[Map] Less Stop Lights [LS]
#1

Well, the outrageous amount of stop lights in Los Santos is starting to bug me. There are 8 of them in a row, all 15 feet away in some places... Left some lights, to make it seem realistic. No screenshots needed, and no special thread format given. Use it or not; I don't care.

Код:
RemoveBuildingForPlayer(playerid, 1283, 1345.7656, -1740.6172, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1335.1953, -1731.7813, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1357.5156, -1732.9375, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1376.5156, -1731.8516, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1441.8594, -1733.0078, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1403.3672, -1733.0078, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1414.4141, -1731.4297, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1513.2344, -1732.9219, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1443.2031, -1592.9453, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1453.6016, -1455.9063, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1469.5625, -1441.5391, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1516.1641, -1591.6563, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1568.8828, -1745.4766, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1545.7656, -1731.6719, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1530.1172, -1717.0078, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1582.6719, -1733.1328, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1690.2109, -1718.5781, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1701.9922, -1732.8750, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1762.7891, -1732.8281, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1736.5313, -1731.7969, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1528.9531, -1605.8594, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1544.6250, -1593.0313, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1664.9063, -1593.1250, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1646.6016, -1591.6875, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1658.5313, -1583.3203, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1676.7813, -1591.6094, 15.5859, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1657.6016, -1449.5781, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1646.4375, -1441.4531, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1667.4688, -1441.3672, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1703.9063, -1593.6719, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1744.4922, -1598.3359, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1700.8672, -1440.3203, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1731.2188, -1441.3281, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1753.4453, -1610.8281, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1765.0781, -1604.1875, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1762.8047, -1443.7578, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1781.3906, -1450.5625, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1962.5625, -1974.0938, 15.4688, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1975.6953, -1933.0781, 15.5078, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1962.1953, -1919.2266, 15.5547, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2207.4297, -1897.1172, 15.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1852.5938, -1351.9844, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1862.7188, -1340.1953, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1976.1328, -1341.8125, 26.0469, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1846.2422, -1329.1094, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1999.0781, -1340.0625, 26.0313, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2066.1641, -1329.9688, 26.0313, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2072.4531, -1351.8672, 26.0156, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2072.4219, -1312.1641, 26.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1852.5391, -1272.3672, 15.5938, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1862.9453, -1260.1016, 15.6016, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1964.0703, -1261.4453, 25.9609, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1987.3984, -1260.3828, 26.0234, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1846.1641, -1249.5469, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2066.3594, -1290.2578, 26.0078, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2072.3984, -1271.7031, 26.0156, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2055.3516, -1261.4453, 26.1094, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2066.2578, -1249.8047, 26.0313, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2072.6172, -1232.4609, 26.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2066.1406, -1210.5625, 26.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1958.7031, -1140.3438, 28.1250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1974.6875, -1146.8516, 28.0625, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1981.9141, -1131.4297, 28.0859, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1966.2031, -1124.6875, 28.0078, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1969.2969, -1053.8906, 26.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1984.2891, -1066.0391, 26.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1981.4297, -1038.3672, 26.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1995.0391, -1052.0391, 26.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2066.0781, -1124.8359, 25.9688, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2058.2813, -1085.2969, 26.9219, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2072.7422, -1146.7344, 26.0313, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2084.3359, -1095.1250, 27.1406, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1962.6016, -1823.5234, 15.5859, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1972.9922, -1811.4531, 15.5859, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1960.6094, -1802.0078, 15.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1930.3750, -1753.1016, 15.5938, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1952.5156, -1751.3750, 15.5547, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1820.8359, -1741.1484, 15.5781, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1990.6094, -1752.8438, 15.5859, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2013.2891, -1751.7656, 15.5859, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2001.9219, -1683.6172, 15.5391, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2001.3594, -1665.5391, 15.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2013.0703, -1671.8672, 15.6953, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1822.1563, -1623.5156, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1810.2031, -1612.9063, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1852.2109, -1476.9609, 15.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1835.9063, -1461.4063, 15.7422, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1846.0469, -1449.8828, 15.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1862.9453, -1460.4453, 15.7422, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2053.9297, -1611.4375, 15.6094, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1975.1328, -1466.7109, 15.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2101.1563, -1384.8438, 26.0859, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2123.5703, -1384.0859, 25.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2139.3047, -1383.5781, 26.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2155.6875, -1384.9219, 26.2500, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2178.2422, -1383.9141, 26.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2155.7813, -1301.6016, 25.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2178.0391, -1300.0156, 25.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2201.1797, -1385.0781, 26.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2224.1328, -1383.7813, 26.1484, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2259.7500, -1385.1172, 26.2500, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2270.1797, -1373.1250, 26.1250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2260.1484, -1301.6484, 26.0078, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2270.0625, -1289.6875, 26.0156, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2271.7734, -1311.8203, 26.0000, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2166.2734, -1119.2266, 27.