15.05.2011, 22:44
(
Last edited by misho1; 20/05/2011 at 12:28 AM.
)
hey when i put those cmds to my gm
this don't show
help me plz
Code:
public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext,"/ahouse",true)==0) { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,-1201.8862,-1000.5042,128.9680); GameTextForPlayer(playerid,"~g~Admins ~r~Only ~p~!!!",4000,6); new string[256], pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "%s has teleported to the Admin House (/ahouse) ", pname); SendClientMessageToAll(orange, string); return 1; } if(strcmp(cmdtext,"/og1",true)==0)//gatesopen1 { MoveObject(gate1, -1184.2901611328, -996.14276123047, 123.37306976318 , 5.00); return 1; } if(strcmp(cmdtext,"/cg1",true)==0)//gatesclosed1 { MoveObject(gate1, -1184.54418945, -996.06542969, 130.38134766, 5.00); return 1; } if(strcmp(cmdtext,"/og2",true)==0)//second front gateopen { MoveObject(gate2, -1184.4669189453, -1008.0676269531, 123.59084320068 , 5.00); return 1; } if(strcmp(cmdtext,"/cg2",true)==0)//second front gate closed { MoveObject(gate2, -1184.44836426, -1008.00482178, 130.54399109, 5.00); return 1; } if(strcmp(cmdtext,"/ogroom",true)==0)//gunroom { MoveObject(gate3, -1071.5972900391, -960.85748291016, 122.61108398438, 5.00); return 1; } if(strcmp(cmdtext,"/cgroom",true)==0)//gunroom { MoveObject(gate3, -1071.30688477, -960.65771484, 131.32711792, 5.00); return 1; } if(strcmp(cmdtext,"/lup",true)==0)//lift { MoveObject(lift, -1012.09796143, -920.70776367, 144.30816650, 2.00); return 1; } if(strcmp(cmdtext,"/ldown",true)==0)//lift { MoveObject(lift, -1012.55041504, -920.27337646, 129.93014526, 2.00); return 1; } if(strcmp(cmdtext,"/pipe",true)==0) { new vehicleid = GetPlayerVehicleID(playerid); new State = GetPlayerState(playerid); if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER) { GameTextForPlayer(playerid,"Pipe-Stunt",4000,6); new string[256], pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); format(string, sizeof(string), "%s has just teleported to the Pipe-Stunt (/pipe) ", pname); SendClientMessageToAll(orange, string); return SetVehiclePos(vehicleid,1394.7571,-2425.7009,525.6313); } SetPlayerPos(playerid,1394.7571,-2425.7009,525.6313); return 1; } if (strcmp("/Tele", cmdtext, true, 10) == 0) { ShowPlayerDialog(playerid, 234, DIALOG_STYLE_LIST, "Teleport Categories", "Los Santos\nSan Fierro\nLas Venturas\nOther", "Select", "Cancel"); return 1; } if(strcmp(cmdtext, "/sfa", true) == 0) { SetPlayerPos(playerid,-1475.3685,-153.9330,14.1484); return 1; } new cmd[256]; new tmp[256]; new idx; cmd = strtok(cmdtext, idx); if(strcmp(cmd, "/call", true) == 0) { if(IsPlayerConnected(playerid)) { if(CellState[playerid]==ESTA_LLAMANDO) { msgInfo(playerid, "You are already calling, to cancel press(/h)."); return 1; } if(CellState[playerid]==LO_ESTAN_LLAMANDO) { msgInfo(playerid, "You are beeing call, to pickup(/p) to hangup (/h)..."); return 1; } SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE); tmp = strtok(cmdtext, idx); if (!strlen(tmp)) { msgInfo(playerid, "USE: /call [player id]"); SetTimerEx("ColgarTelefonino",1200,0,"d",playerid); return 1; } new numTel = strval(tmp); if (playerid == numTel) { msgInfo(playerid,"Busy tone..."); SetTimerEx("ColgarTelefonino",1200,0,"d",playerid); return 1; } if (!IsPlayerConnected(numTel)) { msgInfo(playerid, "That player disconnected!"); SetTimerEx("ColgarTelefonino",1200,0,"d",playerid); return 1; } if (CellState[numTel]==LIBRE) { CellState[numTel] = LO_ESTAN_LLAMANDO; CellState[playerid] = ESTA_LLAMANDO; AuxiliarTel[playerid] = numTel; AuxiliarTel[numTel] = playerid; TimerLLamando[playerid]=SetTimerEx("Llamando",2000,true,"ii",playerid,numTel); TimerLLamando[numTel]=TimerLLamando[playerid]; return 1; } else { msgInfo(playerid, "Busy tone..."); SetTimerEx("ColgarTelefonino",1200,0,"d",playerid); return 1; } } return 1; } if(strcmp(cmd, "/pickup", true) == 0 || strcmp(cmd, "/p", true) == 0) { if(IsPlayerConnected(playerid)) { if(CellState[playerid] != LO_ESTAN_LLAMANDO) { SendClientMessage(playerid, COLOR_CALL, "Nobody is calling you..."); return 1; } SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE); msgInfo(playerid, "You picked up..."); msgInfo(AuxiliarTel[playerid],"The player picked up..."); TimerCaidaFicha[AuxiliarTel[playerid]]=SetTimerEx("CaidaDeFicha",500,true,"i",AuxiliarTel[playerid]); CellState[playerid]=ESTA_HABLANDO; CellState[AuxiliarTel[playerid]]=ESTA_HABLANDO; return 1; } return 1; } if(strcmp(cmd, "/hangup", true) == 0 || strcmp(cmd, "/h", true) == 0) { if (CellState[playerid] == LIBRE) { msgInfo(playerid, "You can't hangup if you are not using the phone."); return 1; } if (CellState[playerid] == ESTA_LLAMANDO) { msgInfo(playerid, "You hangedup, you have cancelled the call."); msgInfo(AuxiliarTel[playerid], "The phone has sttoped ringing."); SetTimerEx("ColgarTelefonino",500,0,"d",playerid); KillTimer(TimerLLamando[playerid]); TimerLLamando[playerid]=DEAD_TIMER_ID; TimerLLamando[AuxiliarTel[playerid]]=DEAD_TIMER_ID; CellState[playerid]=LIBRE; CellState[AuxiliarTel[playerid]]=LIBRE; return 1; } if (CellState[playerid] == LO_ESTAN_LLAMANDO) { msgInfo(playerid, "You hangedup, you have cancelled the call."); msgInfo(AuxiliarTel[playerid], "The player hangedup you!"); SetTimerEx("ColgarTelefonino",500,0,"d",AuxiliarTel[playerid]); KillTimer(TimerLLamando[playerid]); TimerLLamando[playerid]=DEAD_TIMER_ID; TimerLLamando[AuxiliarTel[playerid]]=DEAD_TIMER_ID; CellState[playerid]=LIBRE; CellState[AuxiliarTel[playerid]]=LIBRE; return 1; } if (CellState[playerid] == ESTA_HABLANDO) { msgInfo(playerid, "You hangedup, you have stoped the call."); msgInfo(AuxiliarTel[playerid], "The player hangedup!"); SetTimerEx("ColgarTelefonino",500,0,"d",playerid); SetTimerEx("ColgarTelefonino",500,0,"d",AuxiliarTel[playerid]); if (TimerCaidaFicha[playerid]!=DEAD_TIMER_ID) { KillTimer(TimerLLamando[playerid]); TimerCaidaFicha[playerid]=DEAD_TIMER_ID; new msg[255]; format(msg,sizeof(msg),"The call cost: $%d",CellTime[playerid]*PRECIO_FICHA); msgInfo(playerid, msg); } if (TimerCaidaFicha[AuxiliarTel[playerid]]!