Posts: 1,167
Threads: 57
Joined: Jul 2010
Reputation:
0
Some of my players complain that they get "You are banned from the server" bug randomly after applied this patch, could it be because of it?
Posts: 637
Threads: 25
Joined: Dec 2010
Reputation:
0
There is new server variable \'ackslimit\' default = 1000
If you call 1000 SendClientMessage for player, player will exceed this limit
Posts: 2,286
Threads: 18
Joined: Jun 2010
Quote:
Originally Posted by SPAWN_METAL
There is new server variable \'ackslimit\' default = 1000
If you call 1000 SendClientMessage for player, player will exceed this limit
|
Why would you even
Posts: 637
Threads: 25
Joined: Dec 2010
Reputation:
0
Not only SendClientMessage can exceed ackslimit
it may be CreatePlayerObject or TextDraw
Posts: 1,336
Threads: 30
Joined: Aug 2010
Reputation:
0
Thank you , inb4 much loss :S
Posts: 1,032
Threads: 2
Joined: Dec 2008
Posts: 404
Threads: 104
Joined: Sep 2008
Reputation:
0
Half of my players can\'t connect after switching to R2, they\'re getting the "you are banned from the server" message. I had to switch back to R1.
Hopefully this will be fixed since i see others have mentioned having the same thing.
Posts: 637
Threads: 25
Joined: Dec 2010
Reputation:
0
What say your logs?
set ackslimit to 2000
Posts: 737
Threads: 338
Joined: Jan 2013
What limit, is best to say in my server.cfg?
Half of my players can\'t connect after switching to R2, they\'re getting the "you are banned from the server" message. I had to switch back to R1.
If ackslimit is default 1000, how it\'s possible, to reach this limit?
Posts: 1,246
Threads: 12
Joined: Mar 2011
Reputation:
0
what default value of messageslimit and playertimeout?
Posts: 767
Threads: 40
Joined: Dec 2011
Reputation:
0
Whats the difference between messageslimit and messageholelimit?
Posts: 142
Threads: 5
Joined: Jun 2013