[FilterScript] Dynamic Random Messages System [Controllable in Game]
#1


Dynamic Random Messages System [Controllable in Game]
This is an advanced system for Random messages, fully controllable ingame using command */MSETTINGS*, access to this command command allowed ONLY for RCON Administrator as default

REQUIREMENTS: zcmd By Zeex

PICTURES:









INSTALLING: Nothing special. Load the filterscript!

CHANGELOG:
23/08/2016 Added *Prefix system! See pictures below




24/08/2016 Fix *Cooldown is now saving on server restart!
Fix *Dialog couldn't show many messages!
Thanks to Tass007 for Reporting!

DOWNLOAD: https://www.upload.ee/files/6097459/messages.amx.html

PASTBIN: http://pastebin.com/TuBJ7a8C
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#2

You only uploaded the .amx file. You are required to provide the source code.
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#3

Quote:
Originally Posted by Infinity
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You only uploaded the .amx file. You are required to provide the source code.
Ayy if you wait a bit
Edit: Already done
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#4

Nice,as well useful for newbies!

Deserved +REP(1)
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#5

Good one
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#6

Good Job dude..
P.S: Give me your MAP XD, i like it xdd
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#7

Very poorly optimized.

You're creating arrays inside of loops.
You're using "flineexist" in loops, which means you're opening the file and closing it 25 (MAX_MSG) times.
Plus, that function by itself is creating a 256 array 25 (MAX_MSG) times.

There are A LOT more stuff like this, but I'm too lazy to show each one of them.

NOTE: I'm just being honest, I don't mean to offend you. I think honesty is what makes someone fix their mistakes.
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#8

Thanks all!

Quote:
Originally Posted by Younes44
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Good Job dude..
P.S: Give me your MAP XD, i like it xdd
@Younes44, https://www.youtube.com/watch?v=IX-Lq5GQ6JE
And remove d3d9 if you have poor PC

@Stinged, Thanks for your time checking whole code, i'll improve it soon and an Update is comming soon by the way
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#9

NEW FEATURE: 2016/08/23
Added *Prefix system! See pictures below


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#10

Thank you.

EDIT: I've found a bug, if there are more than 7 messages saved, you can't see the 8th one. Found another bug, when you change the Cooldown and you restart the server, it doesn't save.
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#11

Quote:
Originally Posted by Tass007
Посмотреть сообщение
Thank you.

EDIT: I've found a bug, if there are more than 7 messages saved, you can't see the 8th one. Found another bug, when you change the Cooldown and you restart the server, it doesn't save.
Thanks for reporting!
First bug: Got it! fixing in next version
Second bug: it's already fixed in version 2.0, have you downloaded the new version yet?
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#12

Nice and Simple.
Good Job i hope that you are willing to fix the bugs.
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#13

Quote:
Originally Posted by JakeXxX
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Nice and Simple.
Good Job i hope that you are willing to fix the bugs.
Thanks and Ofcourse



FIXES24/08/2016
Fix *Cooldown is now saving on server restart!
Fix *Dialog couldn't show many messages!
Thanks to Tass007 for Reporting!


NOTE: To apply last changes, you must delete delete the old messages.ini and let the Filterscript create a new one!
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#14

I havent had time to look at the code but it looks really good in the screen shots.
+rep
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#15

looks cool!
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#16

Thanks!
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#17

I can't see anything on Message6, nor can I see anything after 6. Is this fixed or is it going to be fixed?
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#18

it looks good ...
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#19

Good one but there are few bugs i will fix it myself.
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#20

Quote:
Originally Posted by Tass007
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I can't see anything on Message6, nor can I see anything after 6. Is this fixed or is it going to be fixed?
It was already fixed.



Quote:

Good one but there are few bugs i will fix it myself.

Can you report some?
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