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2187.0625, -1120.8125, 26.8203, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2190.4688, -1105.7188, 27.0703, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2200.8203, -1127.6641, 27.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2225.6563, -1129.9297, 27.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2218.2656, -1112.5234, 27.8359, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2259.9063, -1145.8359, 29.0547, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2272.1484, -1231.4844, 26.0000, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2269.9844, -1209.3516, 26.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2271.9453, -1160.8906, 28.7266, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2282.1641, -1148.2578, 28.8672, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2070.2109, -1812.8828, 15.6016, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2081.1719, -1740.8984, 15.6172, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2093.5313, -1744.5938, 15.6172, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2094.6797, -1762.9531, 15.7266, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2104.4766, -1751.8281, 15.5938, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2070.1484, -1612.9219, 15.6094, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2194.3984, -1653.9531, 16.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2208.8984, -1644.6563, 17.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2186.1406, -1640.3672, 17.4453, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2092.9922, -1604.1563, 15.6016, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2100.9688, -1466.7188, 26.0469, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2111.7578, -1449.9922, 26.0859, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2535.6406, -1738.6016, 15.7578, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2633.2813, -1739.7578, 13.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2645.6797, -1723.5234, 13.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2639.9141, -1667.8438, 13.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2653.3438, -1659.9219, 13.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2720.3516, -1647.4297, 15.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2716.7266, -1632.4922, 15.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 2843.8203, -1661.9453, 13.0781, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2815.7578, -1651.8516, 13.1250, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2218.7891, -1760.0078, 15.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2335.3203, -1726.4922, 15.7813, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2221.8359, -1659.1172, 17.6016, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2235.1719, -1659.2813, 17.6094, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2236.0391, -1650.4219, 17.6016, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2335.3828, -1653.2891, 15.5781, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2350.1641, -1664.6875, 15.7500, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2349.9609, -1570.2109, 26.1328, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2334.9609, -1557.7969, 26.0859, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2347.9297, -1516.7969, 25.8906, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2336.8203, -1491.3516, 26.2891, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2407.5703, -1756.6406, 15.7813, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2421.0703, -1738.6016, 15.7578, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2444.7109, -1729.4531, 15.9688, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2295.9844, -1378.2813, 26.2734, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2310.0547, -1376.9453, 26.2422, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2349.8047, -1390.0469, 26.2578, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2364.0859, -1378.8125, 26.2734, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2636.4531, -1451.8516, 32.5313, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2648.3984, -1397.3984, 32.5313, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 1041.4844, -1800.2813, 12.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 1029.6016, -1789.5469, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 1042.8359, -1722.5313, 12.4453, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 1139.7266, -1717.4609, 12.4453, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 1160.5391, -1706.7734, 12.4453, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 1144.7891, -1701.7109, 12.2500, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 1139.5000, -1577.2734, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 1184.5938, -1577.5938, 12.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 1163.9922, -1566.7578, 12.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 756.3438, -1596.5469, 12.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 743.2266, -1591.8359, 12.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 760.0000, -1591.9141, 12.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 922.9063, -1500.0938, 12.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 802.9609, -1416.4766, 12.5391, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 912.2656, -1478.6094, 12.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 798.3750, -1415.6719, 15.6328, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 807.9531, -1406.5391, 15.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 786.9453, -1394.5703, 15.7031, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 907.0469, -1406.6094, 15.3906, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 928.0547, -1394.8438, 15.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 798.3828, -1384.3516, 15.6094, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 918.2422, -1384.4141, 15.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 798.0781, -1337.8516, 15.6016, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 918.0078, -1337.7813, 15.5391, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 796.8203, -1309.5469, 15.4609, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1043.8594, -1406.5547, 15.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1061.6328, -1416.1172, 15.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1052.8203, -1385.5469, 15.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1073.1328, -1395.1094, 15.7813, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1184.7891, -1406.9063, 15.3906, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1190.3047, -1389.8047, 15.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1194.3203, -1415.2891, 15.3906, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1216.5625, -1394.7109, 15.5469, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1244.0391, -1406.5313, 15.1641, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1250.4531, -1389.7500, 15.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1270.8516, -1394.6797, 15.3906, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1342.0000, -1384.6563, 15.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1358.4766, -1416.2734, 15.5859, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1367.9766, -1394.7734, 15.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1284, 611.7422, -1728.8438, 16.2188, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 133.6484, -1581.1328, 13.5781, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 346.6484, -1576.1094, 35.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 162.5234, -1569.9297, 14.3125, 0.25);
RemoveBuildingForPlayer(playerid, 1284, 337.1953, -1570.3906, 35.4688, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 438.6406, -1571.1016, 27.5234, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 463.2031, -1577.0938, 27.5469, 0.25);
RemoveBuildingForPlayer(playerid, 1284, 526.1406, -1568.5391, 18.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1284, 551.1953, -1591.7031, 18.2813, 0.25);
RemoveBuildingForPlayer(playerid, 1284, 628.0000, -1416.2188, 15.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1284, 616.3750, -1392.8438, 15.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1284, 637.1484, -1383.8047, 15.8906, 0.25);
RemoveBuildingForPlayer(playerid, 1284, 648.7891, -1404.8125, 15.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 311.6641, -1641.5156, 35.3359, 0.25);
RemoveBuildingForPlayer(playerid, 1284, 333.3516, -1631.8906, 35.4141, 0.25);
Reply
#2

