Invisible Checkpoint
#1

Well, for a new minigame, i must use checkpoints.

Today i made a new minigame, but when you get close to the checkpoint, it just disapears. The checkpoint is on a platfrom made by myself. Maybe someone can tell me how to keep it visible?
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#2

What streamer are you using? Also does the checkpoint show on the map still when it disapears?
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#3

They are not invisible - checkpoint fall through objects because they cant float in air.

Try using SetPlayerRaceCheckpoint instead of SetPlayerCheckpoint.
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#4

Ah he /\ edited his reply, but who wants to read it again



Just use SetPlayerRaceCheckpoint, they stay at the given position

Here a little marcro to make it easier

pawn Код:
#define SetPlayerFixedCheckpoint(%0,%1,%2,%3, SetPlayerRaceCheckpoint((%0), 2, (%1), (%2), (%3), 0.0, 0.0, 0.0,
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