SA-MP 0.3z R3 server update

It's really nice Version
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How to Insert MOD ?
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Thanks for Update!
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[22:43:08] Kicking 77.232.140.236 because they didn't logon to the game.
[22:43:20] Kicking 185.3.34.112 because they didn't logon to the game.
[22:43:54] Kicking 92.242.110.50 because they didn't logon to the game.
[22:44:19] Kicking 185.3.34.112 because they didn't logon to the game.
[22:44:40] Kicking 92.242.110.50 because they didn't logon to the game.
[22:44:49] Kicking 195.184.211.34 because they didn't logon to the game.
[22:44:53] Kicking 92.242.110.50 because they didn't logon to the game.
[22:45:36] Kicking 92.242.110.50 because they didn't logon to the game.
[22:47:07] Kicking 46.8.101.150 because they didn't logon to the game.
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Thx, nice update
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This update gives me a "file or function not found" error on my host, yet it works fine on my local pc, when I downgrade it to 0.3z r2 on the host, it works fine again. anyone knows how to fix this?
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Quote:
Originally Posted by Smileys
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This update gives me a "file or function not found" error on my host, yet it works fine on my local pc, when I downgrade it to 0.3z r2 on the host, it works fine again. anyone knows how to fix this?
It's probably due to the file's permission. Try setting samp03svr's permission to 777.

EDIT : If it's on your server console, you must check with your plugins and make sure if they're updated to the newest version.
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Why is there no update?
http://sa-mp.com/download.php
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Thanks for the Update Kalcor
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Nice update ^^ thanks!
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Obrigado.
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"minconnectiontime" the best update!!
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Good Job there..
Hope to see more updates soon
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Keep it coming!

Thanks for the update yo!
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Nice!

Also, an unique ID for every SA:MP client would be good to ban cheaters more easier way, so they would have to reinstall SA:MP to come back to server or something.
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It's as useless as banning IP adress.

Reinstalling SAMP is too easy to be considered as "a hard way to bypass the bans".
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+S4t3K Teamspeak managed it.. Registry entries. Encrypted ones. (if it is possible)
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Kalcor,
on next update, can you change Hunter and rhino weapon kill image[Explosion] to RPG
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Quote:
Originally Posted by God'Z War
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Kalcor,
on next update, can you change Hunter and rhino weapon kill image[Explosion] to RPG
You can place a check in OnPlayerDeath and check if killerid is in a Hunter or Rhino, and reason is explosion, make it RPG (35).

pawn Код:
public OnPlayerDeath(playerid, killer, reason)
{
    if((GetVehicleModel(GetPlayerVehicleID(killer)) == MODEL_RHINO || GetVehicleModel(GetPlayerVehicleID(killer)) == MODEL_HUNTER) && reason == WEAPON_EXPLOSION)
    {
        reason = 35;
    }
    // whatever
}
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What about upgrade SAMP's AntiCheat?
AC's created by server owners can't detect most of new cheats.
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