03.02.2013, 15:07
Alright, hello. I am making a roleplay server with my friend, and I'm gonna make the administration script. So, I looked up at sa-mp.wiki and followed it all, when it did not work, I copied but still didn't work. I ******d it because something with strtok was a problem so I needed to define it.. I copied their script and my errors was gone. But still have 4 errors left. Here:
I have no idea what it is, can't find ANYTHING at ******. This is my script:
Code:
C:\Users\Aqua\Desktop\serer\filterscripts\administration.pwn(8) : error 017: undefined symbol "strlen" C:\Users\Aqua\Desktop\serer\filterscripts\administration.pwn(8) : warning 215: expression has no effect C:\Users\Aqua\Desktop\serer\filterscripts\administration.pwn(8) : error 001: expected token: ";", but found ")" C:\Users\Aqua\Desktop\serer\filterscripts\administration.pwn(8) : error 029: invalid expression, assumed zero C:\Users\Aqua\Desktop\serer\filterscripts\administration.pwn(8) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.
Code:
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT strtok(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; } #include <a_samp> #if defined FILTERSCRIPT enum Info { AdminLevel, } new PlayerInfo[MAX_PLAYERS][Info]; public OnFilterScriptInit() { print("\n--------------------------------------"); print(" {Adminiscript} -Made By; wash"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } OnPlayerConnect(playerid) { PlayerInfo[playerid][AdminLevel] = 0; return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { new cmd[256], idx; cmd = strtok(cmdtext, idx); if(strcmp(cmd, "/makeadmin", true) == 0) { new string[128]; new tmp[256]; new player[MAX_PLAYER_NAME], giveplayer[MAX_PLAYER_NAME]; new giveplayerid; if (IsPlayerAdmin(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, 0x00C2ECFF, "USAGE: /makeadmin [playerid] [level]"); SendClientMessage(playerid, 0x00C2ECFF, "FUNCTION: Player will be an admin."); return 1; } giveplayerid = ReturnUser(tmp); tmp = strtok(cmdtext, idx); new level = strval(tmp); if(giveplayerid != INVALID_PLAYER_ID) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, player, sizeof(player)); PlayerInfo[giveplayerid][AdminLevel] = level; printf("Admin %s made %s a level %d admin.", player, giveplayer, level); format(string, sizeof(string), "You are now an administrator level %d thanks to %s.", level, player); SendClientMessage(giveplayerid, 0x00C2ECFF, string); format(string, sizeof(string), "You have given %s level %d admin.", giveplayer,PlayerInfo[giveplayerid][AdminLevel]); SendClientMessage(playerid, 0x00C2ECFF, string); } else if(giveplayerid == INVALID_PLAYER_ID) { format(string, sizeof(string), "%i is not an active player.", giveplayerid); SendClientMessage(playerid, 0xE60000FF, string); } } else { SendClientMessage(playerid, 0xE60000FF, "You are not a lead admin!"); } return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }