if(phonenumb == 911) { SendClientMessage(playerid, COLOR_WHITE, "HINT: You now use T to talk on your cellphone, type /hangup to hang up"); SendClientMessage(playerid, COLOR_DBLUE, "Police HQ: Please describe the incident."); SendClientMessage(playerid, COLOR_WHITE, "Where are you? Are you hurt? Whats happening?"); Mobile[playerid] = 911; return 1; }
if(Mobile[playerid] == 911) { if(!strlen(tmp)) { SendClientMessage(playerid, TEAM_CYAN_COLOR, "Dispatch: Sorry I don't understand?"); return 0; } new turner[MAX_PLAYER_NAME]; new wanted[128]; GetPlayerName(playerid, turner, sizeof(turner)); SendClientMessage(playerid, TEAM_CYAN_COLOR, "Dispatch: We have alerted all units in the area."); SendClientMessage(playerid, TEAM_CYAN_COLOR, "Thank you for reporting this incident"); format(wanted, sizeof(wanted), "Dispatch: All Units IA: Caller: %s",turner); SendTeamBeepMessage(1, TEAM_CYAN_COLOR, wanted); SendTeamBeepMessage(2, TEAM_CYAN_COLOR, wanted); format(wanted, sizeof(wanted), "Dispatch: Incident: %s",text); SendTeamMessage(1, TEAM_CYAN_COLOR, wanted); SendTeamMessage(2, TEAM_CYAN_COLOR, wanted); new Float:trace_x, Float:trace_y, Float:trace_z; GetPlayerPos(playerid, trace_x, trace_y, trace_z); emdtrace = 1; emdtrace_x = trace_x; emdtrace_y = trace_y; emdtrace_z = trace_z; SendClientMessage(playerid, COLOR_GRAD2, " They Hung Up..."); Mobile[playerid] = 255; return 0; }
Originally Posted by krisis32
wow... the one you got ther is good too.. could you send me the code?
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