[Tool/Web/Other] Chat Box [BETA]
#1

My PC is currently Destroy .... And its a no junk on the main desktop = games soooo i was trying to develop something.... I didn't really focus on the image or the pretty pretty look my purpose was just attempting to provide a script for the community....... FEEDBACK would be appreciated

a .txt Document is going to need to be created and you have to change the .php location if you are not doing this from your home pc.........



Home.css
HTML Code:
body {
   background-color:   green;
   background-repeat:no-repeat;
   background-position:center;
   background-size: 100% 100%;
   min-height: 712px;   
   
}

#shader
{
  width: 1550px;
  height: 500px;
  background-repeat:no-repeat;
  background-position:center;
  background-size: 100% 100%;
  background: #F0F0F0 ;
  opacity: 0.85;
  -moz-opacity: 0.85; 
  filter:alpha(opacity=85);
  overflow:hidden;
  border: 6px solid #D8D8D8 ;

}

h1 {

   color:green;


}
   
Home.php
PHP Code:
<html>
<head>
<title>  Chat Box Beta   </title>
<link rel="stylesheet" type="text/css" href="CSS/Home.css">
</head>
<body>
<center>
<div id="shader">
<h1>Announcements</h1> <br><br>
<?php
 header
('Refresh: 1; url=Home.php');   
   
$file "./document.txt";
   
$doc file_get_contents($file);
   
$splits explode("\n"$doc);
   
$split array_reverse($splits);
   foreach(
$split as $ysplit) {
   
     echo 
$ysplit'<br>';
   }     
?>
</div>
</center>
</body>
</html>
Beta Stocks
pawn Code:
stock GeneralMSG(gCol, gAMSG[])
{
    new File:log = fopen("/Document.txt", io_write);
    if(log)
    {
        new gstring[256], phpstring[256];
        format(gstring, 256, "Client: %s ", gAMSG);
        SendClientMessageToAll(gCol, gstring);
        format(phpstring, 256, "Client: %s \r\n", gAMSG):
        fwrite(log, phpstring);
        fclose(log);
    }
    return true;
}

stock PlayerMSG(playerid, gCol, gAMSG[])
{
    new File:log = fopen("/Document.txt", io_write);
    if(log)
    {
        new gstring[256], phpstring[256];
        format(gstring, 256, "%s said: %s", phpName(playerid), gAMSG):
        SendClientMessageToAll(gCol, gstring);
        format(phpstring, 256, "%s said: %s \r\n", phpName(playerid), gAMSG):
        fwrite(log, phpstring);
        fclose(log);
    }
    return true;
}

stock phpName(playerid)
{
    new pname[MAX_PLAYER_NAME+1];
    GetPlayerName(playerid, pname, sizeof(pname));
    return pname;
}
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