Pics? Video? how do i know your telling the truth? it can be shit therefore not gunna use it until you Provide Screenshots
Reply
#3

Awesome, I was once trying to remove all the traffic lights and lantarns of SA, but it took me to long and I got bored and stopped..

EDIT:
@Above,
Really? If he's telling the truth?
What else can it be!? A FUCKING UNICORN!?
Reply
#4

Have you even checked what last parameter of this function does? The radius, all objects of the same kind within this radius from the coordinates will be removed.
Reply
#5

SS ?
Reply
#6

Oooookay...
Reply
#7

ss will be great...
Reply
#8

Quote:
Originally Posted by GangsterLifeRP
Посмотреть сообщение
Pics? Video? how do i know your telling the truth? it can be shit therefore not gunna use it until you Provide Screenshots
Telling the truth? Look at the object ids in the code. They're ALL street lights. No screenshots for you. I don't care if you use it or not.

Quote:
Originally Posted by YouareX
Have you even checked what last parameter of this function does? The radius, all objects of the same kind within this radius from the coordinates will be removed.
You have no idea what you're talking about. I pasted all of the code in this from the SA-MP map editor by turtle man. I didn't pay attention to the parameters, which should all be 100% working and perfect.

Quote:
Originally Posted by justsomeguy
Awesome, I was once trying to remove all the traffic lights and lantarns of SA, but it took me to long and I got bored and stopped..
Cool. If you were trying to remove EVERY traffic light and lantern in SA, you could have just used RemoveBuildingForPlayer for all of the traffic light objects, and increased the radius to include ALL of SA. I didn't do this because I wanted to leave some lights to keep it realistic.
Reply
#9

Quote:
Originally Posted by Schurman
Посмотреть сообщение
Cool. If you were trying to remove EVERY traffic light and lantern in SA, you could have just used RemoveBuildingForPlayer for all of the traffic light objects, and increased the radius to include ALL of SA. I didn't do this because I wanted to leave some lights to keep it realistic.
There was an option to do sow? Ugh I feel dumb..
Reply


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