Simple Administration filterscript problem. -
Aaron. - 03.02.2013
Alright, hello. I am making a roleplay server with my friend, and I'm gonna make the administration script. So, I looked up at sa-mp.wiki and followed it all, when it did not work, I copied but still didn't work. I ******d it because something with strtok was a problem so I needed to define it.. I copied their script and my errors was gone. But still have 4 errors left. Here:
Code:
C:\Users\Aqua\Desktop\serer\filterscripts\administration.pwn(8) : error 017: undefined symbol "strlen"
C:\Users\Aqua\Desktop\serer\filterscripts\administration.pwn(8) : warning 215: expression has no effect
C:\Users\Aqua\Desktop\serer\filterscripts\administration.pwn(8) : error 001: expected token: ";", but found ")"
C:\Users\Aqua\Desktop\serer\filterscripts\administration.pwn(8) : error 029: invalid expression, assumed zero
C:\Users\Aqua\Desktop\serer\filterscripts\administration.pwn(8) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
4 Errors.
I have no idea what it is, can't find ANYTHING at ******. This is my script:
Code:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
#include <a_samp>
#if defined FILTERSCRIPT
enum Info
{
AdminLevel,
}
new PlayerInfo[MAX_PLAYERS][Info];
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" {Adminiscript} -Made By; wash");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
OnPlayerConnect(playerid)
{
PlayerInfo[playerid][AdminLevel] = 0;
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256], idx;
cmd = strtok(cmdtext, idx);
if(strcmp(cmd, "/makeadmin", true) == 0)
{
new string[128];
new tmp[256];
new player[MAX_PLAYER_NAME], giveplayer[MAX_PLAYER_NAME];
new giveplayerid;
if (IsPlayerAdmin(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, 0x00C2ECFF, "USAGE: /makeadmin [playerid] [level]");
SendClientMessage(playerid, 0x00C2ECFF, "FUNCTION: Player will be an admin.");
return 1;
}
giveplayerid = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
new level = strval(tmp);
if(giveplayerid != INVALID_PLAYER_ID)
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, player, sizeof(player));
PlayerInfo[giveplayerid][AdminLevel] = level;
printf("Admin %s made %s a level %d admin.", player, giveplayer, level);
format(string, sizeof(string), "You are now an administrator level %d thanks to %s.", level, player);
SendClientMessage(giveplayerid, 0x00C2ECFF, string);
format(string, sizeof(string), "You have given %s level %d admin.", giveplayer,PlayerInfo[giveplayerid][AdminLevel]);
SendClientMessage(playerid, 0x00C2ECFF, string);
}
else if(giveplayerid == INVALID_PLAYER_ID)
{
format(string, sizeof(string), "%i is not an active player.", giveplayerid);
SendClientMessage(playerid, 0xE60000FF, string);
}
}
else
{
SendClientMessage(playerid, 0xE60000FF, "You are not a lead admin!");
}
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
Re: Simple Administration filterscript problem. -
FUNExtreme - 03.02.2013
You put the strtok function above the a_samp include
Re: Simple Administration filterscript problem. -
Aaron. - 03.02.2013
Did not work.
Re: Simple Administration filterscript problem. -
Mean - 03.02.2013
pawn Code:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
#if defined FILTERSCRIPT
enum Info
{
AdminLevel,
}
new PlayerInfo[MAX_PLAYERS][Info];
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" {Adminiscript} -Made By; wash");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
OnPlayerConnect(playerid)
{
PlayerInfo[playerid][AdminLevel] = 0;
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256], idx;
cmd = strtok(cmdtext, idx);
if(strcmp(cmd, "/makeadmin", true) == 0)
{
new string[128];
new tmp[256];
new player[MAX_PLAYER_NAME], giveplayer[MAX_PLAYER_NAME];
new giveplayerid;
if (IsPlayerAdmin(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, 0x00C2ECFF, "USAGE: /makeadmin [playerid] [level]");
SendClientMessage(playerid, 0x00C2ECFF, "FUNCTION: Player will be an admin.");
return 1;
}
giveplayerid = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
new level = strval(tmp);
if(giveplayerid != INVALID_PLAYER_ID)
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, player, sizeof(player));
PlayerInfo[giveplayerid][AdminLevel] = level;
printf("Admin %s made %s a level %d admin.", player, giveplayer, level);
format(string, sizeof(string), "You are now an administrator level %d thanks to %s.", level, player);
SendClientMessage(giveplayerid, 0x00C2ECFF, string);
format(string, sizeof(string), "You have given %s level %d admin.", giveplayer,PlayerInfo[giveplayerid][AdminLevel]);
SendClientMessage(playerid, 0x00C2ECFF, string);
}
else if(giveplayerid == INVALID_PLAYER_ID)
{
format(string, sizeof(string), "%i is not an active player.", giveplayerid);
SendClientMessage(playerid, 0xE60000FF, string);
}
}
else
{
SendClientMessage(playerid, 0xE60000FF, "You are not a lead admin!");
}
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
The trick is to put it below a_samp
Re: Simple Administration filterscript problem. -
Aaron. - 03.02.2013
Yea? but it didn't work!! I've tried..
Re: Simple Administration filterscript problem. -
Mean - 03.02.2013
It must work. strlen() comes with string.inc that is included in a_samp.inc.
It MUST work, you obviously did something wrong.