=DEAD_TIMER_ID) { KillTimer(TimerLLamando[AuxiliarTel[playerid]]); TimerCaidaFicha[AuxiliarTel[playerid]]=DEAD_TIMER_ID; new msg[255]; format(msg,sizeof(msg),"The call cost: $%d",CellTime[AuxiliarTel[playerid]]*PRECIO_FICHA); msgInfo(AuxiliarTel[playerid], msg); } CellState[playerid]=LIBRE; CellState[AuxiliarTel[playerid]]=LIBRE; } return 1; } if(!strcmp(cmdtext,"/SuperJump",true)) { SetPlayerPos(playerid,1498.1970,1717.2876,203.4958); return 1; } if(!strcmp(cmdtext,"/gs",true)) { SetPlayerPos(playerid,2484.5923,-1670.2986,13.3359); return 1; } if(strcmp(cmdtext,"/lsa",true)==0) { new vehicleid = GetPlayerVehicleID(playerid); new State = GetPlayerState(playerid); if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER) { new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); return SetVehiclePos(vehicleid, 2113.4194,-2615.7351,13.5469); } SetPlayerPos(playerid,2113.4194,-2615.7351,13.5469); return 1; } //============================================================================== if(strcmp(cmdtext, "/rules", true) == 0) { new DialogText[1024]; strcat(DialogText, " The Server Rules\n"); strcat(DialogText, " ______________________\n"); strcat(DialogText, " The Admins Rules\n"); strcat(DialogText, " ___________________________\n"); strcat(DialogText, "(1)Admins Rules: Don't ban forever\n"); strcat(DialogText, "(2)Admins Rules: Don't ban or kick or mute or freeze without reason\n"); strcat(DialogText, "(3)Admins Rules: Don't Lagg\n"); strcat(DialogText, " The Players Rules\n"); strcat(DialogText, " _____________________\n"); strcat(DialogText, "(1)Players Rules: Don't hack/cheat\n"); strcat(DialogText, "(2)Players Rules: Don't ad\n"); strcat(DialogText, "(3)Players Rules: Don't Ask to be Admin\n"); strcat(DialogText, "(4)Players Rules: Don't say bad word\n"); strcat(DialogText, "(5)Players Rules: Don't Tell Any Admin To Ban Player Without reason\n"); strcat(DialogText, "(6)Players Rules: Don't Lagg \n"); strcat(DialogText, "________________________________________\n"); strcat(DialogText, "Obey The Rules Please Or You Will Get Ban\n"); ShowPlayerDialog(playerid, 701, DIALOG_STYLE_MSGBOX, "Rules", DialogText, "OK", ""); return 1; } //============================================================================== if(strcmp(cmdtext, "/cmds", true) == 0) { new DialogText[1024]; strcat(DialogText, "Account: /login /register /stats\n"); strcat(DialogText, "Chat: /pm /me /do\n"); strcat(DialogText, "Basic: /rules /report /stats\n"); strcat(DialogText, "Teleports: /gs /pipe /lsa /lc /minigames /bigfall /sfa \n"); strcat(DialogText, "Other: /emenu /kill /healme /gang /call /hangup /pickup /flip /afk afklist /back /jobs /votekick /vote\n"); strcat(DialogText, "Fun: /animlist /lol\n"); strcat(DialogText, "Cars: /tunecar /cars /vlock /vunlock /flip /vfix /vpark /vplate /vbuy /vsell /vcall /nitro /vfind /\n"); strcat(DialogText, "House /Lockh /unlockh /enter /exit /buyh /sellh \n"); ShowPlayerDialog(playerid, 700, DIALOG_STYLE_MSGBOX, "Commands", DialogText, "OK", ""); return 1; } if(strcmp(cmdtext, "/planes", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetPlayerPos(playerid, 1290.0061,1343.2993,10.8203); SetPlayerHealth(playerid, 100); ResetPlayerWeapons(playerid); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /planes - Fly!", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/nrgc", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetPlayerPos(playerid,1466.6409,-1350.5801,163.7188); SetPlayerHealth(playerid, 100); ResetPlayerWeapons(playerid); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to - /nrgc - NRG Challenge ", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext,"/leavedm", true) == 0) { if(IsInDM[playerid] ==1) { SetPlayerPos(playerid, -544.0274,2592.5691,53.5156); SetPlayerFacingAngle(playerid, 270.7141); SetPlayerInterior(playerid, 0); SetPlayerWeather(playerid,1); SetPlayerVirtualWorld(playerid,0); IsInDM[playerid] = 0; nojump2[playerid] = 0; ResetPlayerWeapons(playerid); return 1; } SendClientMessage(playerid,COLOR_RED, "You're not in a DM Area"); } if(strcmp(cmdtext, "/drift", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } new driftscar; driftscar = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(driftscar,-270.8715,1538.8048,75.3594); else SetPlayerPos(playerid,-270.8715,1538.8048,75.3594); nojump2[playerid] = 0; ResetPlayerWeapons(playerid); SetCameraBehindPlayer(playerid); SetPlayerHealth(playerid, 100); IsInDM[playerid] = 0; SetPlayerInterior(playerid, 0); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /drift - Desert Drift", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/skate", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetPlayerPos(playerid, 1955.6227,-1407.0852,13.5703); SetPlayerHealth(playerid, 100); ResetPlayerWeapons(playerid); SetCameraBehindPlayer(playerid); IsInDM[playerid] = 0; SetPlayerInterior(playerid, 0); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /skate - Skate Park", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/nrgc2", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } SetPlayerPos(playerid,-2278.6362,534.9813,44.7344); nojump2[playerid] = 0; SetPlayerHealth(playerid, 100); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); SetCameraBehindPlayer(playerid); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /nrgc2 - NRG Challenge 2", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/pj2", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetPlayerPos(playerid, -1791.3057,567.6715,332.8019); SetPlayerHealth(playerid, 100); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); SetCameraBehindPlayer(playerid); GivePlayerWeapon(playerid,46,1); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /pj2", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/pj3", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; ResetPlayerWeapons(playerid); SetPlayerPos(playerid, -1753.6351,885.9244,295.8750); SetPlayerHealth(playerid, 100); GivePlayerWeapon(playerid,46,1); SetCameraBehindPlayer(playerid); IsInDM[playerid] = 0; SetPlayerInterior(playerid, 0); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /pj3", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/pj4", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; ResetPlayerWeapons(playerid); SetPlayerPos(playerid, -1520.1528,676.4984,139.2734); SetPlayerHealth(playerid, 100); SetCameraBehindPlayer(playerid); GivePlayerWeapon(playerid,46,1); IsInDM[playerid] = 0; SetPlayerInterior(playerid, 0); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /pj4", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/pj5", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; ResetPlayerWeapons(playerid); SetPlayerPos(playerid, 1963.4402,1918.3645,130.9375); SetPlayerHealth(playerid, 100); GivePlayerWeapon(playerid,46,1); SetCameraBehindPlayer(playerid); IsInDM[playerid] = 0; SetPlayerInterior(playerid, 0); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /pj5", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/pj6", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; ResetPlayerWeapons(playerid); SetPlayerPos(playerid, -2505.4189,-707.9603,279.7344); SetPlayerHealth(playerid, 100); GivePlayerWeapon(playerid,46,1); IsInDM[playerid] = 0; SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /pj6", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/ls", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } new lscar; lscar = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lscar,654.3109,-1272.2251,13.9923); else SetPlayerPos(playerid,654.3109,-1272.2251,13.9923); nojump2[playerid] = 0; SetPlayerHealth(playerid, 100); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); SetCameraBehindPlayer(playerid); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /ls", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/sf", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } new sfcar; sfcar = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(sfcar,-1630.9572,670.8327,7.1875); else SetPlayerPos(playerid,-1630.9572,670.8327,7.1875); nojump2[playerid] = 0; SetPlayerHealth(playerid, 100); SetPlayerInterior(playerid, 0); SetCameraBehindPlayer(playerid); ResetPlayerWeapons(playerid); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /sf", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/lv", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } new lvcar; lvcar = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lvcar,2106.9011,1350.8589,10.8203); else SetPlayerPos(playerid,2106.9011,1350.8589,10.8203); nojump2[playerid] = 0; SetPlayerHealth(playerid, 100); SetPlayerInterior(playerid, 0); SetPlayerWeather(playerid,1); SetCameraBehindPlayer(playerid); ResetPlayerWeapons(playerid); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /lv", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/arch", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } new archcar; archcar = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(archcar,-2665.8770,290.5191,4.1797); else SetPlayerPos(playerid,-2665.8770,290.5191,4.1797); nojump2[playerid] = 0; SetPlayerHealth(playerid, 100); SetPlayerInterior(playerid, 0); SetPlayerWeather(playerid,1); SetCameraBehindPlayer(playerid); ResetPlayerWeapons(playerid); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /arch - Tune your car!", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/loco", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } new archcar; archcar = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(archcar,2710.2615,-2003.4767,13.3856); else SetPlayerPos(playerid,2710.2615,-2003.4767,13.3856); nojump2[playerid] = 0; SetPlayerHealth(playerid, 100); SetPlayerInterior(playerid, 0); SetCameraBehindPlayer(playerid); SetPlayerWeather(playerid,1); ResetPlayerWeapons(playerid); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /loco - Low Rider Tune", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/trans", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } new archcar; archcar = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(archcar,2385.5559,996.4233,10.8203); else SetPlayerPos(playerid,2385.5559,996.4233,10.8203); nojump2[playerid] = 0; SetPlayerHealth(playerid, 100); SetPlayerInterior(playerid, 0); SetCameraBehindPlayer(playerid); SetPlayerWeather(playerid,1); ResetPlayerWeapons(playerid); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /trans - LV Transfender", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/home", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } new homecar; homecar = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(homecar,-516.7958,2541.3340,53.5156); else SetPlayerPos(playerid,-516.7958,2541.3340,53.5156); nojump2[playerid] = 0; SetPlayerHealth(playerid, 100); SetPlayerInterior(playerid, 0); SetVehicleZAngle(homecar,359.6796); SetPlayerFacingAngle(playerid,0.6182); SetCameraBehindPlayer(playerid); SetPlayerWeather(playerid,1); ResetPlayerWeapons(playerid); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /home - Spawn", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/lsa", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } new lsacar; lsacar = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lsacar,1791.6443,-2399.8740,13.5547); else SetPlayerPos(playerid,1791.6443,-2399.8740,13.5547); nojump2[playerid] = 0; SetPlayerHealth(playerid, 100); SetPlayerInterior(playerid, 0); SetCameraBehindPlayer(playerid); ResetPlayerWeapons(playerid); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /lsa - Airport Stunts", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/sfa", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } new sfacar; sfacar = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(sfacar,-1402.0730,-222.6857,14.1484); else SetPlayerPos(playerid,-1402.0730,-222.6857,14.14843); nojump2[playerid] = 0; SetPlayerHealth(playerid, 100); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); SetCameraBehindPlayer(playerid); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /sfa - SF Airport", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/lvs", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } new lvscar; lvscar = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lvscar,1845.0686,602.0280,10.8203); else SetPlayerPos(playerid,1845.0686,602.0280,10.8203); nojump2[playerid] = 0; SetPlayerPos(playerid, 1845.0686,602.0280,10.8203); SetPlayerHealth(playerid, 100); SetPlayerInterior(playerid, 0); ResetPlayerWeapons(playerid); SetCameraBehindPlayer(playerid); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /lvs - Las Venturas Stunts", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/ds", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid,0); ResetPlayerWeapons(playerid); new bj[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(3); GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); if (RandomSpawn == 0) { new dscar0; dscar0 = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(dscar0,-455.1362,2168.4377,48.2273); else SetPlayerPos(playerid,-455.1362,2168.4377,48.2273); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 1) { new dscar1; dscar1 = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(dscar1,-455.1104,2194.5642,44.4697); else SetPlayerPos(playerid,-455.1104,2194.5642,44.4697); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 2) { new dscar2; dscar2 = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(dscar2,-444.7334,2185.2607,43.6621); else SetPlayerPos(playerid,-444.7334,2185.2607,43.6621); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 1) { new dscar3; dscar3 = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(dscar3,-461.8251,2204.2002,45.4744); else SetPlayerPos(playerid,-461.8251,2204.2002,45.4744); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 2) { new dscar4; dscar4 = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(dscar4,-471.5741,2216.0430,46.9922); else SetPlayerPos(playerid,-471.5741,2216.0430,46.9922); SetCameraBehindPlayer(playerid); } SetPlayerHealth(playerid, 100); format(bj, sizeof(bj), "[Teleport] %s has teleported to /ds - Desert Stunts!", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, bj); } } } return 1; } if(strcmp(cmdtext, "/fs", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetCameraBehindPlayer(playerid); new fs; fs = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(fs, 128.9167,135.7011,2.5122); else SetPlayerPos(playerid, 128.9167,135.7011,2.5122); SetPlayerHealth(playerid, 100); SetCameraBehindPlayer(playerid); ResetPlayerWeapons(playerid); SetPlayerInterior(playerid, 0); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /fs - Farm Stunts", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/aa", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid,0); ResetPlayerWeapons(playerid); new bj[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(2); GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); if (RandomSpawn == 0) { new aacar0; aacar0 = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(aacar0,391.3720,2443.5159,16.6424); else SetPlayerPos(playerid,391.3720,2443.5159,16.6424); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 1) { new aacar1; aacar1 = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(aacar1,414.4029,2448.2703,16.6446); else SetPlayerPos(playerid,414.4029,2448.2703,16.6446); SetCameraBehindPlayer(playerid); } SetPlayerHealth(playerid, 100); format(bj, sizeof(bj), "[Teleport] %s has teleported to /aa - Abandonned Airport", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, bj); } } } return 1; } if(strcmp(cmdtext, "/jizzy", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } new jizzycar; jizzycar = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(jizzycar,-2633.4846,1378.1807,7.1410); else SetPlayerPos(playerid,-2633.4846,1378.1807,7.1410); nojump2[playerid] = 0; SetPlayerHealth(playerid, 100); ResetPlayerWeapons(playerid); SetPlayerInterior(playerid, 0); SetCameraBehindPlayer(playerid); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /jizzy - Jizzy Stunts", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/cs", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } new cscar; cscar = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(cscar,934.9243,885.9683,13.3921); else SetPlayerPos(playerid,934.9243,885.9683,13.3921); nojump2[playerid] = 0; SetPlayerHealth(playerid, 100); ResetPlayerWeapons(playerid); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /cs - Construction Stunts", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/oj", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetPlayerPos(playerid,-1776.3788,576.6566,234.8906); SetPlayerHealth(playerid, 100); SetCameraBehindPlayer(playerid); ResetPlayerWeapons(playerid); SetPlayerInterior(playerid, 0); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /oj - Orange Ball Jump", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/derby", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetPlayerPos(playerid, 3209.1160,-771.0417,103.7438); SetPlayerHealth(playerid, 100); SetCameraBehindPlayer(playerid); ResetPlayerWeapons(playerid); SetPlayerInterior(playerid, 0); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /derby", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/lc", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } SetPlayerPos(playerid,-729.276000,503.086944,1371.971801); nojump2[playerid] = 0; SetPlayerHealth(playerid, 100); ResetPlayerWeapons(playerid); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 1); GivePlayerWeapon(playerid, 46, 1); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /lc - Liberty City", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/cj", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid,0); ResetPlayerWeapons(playerid); new cj[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(3); GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); if (RandomSpawn == 0) { new cjcar0; cjcar0 = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(cjcar0,2340.4434,-449.0924,762.8892); else SetPlayerPos(playerid,2340.4434,-449.0924,762.8892); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 1) { new cjcar1; cjcar1 = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(cjcar1,2331.9246,-449.1163,762.8892); else SetPlayerPos(playerid,2331.9246,-449.1163,762.8892); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 2) { new cjcar2; cjcar2 = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(cjcar2,2348.7412,-449.3950,762.8968); else SetPlayerPos(playerid,2348.7412,-449.3950,762.8968); SetCameraBehindPlayer(playerid); } SetPlayerHealth(playerid, 100); format(cj, sizeof(cj), "[Teleport] %s has teleported to /cj - Country Jump!", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, cj); } } } return 1; } if(strcmp(cmdtext, "/lsj", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid,0); ResetPlayerWeapons(playerid); new lsj[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(3); GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); if (RandomSpawn == 0) { new lsjcar0; lsjcar0 = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lsjcar0,973.8372,-1295.9272,480.9444); else SetPlayerPos(playerid,973.8372,-1295.9272,480.9444); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 1) { new lsjcar1; lsjcar1 = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lsjcar1,974.6229,-1303.8088,480.9444); else SetPlayerPos(playerid,974.6229,-1303.8088,480.9444); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 2) { new lsjcar2; lsjcar2 = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lsjcar2,974.8640,-1313.9028,480.9520); else SetPlayerPos(playerid,974.8640,-1313.9028,480.9520); SetCameraBehindPlayer(playerid); } SetPlayerHealth(playerid, 100); format(lsj, sizeof(lsj), "[Teleport] %s has teleported to /lsj - Los Santos Jump!", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, lsj); } } } return 1; } if(strcmp(cmdtext, "/bj", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid,0); ResetPlayerWeapons(playerid); new bj[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(3); GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); if (RandomSpawn == 0) { new bjcar0; bjcar0 = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(bjcar0,836.3101,-2591.3220,410.8860); else SetPlayerPos(playerid,836.3101,-2591.3220,410.8860); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 1) { new bjcar1; bjcar1 = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(bjcar1,826.8938,-2590.6416,410.8469); else SetPlayerPos(playerid,826.8938,-2590.6416,410.8469); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 2) { new bjcar2; bjcar2 = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(bjcar2,845.9762,-2590.5288,410.8545); else SetPlayerPos(playerid,845.9762,-2590.5288,410.8545); SetCameraBehindPlayer(playerid); } SetPlayerHealth(playerid, 100); format(bj, sizeof(bj), "[Teleport] %s has teleported to /bj - Beach Jump!", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, bj); } } } return 1; } if(strcmp(cmdtext, "/ms", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid,0); ResetPlayerWeapons(playerid); new uif[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(3); GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); if (RandomSpawn == 0) { new uif0; uif0 = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(uif0,-2275.9636,2351.6826,4.8239); else SetPlayerPos(playerid,-2275.9636,2351.6826,4.8239); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 1) { new uif1; uif1 = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(uif1,-2264.0457,2345.9849,4.8125); else SetPlayerPos(playerid,-2264.0457,2345.9849,4.8125); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 2) { new uif2; uif2 = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(uif2,-2244.4050,2289.8652,4.9685); else SetPlayerPos(playerid,-2244.4050,2289.8652,4.9685); SetCameraBehindPlayer(playerid); } SetPlayerHealth(playerid, 