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[Map] Less Stop Lights [LS] - Printable Version

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+---- Thread: [Map] Less Stop Lights [LS] (/showthread.php?tid=380989)



Less Stop Lights [LS] - SchurmanCQC - 27.09.2012

Well, the outrageous amount of stop lights in Los Santos is starting to bug me. There are 8 of them in a row, all 15 feet away in some places... Left some lights, to make it seem realistic. No screenshots needed, and no special thread format given. Use it or not; I don't care.

Код:
RemoveBuildingForPlayer(playerid, 1283, 1345.7656, -1740.6172, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1335.1953, -1731.7813, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1357.5156, -1732.9375, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1376.5156, -1731.8516, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1441.8594, -1733.0078, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1403.3672, -1733.0078, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1414.4141, -1731.4297, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1513.2344, -1732.9219, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1443.2031, -1592.9453, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1453.6016, -1455.9063, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1469.5625, -1441.5391, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1516.1641, -1591.6563, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1568.8828, -1745.4766, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1545.7656, -1731.6719, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1530.1172, -1717.0078, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1582.6719, -1733.1328, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1690.2109, -1718.5781, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1701.9922, -1732.8750, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1762.7891, -1732.8281, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1736.5313, -1731.7969, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1528.9531, -1605.8594, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1544.6250, -1593.0313, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1664.9063, -1593.1250, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1646.6016, -1591.6875, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1658.5313, -1583.3203, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1676.7813, -1591.6094, 15.5859, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1657.6016, -1449.5781, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1646.4375, -1441.4531, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1667.4688, -1441.3672, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1703.9063, -1593.6719, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1744.4922, -1598.3359, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1700.8672, -1440.3203, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1731.2188, -1441.3281, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1753.4453, -1610.8281, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1765.0781, -1604.1875, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1762.8047, -1443.7578, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1781.3906, -1450.5625, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1962.5625, -1974.0938, 15.4688, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1975.6953, -1933.0781, 15.5078, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1962.1953, -1919.2266, 15.5547, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2207.4297, -1897.1172, 15.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1852.5938, -1351.9844, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1862.7188, -1340.1953, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1976.1328, -1341.8125, 26.0469, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1846.2422, -1329.1094, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1999.0781, -1340.0625, 26.0313, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2066.1641, -1329.9688, 26.0313, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2072.4531, -1351.8672, 26.0156, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2072.4219, -1312.1641, 26.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1852.5391, -1272.3672, 15.5938, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1862.9453, -1260.1016, 15.6016, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1964.0703, -1261.4453, 25.9609, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1987.3984, -1260.3828, 26.0234, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1846.1641, -1249.5469, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2066.3594, -1290.2578, 26.0078, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2072.3984, -1271.7031, 26.0156, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2055.3516, -1261.4453, 26.1094, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2066.2578, -1249.8047, 26.0313, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2072.6172, -1232.4609, 26.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2066.1406, -1210.5625, 26.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1958.7031, -1140.3438, 28.1250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1974.6875, -1146.8516, 28.0625, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1981.9141, -1131.4297, 28.0859, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1966.2031, -1124.6875, 28.0078, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1969.2969, -1053.8906, 26.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1984.2891, -1066.0391, 26.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1981.4297, -1038.3672, 26.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1995.0391, -1052.0391, 26.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2066.0781, -1124.8359, 25.9688, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2058.2813, -1085.2969, 26.9219, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2072.7422, -1146.7344, 26.0313, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2084.3359, -1095.1250, 27.1406, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1962.6016, -1823.5234, 15.5859, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1972.9922, -1811.4531, 15.5859, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1960.6094, -1802.0078, 15.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1930.3750, -1753.1016, 15.5938, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1952.5156, -1751.3750, 15.5547, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1820.8359, -1741.1484, 15.5781, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1990.6094, -1752.8438, 15.5859, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2013.2891, -1751.7656, 15.5859, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2001.9219, -1683.6172, 15.5391, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2001.3594, -1665.5391, 15.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2013.0703, -1671.8672, 15.6953, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1822.1563, -1623.5156, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1810.2031, -1612.9063, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1852.2109, -1476.9609, 15.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1835.9063, -1461.4063, 15.7422, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1846.0469, -1449.8828, 15.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1862.9453, -1460.4453, 15.7422, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2053.9297, -1611.4375, 15.6094, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1975.1328, -1466.7109, 15.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2101.1563, -1384.8438, 26.0859, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2123.5703, -1384.0859, 25.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2139.3047, -1383.5781, 26.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2155.6875, -1384.9219, 26.2500, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2178.2422, -1383.9141, 26.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2155.7813, -1301.6016, 25.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2178.0391, -1300.0156, 25.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2201.1797, -1385.0781, 26.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2224.1328, -1383.7813, 26.1484, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2259.7500, -1385.1172, 26.2500, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2270.1797, -1373.1250, 26.1250, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2260.1484, -1301.6484, 26.0078, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2270.0625, -1289.6875, 26.0156, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2271.7734, -1311.8203, 26.0000, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2166.2734, -1119.2266, 27.