Saving player data - Printable Version
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Saving player data -
Fernado Samuel - 20.03.2013
Removed
Re: Saving player data -
Fernado Samuel - 20.03.2013
Dump
Re: Saving player data -
Fernado Samuel - 20.03.2013
anyone?
Re: Saving player data -
Threshold - 20.03.2013
Save each player's data when they disconnect?? I'm not too experienced with mysql so I wouldn't be able to show you how... but that way, it only gets called once, per player. Depending on whether the conditions are met, and might not be called like during a server restart for example... then you would have to find a way around that yourself.
Re: Saving player data -
Fernado Samuel - 20.03.2013
Removede.
Re: Saving player data -
Vince - 20.03.2013
You complain about lag, yet you don't want to use threaded queries. Contradictio in terminis.
Re: Saving player data -
Fernado Samuel - 20.03.2013
Removed
Re: Saving player data -
kamzaf - 20.03.2013
Quote:
Originally Posted by Vince
You complain about lag, yet you don't want to use threaded queries. Contradictio in terminis.
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What he means is that with R7 (threaded queries) you receive the VERY minimum amount of lag in comparison to R6.