100); format(uif, sizeof(uif), "[Teleport] %s has teleported to /ms - Marina Stunts", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, uif); } } } return 1; } if(strcmp(cmdtext, "/tr", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetPlayerPos(playerid, -1836.7034,819.0640,113.2891); SetPlayerHealth(playerid, 100); ResetPlayerWeapons(playerid); SetPlayerInterior(playerid, 0); SetCameraBehindPlayer(playerid); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /tr - Tunnel Ride", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(!strcmp(cmdtext, "/zdm", true)) { ShowPlayerDialog(playerid,7777, DIALOG_STYLE_LIST, "~r~Zombies War", "~r~Zombie \n~g~FBI", "Select", "Cancel"); } return 1; if(strcmp(cmdtext, "/css", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetCameraBehindPlayer(playerid); ResetPlayerWeapons(playerid); SetPlayerVirtualWorld(playerid,5); new CSS[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(11); GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); if (RandomSpawn == 0) { InCar[playerid] = false; SetPlayerPos(playerid, 30.3971,1569.4806,12.7960); SetPlayerFacingAngle(playerid, 179.3254); SetCameraBehindPlayer(playerid); SetPlayerSkin(playerid,285); } if (RandomSpawn == 1) { InCar[playerid] = false; SetPlayerPos(playerid, -6.7110,1562.5524,12.7900); SetPlayerFacingAngle(playerid, 52.7610); SetCameraBehindPlayer(playerid); SetPlayerSkin(playerid,292); } if (RandomSpawn == 2) { InCar[playerid] = false; SetPlayerPos(playerid, -25.0410,1552.8302,12.7900); SetPlayerFacingAngle(playerid, 46.7841); SetCameraBehindPlayer(playerid); SetPlayerSkin(playerid,285); } if (RandomSpawn == 3) { InCar[playerid] = false; SetPlayerPos(playerid, -41.1229,1514.2462,12.7900); SetPlayerFacingAngle(playerid, 331.2935); SetCameraBehindPlayer(playerid); SetPlayerSkin(playerid,292); } if (RandomSpawn == 4) { InCar[playerid] = false; SetPlayerPos(playerid, -26.2702,1491.1162,12.7900); SetPlayerFacingAngle(playerid, 222.2524); SetCameraBehindPlayer(playerid); SetPlayerSkin(playerid,285); } if (RandomSpawn == 5) { InCar[playerid] = false; SetPlayerPos(playerid, -0.6597,1493.4347,12.7900); SetPlayerFacingAngle(playerid, 331.2935); SetCameraBehindPlayer(playerid); SetPlayerSkin(playerid,292); } if (RandomSpawn == 6) { InCar[playerid] = false; SetPlayerPos(playerid, -6.8291,1506.0853,12.7900); SetPlayerFacingAngle(playerid, 222.2524); SetCameraBehindPlayer(playerid); SetPlayerSkin(playerid,285); } if (RandomSpawn == 7) { InCar[playerid] = false; SetPlayerPos(playerid, 31.0777,1496.0863,12.7900); SetPlayerFacingAngle(playerid, 222.2524); SetCameraBehindPlayer(playerid); SetPlayerSkin(playerid,292); } if (RandomSpawn == 8) { InCar[playerid] = false; SetPlayerPos(playerid, 51.3692,1530.6277,12.7960); SetPlayerFacingAngle(playerid, 52.7610); SetCameraBehindPlayer(playerid); SetPlayerSkin(playerid,285); } if (RandomSpawn == 9) { InCar[playerid] = false; SetPlayerPos(playerid, 15.4309,1530.8241,12.7900); SetPlayerFacingAngle(playerid, 46.7841); SetCameraBehindPlayer(playerid); SetPlayerSkin(playerid,292); } if (RandomSpawn == 10) { InCar[playerid] = false; SetPlayerPos(playerid, 8.5201,1549.0991,12.7960); SetPlayerFacingAngle(playerid, 331.2935); SetCameraBehindPlayer(playerid); SetPlayerSkin(playerid,285); } GivePlayerWeapon(playerid, 24, 40); GivePlayerWeapon(playerid, 30, 300); GivePlayerWeapon(playerid,34,10); GivePlayerWeapon(playerid, 16, 2); SetPlayerInterior(playerid, 0); SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 0); IsInDM[playerid] = 1; SendClientMessage(playerid, COLOR_RED, "Welcome to Counter Strike DM"); format(CSS, sizeof(CSS), "[Teleport] %s has teleported to /css - Counter Strike", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, CSS); } } } return 1; } if(strcmp(cmdtext, "/minigun", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetCameraBehindPlayer(playerid); SetPlayerVirtualWorld(playerid,2); ResetPlayerWeapons(playerid); new MinigunDM[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(11); GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); if (RandomSpawn == 0) { InCar[playerid] = false; SetPlayerPos(playerid, 1332.1469,2213.2004,18.9766,199.9778); SetPlayerFacingAngle(playerid, 247.9706); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 1) { InCar[playerid] = false; SetPlayerPos(playerid, 1412.5846,2103.7671,18.9766,90.9835); SetPlayerFacingAngle(playerid, 329.4380); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 2) { InCar[playerid] = false; SetPlayerPos(playerid, 1332.1469,2213.2004,18.9766,199.9778); SetPlayerFacingAngle(playerid, 46.8321); SetCameraBehindPlayer(playerid); } GivePlayerWeapon(playerid, 38, 20000); SetPlayerInterior(playerid, 0); SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 0); IsInDM[playerid] = 1; SendClientMessage(playerid, COLOR_RED, "Welcome to Minigun Deathmatch"); format(MinigunDM, sizeof(MinigunDM), "[Teleport] %s has teleported to /minigun", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, MinigunDM); } } } return 1; } if(strcmp(cmdtext, "/tf", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetPlayerVirtualWorld(playerid,7); SetCameraBehindPlayer(playerid); ResetPlayerWeapons(playerid); new tfdm[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(14); GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); if (RandomSpawn == 0) { InCar[playerid] = false; SetPlayerPos(playerid,-2420.5967,2288.3796,9.5565); SetPlayerFacingAngle(playerid, 182.8171); SetCameraBehindPlayer(playerid); GivePlayerWeapon(playerid,37,9999); GivePlayerWeapon(playerid,42,150); SetPlayerSkin(playerid,181); SendClientMessage(playerid, COLOR_RED, "TEAM RED: Pyroman"); } if (RandomSpawn == 1) { InCar[playerid] = false; SetPlayerPos(playerid,-2347.6250,2292.5000,9.5706); SetPlayerFacingAngle(playerid,179.0337); SetCameraBehindPlayer(playerid); GivePlayerWeapon(playerid,37,9999); GivePlayerWeapon(playerid,42,150); SetPlayerSkin(playerid,181); SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Pyroman"); } if (RandomSpawn == 2) { InCar[playerid] = false; SetPlayerPos(playerid, -2409.3232,2289.4658,9.5565); SetPlayerFacingAngle(playerid, 12.9889); SetCameraBehindPlayer(playerid); GivePlayerWeapon(playerid,31,5000); GivePlayerWeapon(playerid,6,1); SetPlayerSkin(playerid,287); SendClientMessage(playerid, COLOR_RED, "TEAM RED: Soldier"); } if (RandomSpawn == 3) { InCar[playerid] = false; SetPlayerPos(playerid, -2339.7314,2291.9282,9.5706); SetPlayerFacingAngle(playerid, 351.9953); SetCameraBehindPlayer(playerid); GivePlayerWeapon(playerid,31,5000); GivePlayerWeapon(playerid,6,1); SetPlayerSkin(playerid,287); SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Soldier"); } if (RandomSpawn == 4) { InCar[playerid] = false; SetPlayerPos(playerid, -2425.2900,2295.9226,9.5565); SetPlayerFacingAngle(playerid,55.9158); SetCameraBehindPlayer(playerid); GivePlayerWeapon(playerid,24,500); GivePlayerWeapon(playerid,5,1); SetPlayerSkin(playerid,26); SendClientMessage(playerid, COLOR_RED, "TEAM