pawn Код:
if(fexist(connect))
{
#if AUTO_LOGIN_ENABLED
new tmp[50],tmp2[256]; GetPlayerIp(playerid,tmp,50); tmp2 = dini_Get(connect,"IP");
if(!strcmp(tmp,tmp2,true))
{
format(string, sizeof(string), "Welcome back %s ! You have been automatically logged in by your IP. ", playrname);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
gPlayerLogged[playerid] = 1;
new playername2[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername2, sizeof(playername2));
format(string2, sizeof(string2), "V-Admin/Users/%s.ini", playername2);
new File: UserFile = fopen(string2, io_read);
if ( UserFile )
{
new PassData[256];
new keytmp[256], valtmp[256];
fread( UserFile , PassData , sizeof( PassData ) );
keytmp = ini_GetKey( PassData );
if( strcmp( keytmp , "Password" , true ) == 0 )
{
valtmp = ini_GetValue( PassData );
strmid(PlayerInfo[playerid][pPassword], valtmp, 0, strlen(valtmp)-1, 255);
new key[ 256 ] , val[ 256 ];
new Data[ 256 ];
while ( fread( UserFile , Data , sizeof( Data ) ) )
{
key = ini_GetKey( Data );
if( strcmp( key , "AdminLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdmin] = strval( val ); }
if( strcmp( key , "Warnings" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWarns] = strval( val ); }
if( strcmp( key , "Level" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); }
if( strcmp( key , "Kills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKills] = strval( val ); }
if( strcmp( key , "Deaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDeaths] = strval( val ); }
if( strcmp( key , "Money" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); }
if( strcmp( key , "Bank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBank] = strval( val ); }
if( strcmp( key , "Skin" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSkin] = strval( val ); }
if( strcmp( key , "TimesConnected" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTimes] = strval( val ); }
if( strcmp( key , "PlayingHours" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHours] = strval( val ); }
if( strcmp( key , "PlayingMinutes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMins] = strval( val ); }
if( strcmp( key , "DayRegistered" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDate1] = strval( val ); }
if( strcmp( key , "MonthRegistered" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDate2] = strval( val ); }
if( strcmp( key , "YearRegistered" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDate3] = strval( val ); }
}//end while
fclose(UserFile);//close the file after everything has been read in the while
gPlayerLogged[playerid] = 1;
}
}
}
else
{
gPlayerAccount[playerid] = 1;
format(string, sizeof(string), "Account Founded! use /login [password]", playrname);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
gPlayerLogged[playerid] = 0;
return 1;
}
}
else
{
gPlayerAccount[playerid] = 0;
format(string, sizeof(string),"Please use /register[password] To Register", playrname);
SendClientMessage(playerid, COLOR_LIGHTBLUE,string);
gPlayerLogged[playerid] = 0;
return 1;
}
#endif
return 1;
}
when i register and then relog it asks for Register again.. and i can even login and register at that time