13.04.2012, 21:48
Hello everybody!
I have a piece of code, payday code, and the problem is that it doesn't work, but doesn't give any errors.
It worked before, when i had 3 factions, but now i have much more, and nothing happens.
Anyone any ideas?
I have a piece of code, payday code, and the problem is that it doesn't work, but doesn't give any errors.
It worked before, when i had 3 factions, but now i have much more, and nothing happens.
Code:
if (PlayerOrg[playerid] == 0)
{
GivePlayerMoney(playerid,1200);
SendClientMessage(playerid,COLOR_WHITE,"You've received 1200$ from your unsuitable employment insurance.");
}
else if (PlayerOrg[playerid] == 2 && GetPVarInt( playerid, "Rank" ) == 1 )
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3200);
}
else if (PlayerOrg[playerid] == 2 && GetPVarInt( playerid, "Rank" ) == 2)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3500);
}
else if (PlayerOrg[playerid] == 2 && GetPVarInt( playerid, "Rank" ) == 3)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4000);
}
else if (PlayerOrg[playerid] == 2 && GetPVarInt( playerid, "Rank" ) == 4)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4600);
format(string3, sizeof(string3), "Paycheck: 4600$");
}
else if (PlayerOrg[playerid] == 2 && GetPVarInt( playerid, "Rank" ) == 5)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,5000);
}
else if (PlayerOrg[playerid] == 2 && GetPVarInt( playerid, "Rank" ) == 6)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,9500);
}
else if (PlayerOrg[playerid] == 3 && GetPVarInt( playerid, "Rank" ) == 1)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3200);
}
else if (PlayerOrg[playerid] == 3 && GetPVarInt( playerid, "Rank" ) == 2)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3800);
}
else if (PlayerOrg[playerid] == 3 && GetPVarInt( playerid, "Rank" ) == 3)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4300);
}
else if (PlayerOrg[playerid] == 4 && GetPVarInt( playerid, "Rank" ) == 1 )
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3200);
}
else if (PlayerOrg[playerid] == 4 && GetPVarInt( playerid, "Rank" ) == 2)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3500);
}
else if (PlayerOrg[playerid] == 4 && GetPVarInt( playerid, "Rank" ) == 3)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4000);
}
else if (PlayerOrg[playerid] == 4 && GetPVarInt( playerid, "Rank" ) == 4)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4600);
}
else if (PlayerOrg[playerid] == 4 && GetPVarInt( playerid, "Rank" ) == 5)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,5000);
}
else if (PlayerOrg[playerid] == 4 && GetPVarInt( playerid, "Rank" ) == 6)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,9500);
}
else if (PlayerOrg[playerid] == 5 && GetPVarInt( playerid, "Rank" ) == 1 )
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4000);
}
else if (PlayerOrg[playerid] == 5 && GetPVarInt( playerid, "Rank" ) == 2)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,5000);
}
else if (PlayerOrg[playerid] == 5 && GetPVarInt( playerid, "Rank" ) == 3)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,6000);
}
else if (PlayerOrg[playerid] == 5 && GetPVarInt( playerid, "Rank" ) == 4)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,7000);
}
else if (PlayerOrg[playerid] == 5 && GetPVarInt( playerid, "Rank" ) == 5)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,8000);
}
else if (PlayerOrg[playerid] == 5 && GetPVarInt( playerid, "Rank" ) == 6)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,20000);
}
else if (PlayerOrg[playerid] == 6 && GetPVarInt( playerid, "Rank" ) == 1 )
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3000);
}
else if (PlayerOrg[playerid] == 6 && GetPVarInt( playerid, "Rank" ) == 2)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3500);
}
else if (PlayerOrg[playerid] == 6 && GetPVarInt( playerid, "Rank" ) == 3)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4000);
}
else if (PlayerOrg[playerid] == 6 && GetPVarInt( playerid, "Rank" ) == 4)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4500);
}
else if (PlayerOrg[playerid] == 6 && GetPVarInt( playerid, "Rank" ) == 5)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,5000);
}
