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Save each player's data when they disconnect?? I'm not too experienced with mysql so I wouldn't be able to show you how... but that way, it only gets called once, per player. Depending on whether the conditions are met, and might not be called like during a server restart for example... then you would have to find a way around that yourself.
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You complain about lag, yet you don't want to use threaded queries. Contradictio in terminis.