RED: Scout"); } if (RandomSpawn == 5) { InCar[playerid] = false; SetPlayerPos(playerid,-2356.8726,2292.0042,9.5706); SetPlayerFacingAngle(playerid, 181.5637); SetCameraBehindPlayer(playerid); GivePlayerWeapon(playerid,24,500); GivePlayerWeapon(playerid,5,1); SetPlayerSkin(playerid,26); SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Scout"); } if (RandomSpawn == 6) { InCar[playerid] = false; SetPlayerPos(playerid, -2428.0535,2302.2905,9.9565); SetPlayerFacingAngle(playerid, 351.9953); SetCameraBehindPlayer(playerid); GivePlayerWeapon(playerid,34,100); GivePlayerWeapon(playerid,8,1); SetPlayerSkin(playerid,23); SendClientMessage(playerid, COLOR_RED, "TEAM RED: Sniper"); } if (RandomSpawn == 7) { InCar[playerid] = false; SetPlayerPos(playerid, -2358.2617,2303.1042,9.3706); SetPlayerFacingAngle(playerid,55.9158); SetCameraBehindPlayer(playerid); GivePlayerWeapon(playerid,34,100); GivePlayerWeapon(playerid,8,1); SetPlayerSkin(playerid,23); SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Sniper"); } if (RandomSpawn == 8) { InCar[playerid] = false; SetPlayerPos(playerid, -2416.7991,2301.3601,9.9565); SetPlayerFacingAngle(playerid, 181.5637); SetCameraBehindPlayer(playerid); GivePlayerWeapon(playerid,23,300); GivePlayerWeapon(playerid,4,1); SetPlayerSkin(playerid,165); SendClientMessage(playerid, COLOR_RED, "TEAM RED: Spy"); } if (RandomSpawn == 9) { InCar[playerid] = false; SetPlayerPos(playerid, -2347.8547,2302.5498,9.2706); SetPlayerFacingAngle(playerid, 351.9953); SetCameraBehindPlayer(playerid); GivePlayerWeapon(playerid,23,300); GivePlayerWeapon(playerid,4,1); SetPlayerSkin(playerid,165); SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Spy"); } if (RandomSpawn == 10) { InCar[playerid] = false; SetPlayerPos(playerid, -2407.3206,2295.4702,9.2565); SetPlayerFacingAngle(playerid,55.9158); SetCameraBehindPlayer(playerid); GivePlayerWeapon(playerid,27,300); GivePlayerWeapon(playerid,1,1); SetPlayerSkin(playerid,264); SendClientMessage(playerid, COLOR_RED, "TEAM RED: Heavy"); } if (RandomSpawn == 11) { InCar[playerid] = false; SetPlayerPos(playerid, -2338.3374,2302.0210,9.2706); SetPlayerFacingAngle(playerid, 181.5637); SetCameraBehindPlayer(playerid); GivePlayerWeapon(playerid,27,300); GivePlayerWeapon(playerid,1,1); SetPlayerSkin(playerid,264); SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Heavy"); } if (RandomSpawn == 12) { InCar[playerid] = false; SetPlayerPos(playerid, -2407.4160,2303.3901,9.2565); SetPlayerFacingAngle(playerid,55.9158); SetCameraBehindPlayer(playerid); GivePlayerWeapon(playerid,16,25); GivePlayerWeapon(playerid,8,1); SetPlayerSkin(playerid,260); SendClientMessage(playerid, COLOR_RED, "TEAM RED: Demoman"); } if (RandomSpawn == 13) { InCar[playerid] = false; SetPlayerPos(playerid, -2356.5339,2283.6399,9.9706); SetPlayerFacingAngle(playerid, 181.5637); SetCameraBehindPlayer(playerid); GivePlayerWeapon(playerid,16,25); GivePlayerWeapon(playerid,8,1); SetPlayerSkin(playerid,260); SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Demoman"); } SetPlayerInterior(playerid, 0); SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 0); IsInDM[playerid] = 1; format(tfdm, sizeof(tfdm), "[Teleport] %s has teleported to /tf", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, tfdm); } } } return 1; } if(strcmp(cmdtext, "/rocket", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetPlayerVirtualWorld(playerid,7); SetCameraBehindPlayer(playerid); ResetPlayerWeapons(playerid); new rocketdm[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(11); GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); if (RandomSpawn == 0) { InCar[playerid] = false; SetPlayerPos(playerid,2618.1104,2721.5310,36.5386); SetPlayerFacingAngle(playerid, 182.8171); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 1) { InCar[playerid] = false; SetPlayerPos(playerid,2608.7087,2769.7107,23.8222); SetPlayerFacingAngle(playerid,179.0337); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 2) { InCar[playerid] = false; SetPlayerPos(playerid, 2652.5449,2699.1731,19.3222); SetPlayerFacingAngle(playerid, 12.9889); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 3) { InCar[playerid] = false; SetPlayerPos(playerid, 2619.5269,2792.4536,10.8203); SetPlayerFacingAngle(playerid, 351.9953); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 4) { InCar[playerid] = false; SetPlayerPos(playerid, 2564.4573,2815.7114,10.8203); SetPlayerFacingAngle(playerid,55.9158); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 5) { InCar[playerid] = false; SetPlayerPos(playerid, 2523.6716,2825.9155,10.8203); SetPlayerFacingAngle(playerid, 181.5637); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 6) { InCar[playerid] = false; SetPlayerPos(playerid, 2586.1956,2772.7607,10.8203); SetPlayerFacingAngle(playerid, 88.8161); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 7) { InCar[playerid] = false; SetPlayerPos(playerid,2613.3259,2661.8582,37.9935); SetPlayerFacingAngle(playerid, 355.7553); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 8) { InCar[playerid] = false; SetPlayerPos(playerid,2689.5447,2687.5215,28.1563); SetPlayerFacingAngle(playerid, 24.8956); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 9) { InCar[playerid] = false; SetPlayerPos(playerid,2729.3088,2685.6765,59.0234); SetPlayerFacingAngle(playerid, 38.0791); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 10) { InCar[playerid] = false; SetPlayerPos(playerid,2650.0364,2825.8066,36.3222); SetPlayerFacingAngle(playerid, 180.0204); SetCameraBehindPlayer(playerid); } GivePlayerWeapon(playerid,35,500); SetPlayerInterior(playerid, 0); SetPlayerHealth(playerid, 110); SetPlayerArmour(playerid, 0); IsInDM[playerid] = 1; SendClientMessage(playerid, COLOR_RED, "Welcome to Rocket DM"); format(rocketdm, sizeof(rocketdm), "[Teleport] %s has teleported to /rocket", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, rocketdm); } } } return 1; } if(strcmp(cmdtext, "/arena", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetCameraBehindPlayer(playerid); IsInDM[playerid] = 1; SetPlayerVirtualWorld(playerid,4); ResetPlayerWeapons(playerid); new fight[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(4); GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); if (RandomSpawn == 0) { InCar[playerid] = false; SetPlayerPos(playerid, 2235.3196,1091.4121,41.0979); SetPlayerFacingAngle(playerid, 325.6300); SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU); SetPlayerSkin(playerid,203); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 1) { InCar[playerid] = false; SetPlayerPos(playerid, 2233.4895,1087.5908,41.0979); SetPlayerSkin(playerid,81); SetPlayerFacingAngle(playerid, 40.2041); SetPlayerFightingStyle(playerid, FIGHT_STYLE_BOXING); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 2) { InCar[playerid] = false; SetPlayerPos(playerid, 2229.6316,1089.6366,41.0979); SetPlayerFacingAngle(playerid, 