[AJUDA] TO PERDIDO.-.
#1

to tentando fazer um FS de login pro meu servidor de Zombie bom eu tinha um que funcionava se nгo me engano йra da [Fek] com ele sу que eu perdi
porque eu deletei alguns arquivos e eu tentei vбrios fs um funcionou sу que nгo prestou porque quando clikava em login ele passa da tela de selecionar o time humano x zombie tentei usar esse tuto pra fazer > https://sampforum.blast.hk/showthread.php?tid=278391 < nгo consegui ta os seguintes erros
pawn Код:
C:\Users\Richad\Desktop\Progressao pawn serve\Progressao pawn\gamemodes\Zombie.pwn(5552) : error 017: undefined symbol "SetarPlayer"
C:\Users\Richad\Desktop\Progressao pawn serve\Progressao pawn\gamemodes\Zombie.pwn(5562) : error 017: undefined symbol "SalvarPlayer"
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


2 Errors.
quem puder me ajudar agradeзo eu tentei mais nгo consegui ;x se souberem me mandem o FS
agradeзo;.
Reply
#2

Adiantando logo pra quem vai lhe ajudar...

Poste as linhas dos erros
Reply
#3

bem tipico da progresгo mesmo kkkkkkkkkkkkk!!!
Reply
#4

Linha 5562 :
pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
    SalvarPlayer(playerid);
    return 1;
}
Linha 5552:
pawn Код:
public OnPlayerConnect(playerid)
{
    Aviso[playerid] = 0;
    Admin[playerid] = 0;
    Servico[playerid] = 0;
   Linha 5552: [COLOR="Red"]SetarPlayer(playerid);[/COLOR]
    AFK[playerid] = 0;
    SetPlayerScore(playerid, 0);
    Carregar(playerid);
    return 1;
   
}
Reply
#5

Simbolo indefinido. Crie as Stocks SalvarPlayer e SetarPlayer.
Reply
#6

Quote:
Originally Posted by Chefгo
Посмотреть сообщение
bem tipico da progresгo mesmo kkkkkkkkkkkkk!!!
Fala merda nгo Chefгo.

aprende a coddar primeiro.

