16.02.2009, 21:14
hello, first sorry for my english, but i hope you understand:
i had 2 menus, but now i want to make 3... if im in the 2. vehicle menu (ingame), and i go to button "...more" i switch to the first vehicle..
wheres the mistake? hope u can help!
i had 2 menus, but now i want to make 3... if im in the 2. vehicle menu (ingame), and i go to button "...more" i switch to the first vehicle..
Код:
buildMenu[4] = CreateMenu("Vehicle",1, 200.0, 125.0, 220.0, 50.0); SetMenuColumnHeader(buildMenu[4], 0, "Select the Vehicle"); AddMenuItem(buildMenu[4],0,"Turismo"); AddMenuItem(buildMenu[4],0,"Flash"); AddMenuItem(buildMenu[4],0,"Banshee"); AddMenuItem(buildMenu[4],0,"Cheetah"); AddMenuItem(buildMenu[4],0,"Uranus"); AddMenuItem(buildMenu[4],0,"NRG 500"); AddMenuItem(buildMenu[4],0,"Sanchez"); AddMenuItem(buildMenu[4],0,"Stunt Plane"); AddMenuItem(buildMenu[4],0,"Caddy"); AddMenuItem(buildMenu[4],0,"More..."); buildMenu[5] = CreateMenu("Vehicle2",1, 200.0, 125.0, 220.0, 50.0); SetMenuColumnHeader(buildMenu[5], 0, "Select the Vehicle"); AddMenuItem(buildMenu[5],0,"Sultan"); AddMenuItem(buildMenu[5],0,"SuperGT"); AddMenuItem(buildMenu[5],0,"Savanna"); AddMenuItem(buildMenu[5],0,"BF Injection"); AddMenuItem(buildMenu[5],0,"Monster"); AddMenuItem(buildMenu[5],0,"Bullet"); AddMenuItem(buildMenu[5],0,"Hotring"); AddMenuItem(buildMenu[5],0,"Kart"); AddMenuItem(buildMenu[5],0,"Hydra");//520 AddMenuItem(buildMenu[5],0,"More..."); buildMenu[6] = CreateMenu("Vehicle3",1, 200.0, 125.0, 220.0, 50.0); SetMenuColumnHeader(buildMenu[6], 0, "Select the Vehicle"); AddMenuItem(buildMenu[6],0,"Police Car"); AddMenuItem(buildMenu[6],0,"Tampa"); AddMenuItem(buildMenu[6],0,"Hotknife"); AddMenuItem(buildMenu[6],0,"Muellwagen"); AddMenuItem(buildMenu[5],0,"More...");
Код:
case 5: { switch (row) { case 0: xCarIds[playerid][0] = 451; case 1: xCarIds[playerid][0] = 565; case 2: xCarIds[playerid][0] = 429; case 3: xCarIds[playerid][0] = 415; case 4: xCarIds[playerid][0] = 558; case 5: xCarIds[playerid][0] = 522; case 6: xCarIds[playerid][0] = 468; case 7: xCarIds[playerid][0] = 513; case 8: xCarIds[playerid][0] = 457; case 9: xCarIds[playerid][0] = 0, print("More.."); } if (xCarIds[playerid][0] > 0) { SetPlayerVirtualWorld(playerid, playerid+100); printf("playerVirtual: %d world:%d",playerid, playerid+100); newCar(playerid); } } case 6: { switch (row) { case 0: xCarIds[playerid][0] = 560; case 1: xCarIds[playerid][0] = 506; case 2: xCarIds[playerid][0] = 567; case 3: xCarIds[playerid][0] = 424; case 4: xCarIds[playerid][0] = 556; case 5: xCarIds[playerid][0] = 541; case 6: xCarIds[playerid][0] = 494; case 7: xCarIds[playerid][0] = 571; case 8: xCarIds[playerid][0] = 520; case 9: xCarIds[playerid][0] = 0, print("More.."); } if (xCarIds[playerid][0] > 0) { SetPlayerVirtualWorld(playerid, playerid+100); printf("playerVirtual: %d world:%d",playerid, playerid+100); newCar(playerid); } } case 7: { switch (row) { case 0: xCarIds[playerid][0] = 598; case 1: xCarIds[playerid][0] = 549; case 2: xCarIds[playerid][0] = 434; case 3: xCarIds[playerid][0] = 408; case 4: xCarIds[playerid][0] = 0, print("More.."); } if (xCarIds[playerid][0] > 0) { SetPlayerVirtualWorld(playerid, playerid+100); printf("playerVirtual: %d world:%d",playerid, playerid+100); newCar(playerid); } }