325.6300); SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU); SetPlayerSkin(playerid,204); SetCameraBehindPlayer(playerid); } if (RandomSpawn == 3) { InCar[playerid] = false; SetPlayerPos(playerid, 2231.7522,1093.6510,41.0979); SetPlayerSkin(playerid,80); SetPlayerFacingAngle(playerid, 40.2041); SetPlayerFightingStyle(playerid, FIGHT_STYLE_BOXING); SetCameraBehindPlayer(playerid); } SetPlayerInterior(playerid, 0); SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 0); SendClientMessage(playerid, COLOR_RED,"Welcome to the Arena! RMB + Enter"); format(fight, sizeof(fight), "[Teleport]*%s has teleported to the /arena", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, fight); } } } return 1; } if(strcmp(cmdtext, "/pj1", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetPlayerPos(playerid, 1543.9169,-1355.2810,329.4709); SetPlayerHealth(playerid, 100); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 46, 1); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 0); GivePlayerWeapon(playerid,46,1); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /pj1", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/pj7", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; ResetPlayerWeapons(playerid); SetPlayerPos(playerid, -2669.3911,1595.1528,217.2739); SetPlayerHealth(playerid, 100); SetCameraBehindPlayer(playerid); GivePlayerWeapon(playerid, 46, 1); SetPlayerInterior(playerid, 0); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /pj7 ", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/race1", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } new race1car; race1car = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(race1car,777.7574,-2628.3093,105.88884); else SetPlayerPos(playerid,777.7574,-2628.3093,105.88884); nojump2[playerid] = 1; SetCameraBehindPlayer(playerid); SetPlayerHealth(playerid, 100); ResetPlayerWeapons(playerid); SetPlayerInterior(playerid, 0); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /race1 - Sky", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/race2", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } new race2car; race2car = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(race2car,1035.5735,507.8015,19.8828); else SetPlayerPos(playerid,1035.5735,507.8015,19.8828); nojump2[playerid] = 1; SetPlayerHealth(playerid, 100); SetCameraBehindPlayer(playerid); ResetPlayerWeapons(playerid); SetPlayerInterior(playerid, 0); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /race2 - Los Santos", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/drag2", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } new drag2car; drag2car = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(drag2car,577.0596,-1392.1021,14.2137); else SetPlayerPos(playerid,577.0596,-1392.1021,14.2137); nojump2[playerid] = 1; SetCameraBehindPlayer(playerid); SetPlayerHealth(playerid, 100); ResetPlayerWeapons(playerid); SetPlayerInterior(playerid, 0); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /drag2 - Los Santos", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/drag1", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } new drag1car; drag1car = GetPlayerVehicleID(playerid); if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(drag1car,-1099.9956,1150.2324,37.7972); else SetPlayerPos(playerid,-1099.9956,1150.2324,37.7972); nojump2[playerid] = 1; SetCameraBehindPlayer(playerid); SetPlayerHealth(playerid, 100); ResetPlayerWeapons(playerid); SetPlayerInterior(playerid, 0); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /drag1 - San Fierro", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/kill", true) == 0) { ApplyAnimation(playerid, "SWEET", "Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0); InCar[playerid] = false; IsInDM[playerid] = 0; nojump2[playerid] = 0; SetPlayerHealth(playerid, 0); return 1; } if(strcmp(cmdtext, "/explore1", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetPlayerPos(playerid, -1827.147338,7.207418,1061.143554); SetPlayerHealth(playerid, 100); SetCameraBehindPlayer(playerid); ResetPlayerWeapons(playerid); SetPlayerInterior(playerid, 14); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /explore1", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/explore2", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } nojump2[playerid] = 0; SetPlayerPos(playerid, -2006.5679,224.8392,27.9742); SetPlayerHealth(playerid, 100); ResetPlayerWeapons(playerid); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 14); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] %s has teleported to /explore2", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/tdoff", true) == 0) { TextDrawHideForPlayer(playerid,Textdraw1); return 1; } if(strcmp(cmdtext, "/tdon", true) == 0) { TextDrawShowForPlayer(playerid,Textdraw1); return 1; } if(strcmp(cmdtext, "/fix", true) == 0) { if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { RepairVehicle(GetPlayerVehicleID(playerid)); SetVehicleHealth(GetPlayerVehicleID(playerid),1000.0); PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0); } else { SendClientMessage(playerid, COLOR_RED, "You're not in a Vehicle"); } return 1; } if(strcmp(cmdtext, "/teleson", true) == 0) { if(ReceiveInfo[playerid] == false) { ReceiveInfo[playerid] = true; SendClientMessage(playerid, COLOR_GREEN, "You will see where others teleport!"); PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0); } else { SendClientMessage(playerid, COLOR_GREEN, "It's already on!"); } return 1; } if(strcmp(cmdtext, "/telesoff", true) == 0) { if(ReceiveInfo[playerid] == true) { ReceiveInfo[playerid] = false; SendClientMessage(playerid, COLOR_RED, "You won't see where others teleport!"); PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0); } else { SendClientMessage(playerid, COLOR_RED, "It's already off!"); } return 1; } if (strcmp(cmdtext, "/flip", true)==0) { if(IsPlayerInAnyVehicle(playerid)) { new Float:PX, Float:PY, Float:PZ, Float:PA; GetPlayerPos(playerid, PX, PY, PZ); GetVehicleZAngle(GetPlayerVehicleID(playerid), PA); SetVehiclePos(GetPlayerVehicleID(playerid), PX, PY, PZ+1); SetVehicleZAngle(GetPlayerVehicleID(playerid), PA); PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0); } else { SendClientMessage(playerid, COLOR_RED,"You can't flip yourself"); } return 1; } if(strcmp("/tagson", cmdtext, true) == 0) { SendClientMessage(playerid,COLOR_GREEN,"Player name tags have been enabled. To disable them, use /tagsoff"); for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, true); return GameTextForPlayer(playerid,"~g~Nametags on!",3000,3); } if(strcmp("/tagsoff",cmdtext, true) == 0) { SendClientMessage(playerid,COLOR_RED,"Player name tags have been disabled. To disable them, use /tagson"); for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, false); return GameTextForPlayer(playerid,"~r~Nametags off!",3000,3); } if(strcmp(cmdtext, "/off", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to use commands, /leavedm"); return 1; } return 1; } if(strcmp(cmdtext, "/skin", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to