Dynamic Random Messages System [Controllable in Game] -
Shinja - 22.08.2016
Dynamic Random Messages System [Controllable in Game]
This is an advanced system for Random messages, fully controllable ingame using command */MSETTINGS*, access to this command command allowed ONLY for RCON Administrator as default
REQUIREMENTS: zcmd By Zeex
PICTURES:
INSTALLING: Nothing special. Load the filterscript!
CHANGELOG:
23/08/2016 Added *Prefix system! See pictures below
24/08/2016 Fix *Cooldown is now saving on server restart!
Fix *Dialog couldn't show many messages!
Thanks to Tass007 for Reporting!
DOWNLOAD: https://www.upload.ee/files/6097459/messages.amx.html
PASTBIN: http://pastebin.com/TuBJ7a8C
Re: Dynamic Random Messages System [Controllable in Game] -
Infinity - 22.08.2016
You only uploaded the .amx file. You are required to provide the source code.
Re: Dynamic Random Messages System [Controllable in Game] -
Shinja - 22.08.2016
Quote:
Originally Posted by Infinity
You only uploaded the .amx file. You are required to provide the source code.
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Ayy if you wait a bit
Edit: Already done
Re: Dynamic Random Messages System [Controllable in Game] -
Bolex_ - 22.08.2016
Nice,as well useful for newbies!
Deserved +REP(1)
Re: Dynamic Random Messages System [Controllable in Game] -
BrianS123 - 23.08.2016
Good one
Re: Dynamic Random Messages System [Controllable in Game] -
Younes44 - 23.08.2016
Good Job dude..
P.S: Give me your MAP XD, i like it xdd
Re: Dynamic Random Messages System [Controllable in Game] -
Stinged - 23.08.2016
Very poorly optimized.
You're creating arrays inside of loops.
You're using "flineexist" in loops, which means you're opening the file and closing it 25 (MAX_MSG) times.
Plus, that function by itself is creating a 256 array 25 (MAX_MSG) times.
There are A LOT more stuff like this, but I'm too lazy to show each one of them.
NOTE: I'm just being honest, I don't mean to offend you. I think honesty is what makes someone fix their mistakes.
Re: Dynamic Random Messages System [Controllable in Game] -
Shinja - 23.08.2016
Thanks all!
Quote:
Originally Posted by Younes44
Good Job dude..
P.S: Give me your MAP XD, i like it xdd
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@Younes44,
https://www.youtube.com/watch?v=IX-Lq5GQ6JE
And remove d3d9 if you have poor PC
@Stinged, Thanks for your time checking whole code, i'll improve it soon and an Update is comming soon by the way
Re: Dynamic Random Messages System [Controllable in Game] -
Shinja - 23.08.2016
NEW FEATURE: 2016/08/23
Added
*Prefix system! See pictures below
Re: Dynamic Random Messages System [Controllable in Game] -
Tass007 - 24.08.2016
Thank you.
EDIT: I've found a bug, if there are more than 7 messages saved, you can't see the 8th one. Found another bug, when you change the Cooldown and you restart the server, it doesn't save.
Re: Dynamic Random Messages System [Controllable in Game] -
Shinja - 24.08.2016
Quote:
Originally Posted by Tass007
Thank you.
EDIT: I've found a bug, if there are more than 7 messages saved, you can't see the 8th one. Found another bug, when you change the Cooldown and you restart the server, it doesn't save.
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Thanks for reporting!
First bug: Got it! fixing in next version
Second bug: it's already fixed in version 2.0, have you downloaded the new version yet?
Re: Dynamic Random Messages System [Controllable in Game] -
JakeXxX - 24.08.2016
Nice and Simple.
Good Job i hope that you are willing to fix the bugs.
Re: Dynamic Random Messages System [Controllable in Game] -
Shinja - 24.08.2016
Quote:
Originally Posted by JakeXxX
Nice and Simple.
Good Job i hope that you are willing to fix the bugs.
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Thanks and Ofcourse
FIXES24/08/2016
Fix *Cooldown is now saving on server restart!
Fix *Dialog couldn't show many messages!
Thanks to Tass007 for Reporting!
NOTE: To apply last changes, you must delete delete the old messages.ini and let the Filterscript create a new one!
Re: Dynamic Random Messages System [Controllable in Game] - Quinncell - 24.08.2016
I havent had time to look at the code but it looks really good in the screen shots.
+rep
Re: Dynamic Random Messages System [Controllable in Game] -
Rix70 - 24.08.2016
looks cool!
Re: Dynamic Random Messages System [Controllable in Game] -
Shinja - 26.08.2016
Thanks!
Re: Dynamic Random Messages System [Controllable in Game] -
Tass007 - 11.09.2016
I can't see anything on Message6, nor can I see anything after 6. Is this fixed or is it going to be fixed?
Re: Dynamic Random Messages System [Controllable in Game] -
Salsa - 11.09.2016
it looks good ...
Re: Dynamic Random Messages System [Controllable in Game] -
KaisAggarwal - 11.09.2016
Good one but there are few bugs i will fix it myself.
Re: Dynamic Random Messages System [Controllable in Game] -
Shinja - 11.09.2016
Quote:
Originally Posted by Tass007
I can't see anything on Message6, nor can I see anything after 6. Is this fixed or is it going to be fixed?
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It was already fixed.
Quote:
Good one but there are few bugs i will fix it myself.
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Can you report some?