pawn Код:
if(strcmp(cmd, "/radio", true) == 0 || strcmp(cmd, "/r", true) == 0 || strcmp(cmd, "/gang", true) == 0 || strcmp(cmd, "/ga", true) == 0 || strcmp(cmd, "/f", true) == 0 || strcmp(cmd, "/familia", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            GetPlayerName(playerid, sendername, sizeof(sendername));
            new length = strlen(cmdtext);
            while ((idx < length) && (cmdtext[idx] <= ' '))
            {
                idx++;
            }
            new offset = idx;
            new result[64];
            while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
            {
                result[idx - offset] = cmdtext[idx];
                idx++;
            }
            result[idx - offset] = EOS;
            if(!strlen(result))
            {
                if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/r)adio [radio chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/r)adio [radio chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/r)adio [radio chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/r)adio [radio chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/r)adio [radio chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/f)amilia [Familia chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/f)amilia [Familia chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/ga)ng [Gang Chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/ga)ng [Gang Chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/ga)ng [Gang Chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/ga)ng [Gang Chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/ga)ng [Gang Chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/r)adio [radio chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/r)adio [radio chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/r)adio [radio chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/r)adio [radio chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/r)adio [radio chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/r)adio [radio chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 19 || PlayerInfo[playerid][pLeader] == 19)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/r)adio [radio chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 20 || PlayerInfo[playerid][pLeader] == 20)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/r)adio [radio chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 21 || PlayerInfo[playerid][pLeader] == 21)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/r)adio [radio chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 22 || PlayerInfo[playerid][pLeader] == 22)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/r)adio [radio chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 23 || PlayerInfo[playerid][pLeader] == 22)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (f)amilia [familia chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 24 || PlayerInfo[playerid][pLeader] == 22)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (f)amilia [familia chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 25 || PlayerInfo[playerid][pLeader] == 22)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (f)amilia [familia chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 26 || PlayerInfo[playerid][pLeader] == 22)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (f)amilia [familia chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 27 || PlayerInfo[playerid][pLeader] == 22)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (f)amilia [familia chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 28 || PlayerInfo[playerid][pLeader] == 22)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/r)adio [radio chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 29 || PlayerInfo[playerid][pLeader] == 22)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/r)adio [radio chat]");
                    return 1;
                }
                if(PlayerInfo[playerid][pMember] == 30 || PlayerInfo[playerid][pLeader] == 22)
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/r)adio [radio chat]");
                    return 1;
                }
            }
            if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Delegado %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Capitao %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Tenente %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Sargento %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Oficial %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Cadete %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Cadete %s: %s **", sendername, result);
                }
                SendRadioMessage(1, TEAM_BLUE_COLOR, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Delegado %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Capitao %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Tenente %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Sargento %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Oficial %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Cadete %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Cadete %s: %s **", sendername, result);
                }
                SendRadioMessage(2, TEAM_BLUE_COLOR, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Delegado %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Capitao %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Tenente %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Sargento %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Oficial %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Cadete %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Cadete %s: %s **", sendername, result);
                }
                SendRadioMessage(3, TEAM_BLUE_COLOR, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Delegado %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Capitao %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Tenente %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Sargento %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Oficial %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Cadete %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Cadete %s: %s **", sendername, result);
                }
                SendRadioMessage(4, TEAM_BLUE_COLOR, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** General %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Tenente %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Sargento %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Cabo %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Soldado %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Recruta %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Recruta %s: %s **", sendername, result);
                }
                SendRadioMessage(5, COR_EXERCITO, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Lider %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Sub-Lider %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Bombadeador %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Terrorista %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Membro %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Homem-Bomba %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Homem-Bomba %s: %s **", sendername, result);
                }
                SendRadioMessage(6, COR_ALQAEDA, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Lider %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Sub-Lider %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Bombadeador %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Terrorista %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Membro %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Homem-Bomba %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Homem-Bomba %s: %s **", sendername, result);
                }
                SendRadioMessage(7, COR_ASFARC, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Chefao %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Sub-Chefe %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Gangster %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Capanga %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Membro %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Novato %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Novato %s: %s **", sendername, result);
                }
                SendRadioMessage(8, COR_AZTECAS, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Chefao %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Sub-Chefe %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Gangster %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Capanga %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Membro %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Novato %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Novato %s: %s **", sendername, result);
                }
                SendRadioMessage(9, COR_GROOVE, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Chefao %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Sub-Chefe %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Gangster %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Capanga %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Membro %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Novato %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Novato %s: %s **", sendername, result);
                }
                SendRadioMessage(10, COR_VAGOS, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Chefao %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Sub-Chefe %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Gangster %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Capanga %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Membro %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Novato %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Novato %s: %s **", sendername, result);
                }
                SendRadioMessage(11, COR_BALLAS, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Chefao %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Sub-Chefe %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Gangster %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Capanga %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Membro %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Novato %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Novato %s: %s **", sendername, result);
                }
                SendRadioMessage(12, COR_MAIORAIS, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Diretor %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Gerente %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Cirurgiao %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Medico %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Enfermeiro %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Estagiario %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Recruta %s: %s **", sendername, result);
                }
                SendRadioMessage(13, COR_SAMU, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Diretor %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Gerente %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Cirurgiao %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Medico %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Enfermeiro %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Estagiario %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Recruta %s: %s **", sendername, result);
                }
