Information Texts on SA:MP server
#1

What do you guys think?
Is it ok to have GameTexts that give informations all the time ?

For example,when a player spawns it tells him via GameText that he has to attack some place,after few seconds another GameText appears saying that Spawn Protection expired.
Also after entering a Checkpoint another GameText appears.

Is that good or is just annoying?

What's your opinion?
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#2

If it's often then it would be annoying. Maybe you could put it in the main chat, with only important things as GameText (such as spawn protection expiring)?

Also wrong section :P http://forum.sa-mp.com/forumdisplay.php?f=13
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#3

Ohh sorry for that :P
But yeah i'll consider using ClientMessages instead or small TextDraws.
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#4

Personal opinion: Using textdraws according to me is very frustrating/annoying, it feels as if the scripter is forcing his wish upon us. 'ATTACK BASE!!" Goddamn it, let me play, So, better use Messages..
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#5

Quote:
Originally Posted by Rajat_Pawar
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Personal opinion: Using textdraws according to me is very frustrating/annoying, it feels as if the scripter is forcing his wish upon us. 'ATTACK BASE!!" Goddamn it, let me play, So, better use Messages..
Alright cool! So i will use ClientMessages. Thanks for opinion.
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#6

Use both, give the player an option to turn textdraws off/on ... if off use client messages
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