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2187.0625, -1120.8125, 26.8203, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2190.4688, -1105.7188, 27.0703, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2200.8203, -1127.6641, 27.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2225.6563, -1129.9297, 27.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2218.2656, -1112.5234, 27.8359, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2259.9063, -1145.8359, 29.0547, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2272.1484, -1231.4844, 26.0000, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2269.9844, -1209.3516, 26.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2271.9453, -1160.8906, 28.7266, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2282.1641, -1148.2578, 28.8672, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2070.2109, -1812.8828, 15.6016, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2081.1719, -1740.8984, 15.6172, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2093.5313, -1744.5938, 15.6172, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2094.6797, -1762.9531, 15.7266, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2104.4766, -1751.8281, 15.5938, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2070.1484, -1612.9219, 15.6094, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2194.3984, -1653.9531, 16.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2208.8984, -1644.6563, 17.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2186.1406, -1640.3672, 17.4453, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2092.9922, -1604.1563, 15.6016, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2100.9688, -1466.7188, 26.0469, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 2111.7578, -1449.9922, 26.0859, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2535.6406, -1738.6016, 15.7578, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2633.2813, -1739.7578, 13.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2645.6797, -1723.5234, 13.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2639.9141, -1667.8438, 13.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2653.3438, -1659.9219, 13.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2720.3516, -1647.4297, 15.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2716.7266, -1632.4922, 15.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 2843.8203, -1661.9453, 13.0781, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2815.7578, -1651.8516, 13.1250, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2218.7891, -1760.0078, 15.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2335.3203, -1726.4922, 15.7813, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2221.8359, -1659.1172, 17.6016, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2235.1719, -1659.2813, 17.6094, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2236.0391, -1650.4219, 17.6016, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2335.3828, -1653.2891, 15.5781, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2350.1641, -1664.6875, 15.7500, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2349.9609, -1570.2109, 26.1328, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2334.9609, -1557.7969, 26.0859, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2347.9297, -1516.7969, 25.8906, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2336.8203, -1491.3516, 26.2891, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2407.5703, -1756.6406, 15.7813, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2421.0703, -1738.6016, 15.7578, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2444.7109, -1729.4531, 15.9688, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2295.9844, -1378.2813, 26.2734, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2310.0547, -1376.9453, 26.2422, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2349.8047, -1390.0469, 26.2578, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2364.0859, -1378.8125, 26.2734, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2636.4531, -1451.8516, 32.5313, 0.25);
RemoveBuildingForPlayer(playerid, 1315, 2648.3984, -1397.3984, 32.5313, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 1041.4844, -1800.2813, 12.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 1029.6016, -1789.5469, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 1042.8359, -1722.5313, 12.4453, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 1139.7266, -1717.4609, 12.4453, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 1160.5391, -1706.7734, 12.4453, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 1144.7891, -1701.7109, 12.2500, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 1139.5000, -1577.2734, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 1184.5938, -1577.5938, 12.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 1163.9922, -1566.7578, 12.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 756.3438, -1596.5469, 12.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 743.2266, -1591.8359, 12.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 760.0000, -1591.9141, 12.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 922.9063, -1500.0938, 12.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 802.9609, -1416.4766, 12.5391, 0.25);
RemoveBuildingForPlayer(playerid, 1350, 912.2656, -1478.6094, 12.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 798.3750, -1415.6719, 15.6328, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 807.9531, -1406.5391, 15.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 786.9453, -1394.5703, 15.7031, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 907.0469, -1406.6094, 15.3906, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 928.0547, -1394.8438, 15.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 798.3828, -1384.3516, 15.6094, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 918.2422, -1384.4141, 15.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 798.0781, -1337.8516, 15.6016, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 918.0078, -1337.7813, 15.5391, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 796.8203, -1309.5469, 15.4609, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1043.8594, -1406.5547, 15.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1061.6328, -1416.1172, 15.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1052.8203, -1385.5469, 15.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1073.1328, -1395.1094, 15.7813, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1184.7891, -1406.9063, 15.3906, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1190.3047, -1389.8047, 15.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1194.3203, -1415.2891, 15.3906, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1216.5625, -1394.7109, 15.5469, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1244.0391, -1406.5313, 15.1641, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1250.4531, -1389.7500, 15.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1270.8516, -1394.6797, 15.3906, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1342.0000, -1384.6563, 15.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1358.4766, -1416.2734, 15.5859, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1367.9766, -1394.7734, 15.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1284, 611.7422, -1728.8438, 16.2188, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 133.6484, -1581.1328, 13.5781, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 346.6484, -1576.1094, 35.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 162.5234, -1569.9297, 14.3125, 0.25);
RemoveBuildingForPlayer(playerid, 1284, 337.1953, -1570.3906, 35.4688, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 438.6406, -1571.1016, 27.5234, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 463.2031, -1577.0938, 27.5469, 0.25);
RemoveBuildingForPlayer(playerid, 1284, 526.1406, -1568.5391, 18.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1284, 551.1953, -1591.7031, 18.2813, 0.25);
RemoveBuildingForPlayer(playerid, 1284, 628.0000, -1416.2188, 15.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1284, 616.3750, -1392.8438, 15.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1284, 637.1484, -1383.8047, 15.8906, 0.25);
RemoveBuildingForPlayer(playerid, 1284, 648.7891, -1404.8125, 15.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 311.6641, -1641.5156, 35.3359, 0.25);
RemoveBuildingForPlayer(playerid, 1284, 333.3516, -1631.8906, 35.4141, 0.25);