                SendRadioMessage(14, COR_SAMU, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Produtor Local %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Editor Local %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Ancora do Jornal %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Editor Local %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Reporter Local %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Jornalista %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Jornalista %s: %s **", sendername, result);
                }
                SendRadioMessage(15, COR_NEWS, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Produtor Local %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Editor Local %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Ancora do Jornal %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Editor Local %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Reporter Local %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Jornalista %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Jornalista %s: %s **", sendername, result);
                }
                SendRadioMessage(16, COR_NEWS, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Produtor Geral %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Editor Geral %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Ancora do Geral %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Editor Geral %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Reporter Geral %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Jornalista %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Jornalista %s: %s **", sendername, result);
                }
                SendRadioMessage(17, COR_NEWS, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Diretor %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Vice-Diretor %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Agente Especial %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Agente %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Assasino Frio %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Matador %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Matador %s: %s **", sendername, result);
                }
                SendRadioMessage(18, COR_ASSASSINOS, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 19 || PlayerInfo[playerid][pLeader] == 19)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Delegado %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Capitao %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Tenente %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Sargento %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Oficial %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Cadete %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Cadete %s: %s **", sendername, result);
                }
                SendRadioMessage(19, TEAM_BLUE_COLOR, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 20 || PlayerInfo[playerid][pLeader] == 20)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Lider %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Sub-Lider %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Gerente %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Instrutor Mestre %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Instrutor %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Treinador %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Treinador %s: %s **", sendername, result);
                }
                SendRadioMessage(20, COR_INSTRUTOR, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 21 || PlayerInfo[playerid][pLeader] == 21)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Lider %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Sub-Lider %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Taxista Profissional %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Taxista Experiente %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Taxista %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Taxista Em Treinamento %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Taxista Em Treinamento %s: %s **", sendername, result);
                }
                SendRadioMessage(21, COR_TAXI, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 22 || PlayerInfo[playerid][pLeader] == 22)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Lider %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Sub-Lider %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Taxista Profissional %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Taxista Experiente %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Taxista %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Taxista Em Treinamento %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Taxista Em Treinamento %s: %s **", sendername, result);
                }
                SendRadioMessage(22, COR_TAXI, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 23 || PlayerInfo[playerid][pLeader] == 23)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Don %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Conselheiro %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Capo %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soldado %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Capanga %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Associado %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Associado %s: %s **", sendername, result);
                }
                SendRadioMessage(23, COR_STRACCI, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 24 || PlayerInfo[playerid][pLeader] == 24)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Don %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Conselheiro %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Capo %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soldado %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Capanga %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Associado %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Associado %s: %s **", sendername, result);
                }
                SendRadioMessage(24, COR_BARZINI, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 25 || PlayerInfo[playerid][pLeader] == 25)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Don %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Conselheiro %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Capo %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soldado %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Capanga %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Associado %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Associado %s: %s **", sendername, result);
                }
                SendRadioMessage(25, COR_TATTAGLIAS, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 26 || PlayerInfo[playerid][pLeader] == 26)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Don %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Conselheiro %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Capo %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soldado %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Capanga %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Associado %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Associado %s: %s **", sendername, result);
                }
                SendRadioMessage(26, COR_CUNEO, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 27 || PlayerInfo[playerid][pLeader] == 27)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Don %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Conselheiro %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Capo %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Soldado %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Capanga %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Associado %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Associado %s: %s **", sendername, result);
                }
                SendRadioMessage(27, COR_CORLEONE, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 28 || PlayerInfo[playerid][pLeader] == 28)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Prefeito %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Vice Prefeito %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Vereador %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Assessor %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Seguranca %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Motorista %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Motorista %s: %s **", sendername, result);
                }
                SendRadioMessage(28, COR_GOVERNO, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 29 || PlayerInfo[playerid][pLeader] == 29)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Prefeito %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Vice Prefeito %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Vereador %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Assessor %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Seguranca %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Motorista %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Motorista %s: %s **", sendername, result);
                }
                SendRadioMessage(29, COR_GOVERNO, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else if(PlayerInfo[playerid][pMember] == 30 || PlayerInfo[playerid][pLeader] == 30)
            {
                if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Governador %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Senador %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Deputado %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Ministro %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Seguranca %s: %s **", sendername, result); }
                else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Motorista %s: %s **", sendername, result); }
                else
                {
                    format(string, sizeof(string), "** Motorista %s: %s **", sendername, result);
                }
                SendRadioMessage(30, COR_GOVERNO, string);
                printf("%s", string);
                format(string, sizeof(string), "* %s Disse algo pelo rбdio.", sendername);
                ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                printf("%s", string);
                return 1;
            }
            else
            {
                SendClientMessage(playerid, COLOR_GRAD2, "   Voce nao faz parte de uma Organizaзгo");
                return 1;
            }
        }
        return 1;
    }
reconhece esse cуdigo lixo, nooboso?
Reply
#7

Quote:
Originally Posted by Chefгo
Посмотреть сообщение
bem tipico da progresгo mesmo kkkkkkkkkkkkk!!!
Xiu ae o maconheiro tua moral ta tгo baixa que nгo sabe o tanto ^^ nгo vai ajudar fica calado.

[AF]Junior ok vo tentar aqui peri
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#8

Olб Richardstn,

A versгo que vocк estava utilizando continha muitos bugs e codigos desnecessбrios, utilize a nova versгo do mesmo:

[FilterScript] [FLB]Falcon's Login Box -|salvamento de dados|-


Atenciosamente,
Falcon.
Reply
#9

.-. mais aquela versгo nem me apresentava bugs ou algo do tipo й que ela nгo passa direto na tela de escolher o time ;x
tem йla ainda Falcon?
Reply
#10

pawn Код:
public OnPlayerConnect(playerid)
{
    SetarPlayer(playerid);
    return 1;
   
}

public OnPlayerDisconnect(playerid, reason)
{
    SalvarPlayer(playerid);
    return 1;
}
Olha a diferenзa entre os dois e procure qual realmente salva.
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