else if (PlayerOrg[playerid] == 6 && GetPVarInt( playerid, "Rank" ) == 6)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,7000);
}
else if (PlayerOrg[playerid] == 7 && GetPVarInt( playerid, "Rank" ) == 1 )
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3000);
}
else if (PlayerOrg[playerid] == 7 && GetPVarInt( playerid, "Rank" ) == 2)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3500);
}
else if (PlayerOrg[playerid] == 7 && GetPVarInt( playerid, "Rank" ) == 3)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4000);
}
else if (PlayerOrg[playerid] == 7 && GetPVarInt( playerid, "Rank" ) == 4)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4500);
}
else if (PlayerOrg[playerid] == 7 && GetPVarInt( playerid, "Rank" ) == 5)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,5000);
}
else if (PlayerOrg[playerid] == 7 && GetPVarInt( playerid, "Rank" ) == 6)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,7000);
}
else if (PlayerOrg[playerid] == 8 && GetPVarInt( playerid, "Rank" ) == 1 )
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,100);
}
else if (PlayerOrg[playerid] == 8 && GetPVarInt( playerid, "Rank" ) == 2)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,200);
}
else if (PlayerOrg[playerid] == 8 && GetPVarInt( playerid, "Rank" ) == 3)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,500);
}
else if (PlayerOrg[playerid] == 8 && GetPVarInt( playerid, "Rank" ) == 4)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,700);
}
else if (PlayerOrg[playerid] == 8 && GetPVarInt( playerid, "Rank" ) == 5)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,1000);
}
else if (PlayerOrg[playerid] == 8 && GetPVarInt( playerid, "Rank" ) == 6)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4500);
}
else if (PlayerOrg[playerid] == 9 && GetPVarInt( playerid, "Rank" ) == 1 )
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,100);
}
else if (PlayerOrg[playerid] == 9 && GetPVarInt( playerid, "Rank" ) == 2)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,3333);
}
else if (PlayerOrg[playerid] == 9 && GetPVarInt( playerid, "Rank" ) == 3)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4000);
}
else if (PlayerOrg[playerid] == 9 && GetPVarInt( playerid, "Rank" ) == 4)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4500);
}
else if (PlayerOrg[playerid] == 9 && GetPVarInt( playerid, "Rank" ) == 5)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,5000);
}
else if (PlayerOrg[playerid] == 9 && GetPVarInt( playerid, "Rank" ) == 6)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,40000);
}
else if (PlayerOrg[playerid] == 10 && GetPVarInt( playerid, "Rank" ) == 1 )
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,100);
}
else if (PlayerOrg[playerid] == 10 && GetPVarInt( playerid, "Rank" ) == 2)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,200);
}
else if (PlayerOrg[playerid] == 10 && GetPVarInt( playerid, "Rank" ) == 3)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,500);
}
else if (PlayerOrg[playerid] == 10 && GetPVarInt( playerid, "Rank" ) == 4)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,700);
}
else if (PlayerOrg[playerid] == 10 && GetPVarInt( playerid, "Rank" ) == 5)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,1000);
}
else if (PlayerOrg[playerid] == 10 && GetPVarInt( playerid, "Rank" ) == 6)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4500);
}
else if (PlayerOrg[playerid] == 11 && GetPVarInt( playerid, "Rank" ) == 1 )
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,100);
}
else if (PlayerOrg[playerid] == 11 && GetPVarInt( playerid, "Rank" ) == 2)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,200);
}
else if (PlayerOrg[playerid] == 11 && GetPVarInt( playerid, "Rank" ) == 3)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,500);
}
else if (PlayerOrg[playerid] == 11 && GetPVarInt( playerid, "Rank" ) == 4)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,700);
}
else if (PlayerOrg[playerid] == 11 && GetPVarInt( playerid, "Rank" ) == 5)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,1000);
}
else if (PlayerOrg[playerid] == 11 && GetPVarInt( playerid, "Rank" ) == 6)
{
SendClientMessage(playerid,COLOR_WHITE,"You have received your paycheck!");
GivePlayerMoney(playerid,4500);
}


