
-d<num> debugging level (default=-d1) 0 no symbolic information, no run-time checks 1 run-time checks, no symbolic information 2 full debug information and dynamic checking 3 same as -d2, but implies -O0 |
maybe you should add it and compile again.
03.12.2016, 21:50
I have added "-d3" tag in folder "pawno -> pawn.cfg" and..: http://imgur.com/a/ujDOM
03.12.2016, 23:10
What's the warning?
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