Object Suggestions

Quote:
Originally Posted by Crayder
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You know the dog won't move. It'll just be a still object like the deer and cow.
So? What's the point of saying this? We seem to be alright with not having the deer and cows move - why not add a dog object? I believe it'd make for some VERY cool features(such as a police K-9 partner type of script) for CnR servers and more.
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Here is an object that i edited (It's not my object i just edited almost all of it) It's a Model 12 Engine. Like the one you find in cropduster. It would be cool to have it IG if you are in survival server and you want to craft an plane (Textures can be edited)

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Quote:
Originally Posted by Abagail
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So? What's the point of saying this? We seem to be alright with not having the deer and cows move - why not add a dog object? I believe it'd make for some VERY cool features(such as a police K-9 partner type of script) for CnR servers and more.
Well, we could have two dogs. An animated walking one, and the still one (possibly even a sitting). We could always switch between objects to get the action we want. Deer however tend to stay still more than dogs, and so do cows.
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A zombie object would be totally awesome.
It could be created from these textures, but only with 2 legs and maybe sticking its arms out
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Quote:
Originally Posted by Rzzr
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A zombie object would be totally awesome.
It could be created from these textures, but only with 2 legs and maybe sticking its arms out
Why would you want that when they're adding skins now? Like I suggested above, a zombie skin would be absolutely amazing (and an alien). After all, those are the two most wanted skins in SA-MP.
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Quote:
Originally Posted by Crayder
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Why would you want that when they're adding skins now? Like I suggested above, a zombie skin would be absolutely amazing (and an alien). After all, those are the two most wanted skins in SA-MP.
Its been said such skins will never be added because they want to stick to the original game plot, and not turn this into another game.
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Quote:
Originally Posted by Xsyiaris
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Its been said such skins will never be added because they want to stick to the original game plot, and not turn this into another game.
I dont recall this, link? Either way, skins do not make it any more different than SA-MP itself, same goes for objects, textdraws, animations, and everything in between. It's pretty dumb if they actually consider adding a zombie skin making it any more different than it already is. I've been satisfied with everything, this would only make our experience better.
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The most hardest part of modeling new chars is making skeleton and animations + imserting them into server
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Well, I think I already told that, but it would be awesome if SA-MP could add cigarette packet. All because we now have a cigarette, but packet would be awesome.
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For the sake of people that say there's too much objects already - maybe someone should do a research on which objects are used the least by servers. I've honestly never seen a server have a vulcano (any kind of server: rp, stunt, dm, etc) so that makes me think its a quite useless object to have. Objects that are removed would be put up for download in a thread so that people could use them in their custom IMGs. There are more objects I've barely seen in use - but vulcano is certainly one of the objects I've seen the least.
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Most of the objects can be made by creating them from several small objects and re texturing them. An engine has already been created in the newest version. New skins will have been awesome. There are enough of objects for now.
Edit: Before making useless comments, check the new objects that has been added!
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Quote:
Originally Posted by corne
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For the sake of people that say there's too much objects already - maybe someone should do a research on which objects are used the least by servers. I've honestly never seen a server have a vulcano (any kind of server: rp, stunt, dm, etc) so that makes me think its a quite useless object to have. Objects that are removed would be put up for download in a thread so that people could use them in their custom IMGs. There are more objects I've barely seen in use - but vulcano is certainly one of the objects I've seen the least.
There is a volcano object? People may not use them because they don't even know they exist! What object ID is it?
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Quote:
Originally Posted by Abagail
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There is a volcano object? People may not use them because they don't even know they exist! What object ID is it?
I'd suggest you start checking out websites that show the existing objects in that case. Anyway, objectid is 18752.
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Quote:
Originally Posted by MpK
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And if you put the textures to this?

I already did it, i resized and colored the parasol to looks like a umbrella (search for n_weather include on my posts), and seems strange, cause a parasol isn't an umbrella in fact, some edges seems very different and that parasol have a cone base which seems so much weird when used as a umbrella object.
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Quote:
Originally Posted by MpK
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And if you put the textures to this?

That umbrella doesn't look like a rain umbrella, the hot dog stand one does.
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Nighttime objects like these:


Same lengths as the walls, so we can get some really cool and nice lighting up in different colors, like blue, red and green for the nightlife on servers.
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Concept




This all for now
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Quote:
Originally Posted by Ashgard
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Concept




This all for now
I doubt this'll ever happen :l The lead dev of SAMP wants to keep SA's vanilla feel
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more ppl

OGLoc-GTASA2

BarryMickelthwaite-GTAVCS

Mike-GTAVC

RayMachowski-GTAIII

LeonMcAffrey-GTALCS

Armando & Diego Mendez

SalvatoreLeone-GTAIII

300px-Claude-GTAIII (PrisonSuit)

MariaLatore-GTALCS

KenRosenberg-GTAVC

KentPaul-GTAVC

Jethro-GTAVC

Toreno_BETA_(1)

This bro
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Quote:
Originally Posted by Ashgard
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more ppl
This is Grand Theft Auto S A N A N D R E A S . Problйm?
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