AntiWeapon
#1

Can someone tell me godd antiweapon?
Reply
#2

you could disable every single weapon. would take very long though
Reply
#3

how to disable ?
Reply
#4

SetDisabledWeapons(then weapon Id's here)


example:

SetDisabledWeapons(43,44,45);
Reply
#5

it work?!?!?!?! i dont test it. later imma goto test.
this
Quote:

SetDisabledWeapons(43,44,45);

where put under gamemodeinit right?!
Reply
#6

well, why not put under onplayerupdate, ResetPlayerWeapons(playerid); then even if they have a weapon they cant use it for long, or you could use SetTimer for when the player connects and do the same.
Reply
#7

SetDisabledWeapons was removed on 0.3.

https://sampwiki.blast.hk/wiki/SetDisabledWeapons

I did something like that a few days ago: https://sampforum.blast.hk/showthread.php?tid=298040
Reply


Forum Jump:


Users browsing this thread: 3 Guest(s)