17.04.2009, 01:02
Hey,
Well, i have been trying for some time to get my new 911 system working, but it keeps failing.
This is what i currentley have:
Problem is, i want it to be in sections. So, like this:
User calls 911
Police HQ: Sir, please tell me your name:
Harry Smith
Police HQ: Ok Harry Smith, whats the problem?
I've seen people shooting
Police HQ: Where is this happening?
Pershing Square
Police HQ: Our officers are being dispatched, thank you for reporting.
Dispatch: All units, be aware of this 911 call.
"Harry Smith" has reported: "I've seen people shooting"
Location of event is "Pershing Square".
All units respond to this call...
Well, i have been trying for some time to get my new 911 system working, but it keeps failing.
This is what i currentley have:
Код:
if(phonenumb == 911) { SendClientMessage(playerid, COLOR_WHITE, "HINT: You now use T to talk on your cellphone, type /hangup to hang up"); SendClientMessage(playerid, COLOR_DBLUE, "Police HQ: Please describe the incident."); SendClientMessage(playerid, COLOR_WHITE, "Where are you? Are you hurt? Whats happening?"); Mobile[playerid] = 911; return 1; }
Код:
if(Mobile[playerid] == 911) { if(!strlen(tmp)) { SendClientMessage(playerid, TEAM_CYAN_COLOR, "Dispatch: Sorry I don't understand?"); return 0; } new turner[MAX_PLAYER_NAME]; new wanted[128]; GetPlayerName(playerid, turner, sizeof(turner)); SendClientMessage(playerid, TEAM_CYAN_COLOR, "Dispatch: We have alerted all units in the area."); SendClientMessage(playerid, TEAM_CYAN_COLOR, "Thank you for reporting this incident"); format(wanted, sizeof(wanted), "Dispatch: All Units IA: Caller: %s",turner); SendTeamBeepMessage(1, TEAM_CYAN_COLOR, wanted); SendTeamBeepMessage(2, TEAM_CYAN_COLOR, wanted); format(wanted, sizeof(wanted), "Dispatch: Incident: %s",text); SendTeamMessage(1, TEAM_CYAN_COLOR, wanted); SendTeamMessage(2, TEAM_CYAN_COLOR, wanted); new Float:trace_x, Float:trace_y, Float:trace_z; GetPlayerPos(playerid, trace_x, trace_y, trace_z); emdtrace = 1; emdtrace_x = trace_x; emdtrace_y = trace_y; emdtrace_z = trace_z; SendClientMessage(playerid, COLOR_GRAD2, " They Hung Up..."); Mobile[playerid] = 255; return 0; }
User calls 911
Police HQ: Sir, please tell me your name:
Harry Smith
Police HQ: Ok Harry Smith, whats the problem?
I've seen people shooting
Police HQ: Where is this happening?
Pershing Square
Police HQ: Our officers are being dispatched, thank you for reporting.
Dispatch: All units, be aware of this 911 call.
"Harry Smith" has reported: "I've seen people shooting"
Location of event is "Pershing Square".
All units respond to this call...