SA-MP 0.3x R1-2 client/server update (optional)
#41

Quote:
Originally Posted by Sergei
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@s3rserii, what the hell are you talking about? All your "ideas" are already possible.
yeah? but i found nothing to remove these problems :/
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#42

Quote:
Originally Posted by s3rserii
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Nice fix Kalcor.
It is possible to add "TextDrawSetSelectableForPlayer"?
I will create a Menu with buttons that i can disable for players who not need it.

I hope u can add this important updates Kalcor

peace
PlayerTextDrawSetSelectable ?
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#43

Quote:
Originally Posted by Kar
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PlayerTextDrawSetSelectable ?
Omg, thx why i dont found that?! -.-

And the second problem is also possible now?
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#44

Quote:
Originally Posted by Kalcor
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- Clients would not see the "Unacceptable NickName" notice.
BUG?

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#45

Quote:
Originally Posted by CKA3KuH
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BUG?

What did you set as your name?
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#46

Quote:
Originally Posted by s3rserii
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Omg, thx why i dont found that?! -.-

And the second problem is also possible now?
Use different dialog IDs, compare inputtext[], etc etc.
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#47

Thanks for the fixes.
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#48

Quote:
Originally Posted by T0pAz
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What did you set as your name?
The name was written in Cyrillic.
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#49

Quote:
Originally Posted by CKA3KuH
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The name was written in Cyrillic.
You should use a-z A-Z, 0-9
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#50

Thanks for the fixes ... the first one I thought that is only at me.

Quote:
Originally Posted by Kalcor
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That never worked reliably.

pawn Код:
forward KickPublic(playerid);
public KickPublic(playerid) { Kick(playerid); }

KickWithMessage(playerid, message[])
{
    SendClientMessage(playerid, 0xFF4444FF, message);
    SetTimerEx("KickPublic", 1000, 0, "d", playerid);
}
Put that in your script. Now use KickWithMessage(playerid, "Bye!"); instead of SendClientMessage, Kick.
We can't use it with a smaller timer ? Like 500ms.
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#51

You can try with 0ms. It will be called right after OnPlayerConnect.
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#52

Useful fixes,thank you SA:MP team
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#53

Quote:
Originally Posted by Sergei
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Use different dialog IDs, compare inputtext[], etc etc.
i know but...this is not the best solution... it will be easier if we can add own idґs for the items...
20-30% of my code are dialog boxes.. thats crap ^^
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#54

Good work -
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#55

Only few words to say...

0.3x... damn that load speed, 0.3x connecting to database, getting results, and loading everything take about 3times less time than 0.3e
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#56

Awesome work
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#57

pawn Код:
public OnPlayerConnect(playerid)
{
    SendClientMessage(playerid, 0xff0000ff, "You can be kicked."); // not visible
    Kick(playerid); //very fast
    return 1;
}
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#58

Quote:
Originally Posted by Nickvj7
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pawn Код:
public OnPlayerConnect(playerid)
{
    SendClientMessage(playerid, 0xff0000ff, "You can be kicked."); // not visible
    Kick(playerid); //very fast
    return 1;
}
See http://forum.sa-mp.com/showpost.php?...2&postcount=14
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#59

Quote:
Originally Posted by dugi
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I was also going to paste that link :P
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#60

Great Job
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