Re: Less Stop Lights [LS] - GangsterLifeRP - 27.09.2012

Pics? Video? how do i know your telling the truth? it can be shit therefore not gunna use it until you Provide Screenshots


Re: Less Stop Lights [LS] - justsomeguy - 27.09.2012

Awesome, I was once trying to remove all the traffic lights and lantarns of SA, but it took me to long and I got bored and stopped..

EDIT:
@Above,
Really? If he's telling the truth?
What else can it be!? A FUCKING UNICORN!?


Re: Less Stop Lights [LS] - Youarex - 27.09.2012

Have you even checked what last parameter of this function does? The radius, all objects of the same kind within this radius from the coordinates will be removed.


Re: Less Stop Lights [LS] - toxiic - 27.09.2012

SS ?


Re: Less Stop Lights [LS] - NoahF - 27.09.2012

Oooookay...


Re: Less Stop Lights [LS] - Anak - 28.09.2012

ss will be great...


Re: Less Stop Lights [LS] - SchurmanCQC - 28.09.2012

Quote:
Originally Posted by GangsterLifeRP
Посмотреть сообщение
Pics? Video? how do i know your telling the truth? it can be shit therefore not gunna use it until you Provide Screenshots
Telling the truth? Look at the object ids in the code. They're ALL street lights. No screenshots for you. I don't care if you use it or not.

Quote:
Originally Posted by YouareX
Have you even checked what last parameter of this function does? The radius, all objects of the same kind within this radius from the coordinates will be removed.
You have no idea what you're talking about. I pasted all of the code in this from the SA-MP map editor by turtle man. I didn't pay attention to the parameters, which should all be 100% working and perfect.

Quote:
Originally Posted by justsomeguy
Awesome, I was once trying to remove all the traffic lights and lantarns of SA, but it took me to long and I got bored and stopped..
Cool. If you were trying to remove EVERY traffic light and lantern in SA, you could have just used RemoveBuildingForPlayer for all of the traffic light objects, and increased the radius to include ALL of SA. I didn't do this because I wanted to leave some lights to keep it realistic.


Re: Less Stop Lights [LS] - justsomeguy - 28.09.2012

Quote:
Originally Posted by Schurman
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Cool. If you were trying to remove EVERY traffic light and lantern in SA, you could have just used RemoveBuildingForPlayer for all of the traffic light objects, and increased the radius to include ALL of SA. I didn't do this because I wanted to leave some lights to keep it realistic.
There was an option to do sow? Ugh I feel dumb..