use commands, /leavedm"); return 1; } ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Skin ID Selection", "Please type the Skin ID [0-299]", "Select", "Cancel"); return 1; } if(strcmp(cmdtext, "/drink", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm"); return 1; } SetPlayerDrunkLevel(playerid, 5000); SendClientMessage(playerid, COLOR_CYAN, "Use /sober if you don't want to be drunk anymore!"); return 1; } if(strcmp(cmdtext, "/sober", true) == 0) { SetPlayerDrunkLevel(playerid, 0); return 1; } if(strcmp(cmdtext, "/buyscore", true) == 0) { SendClientMessage(playerid, COLOR_RED, "CORRECT: /buyscore 1-10"); return 1; } if(strcmp(cmdtext, "/buyscore 1", true) == 0) { if (GetPlayerMoney(playerid) < 70000) return SendClientMessage(playerid,COLOR_RED, "You need 70.000$ for 1 point"); SetPlayerScore(playerid,GetPlayerScore(playerid)+1); GivePlayerMoney(playerid, -70000); return 1; } if(strcmp(cmdtext, "/buyscore 2", true) == 0) { if (GetPlayerMoney(playerid) < 140000) return SendClientMessage(playerid,COLOR_RED, "You need 140.000$ for 2 points"); SetPlayerScore(playerid,GetPlayerScore(playerid)+2); GivePlayerMoney(playerid, -140000); return 1; } if(strcmp(cmdtext, "/buyscore 3", true) == 0) { if (GetPlayerMoney(playerid) < 210000) return SendClientMessage(playerid,COLOR_RED, "You need 210.000$ for 3 points"); SetPlayerScore(playerid,GetPlayerScore(playerid)+3); GivePlayerMoney(playerid, -210000); return 1; } if(strcmp(cmdtext, "/buyscore 4", true) == 0) { if (GetPlayerMoney(playerid) < 280000) return SendClientMessage(playerid,COLOR_RED, "You need 280.000$ for 4 points"); SetPlayerScore(playerid,GetPlayerScore(playerid)+4); GivePlayerMoney(playerid, -280000); return 1; } if(strcmp(cmdtext, "/buyscore 5", true) == 0) { if (GetPlayerMoney(playerid) < 350000) return SendClientMessage(playerid,COLOR_RED, "You need 350.000$ for 5 points"); SetPlayerScore(playerid,GetPlayerScore(playerid)+5); GivePlayerMoney(playerid, -350000); return 1; } if(strcmp(cmdtext, "/buyscore 6", true) == 0) { if (GetPlayerMoney(playerid) < 420000) return SendClientMessage(playerid,COLOR_RED, "You need 420.000$ for 6 points"); SetPlayerScore(playerid,GetPlayerScore(playerid)+6); GivePlayerMoney(playerid, -420000); return 1; } if(strcmp(cmdtext, "/buyscore 7", true) == 0) { if (GetPlayerMoney(playerid) < 490000) return SendClientMessage(playerid,COLOR_RED, "You need 490.000$ for 7 points"); SetPlayerScore(playerid,GetPlayerScore(playerid)+7); GivePlayerMoney(playerid, -490000); return 1; } if(strcmp(cmdtext, "/buyscore 8", true) == 0) { if (GetPlayerMoney(playerid) < 560000) return SendClientMessage(playerid,COLOR_RED, "You need 560.000$ for 8 points"); SetPlayerScore(playerid,GetPlayerScore(playerid)+8); GivePlayerMoney(playerid, -560000); return 1; } if(strcmp(cmdtext, "/buyscore 9", true) == 0) { if (GetPlayerMoney(playerid) < 630000) return SendClientMessage(playerid,COLOR_RED, "You need 630.000$ for 9 points"); SetPlayerScore(playerid,GetPlayerScore(playerid)+9); GivePlayerMoney(playerid, -630000); return 1; } if(strcmp(cmdtext, "/buyscore 10", true) == 0) { if (GetPlayerMoney(playerid) < 700000) return SendClientMessage(playerid,COLOR_RED, "You need 700.000$ for 10 points"); SetPlayerScore(playerid,GetPlayerScore(playerid)+10); GivePlayerMoney(playerid, -700000); return 1; } if(strcmp(cmdtext, "/party", true) == 0) { if(IsInDM[playerid] ==1) { SendClientMessage(playerid,COLOR_RED,"You can't use this command in a DM!"); return 1; } ResetPlayerWeapons(playerid); nojump2[playerid] = 0; SetPlayerInterior(playerid,17); SetPlayerPos(playerid,493.390991,-22.722799,1000.679687); SendClientMessage(playerid,COLOR_CYAN,"Get drunk, do /drink"); SetCameraBehindPlayer(playerid); new string[128], playerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, playerName, MAX_PLAYER_NAME); format(string, sizeof(string), "[Teleport] *%s went to the /party", playerName); for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(ReceiveInfo[i] == true) { SendClientMessage(i, COLOR_LIGHTBLUE, string); } } } return 1; } if(strcmp(cmdtext, "/bigfall", true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { new Float:X; new Float:Y; new Float:Z; new VehicleID; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID, X, Y, Z + 800.00); GivePlayerWeapon(playerid,46,1); } else { new Float:X; new Float:Y; new Float:Z; GetPlayerPos(playerid, X, Y, Z); SetPlayerPos(playerid, X, Y, Z + 800.00); GivePlayerWeapon(playerid,46,1); GameTextForPlayer(playerid, "~w~Weeeeeeeeeeeeeeeeee!!",8000,5); } return 1; } if(strcmp(cmdtext, "/healme", true) == 0) { SetPlayerHealth(playerid,100.0); SendClientMessage (playerid,GREEN,"Your Health Is Now 100"); return 1; } if(!strcmp(cmdtext, "/do", true, 3)) // 3 is the length of /do { if(!cmdtext[3])return SendClientMessage(playerid, 0xFF0000FF, "USAGE: /do [action]"); new str[128]; GetPlayerName(playerid, str, sizeof(str)); format(str, sizeof(str), "* %s (( %s ))", str, cmdtext[4]); SendClientMessageToAll(0xFFFF00AA, str); return 1; } if(!strcmp(cmdtext, "/me", true, 3)) // 3 is the length of /me { if(!cmdtext[3])return SendClientMessage(playerid, 0xFF0000FF, "USAGE: /me [action]"); new str[128]; GetPlayerName(playerid, str, sizeof(str)); format(str, sizeof(str), "* %s %s", str, cmdtext[4]); SendClientMessageToAll(0xFFFF00AA, str); return 1; } if(strcmp(cmdtext,"/nitro",true)==0) { if(IsPlayerInAnyVehicle(playerid)) { if(GetPlayerState(playerid) == 2) { new vid = GetPlayerVehicleID(playerid); AddVehicleComponent(vid, 1010); Timers[playerid] = SetTimerEx("Update", 20000, true, "i", playerid); SendClientMessage(playerid,COLOR_WHITE,"Your Car Now Has Unlimited Nitro!"); } else { return SendClientMessage(playerid,COLOR_WHITE,"You Can Not Add Nos To The Car As The Passenger!"); } } else { SendClientMessage(playerid,COLOR_WHITE,"You Cant Add Nitro To Your Body! Get In A Car!"); } return 1; } //=========================================================================================================================================== if (strcmp("/fb", cmdtext, true) == 0) { ShowPlayerDialog(playerid,125,DIALOG_STYLE_LIST,"Funny Bones","Funny Bone 1 \nFunny Bone 2 \nFunny Bone 3 \nFunny Bone 4 \nFunny Bone 5 \nFunny Bone 6 \nFunny Bone 7 \nFunny Bone 8 \nFunny Bone 9 \nFunny Bone 10 \nFunny Bone 11 \nFunny Bone 12 \nRemove All Funny Bones","Open","Close"); return 1; } if(strcmp(cmdtext, "/flip", true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { new currentveh; new Float:angle; currentveh = GetPlayerVehicleID(playerid); GetVehicleZAngle(currentveh, angle); SetVehicleZAngle(currentveh, angle); SendClientMessage(playerid, 0xFFFFFFFF, "Your vehicle has been flipped."); return 1; } else { SendClientMessage(playerid, 0xFFFFFFFF, "You are not in any vehicle!"); return 1; } } //========================================================================================================================================== if (strcmp(cmdtext, "/lock", true)==0){ if(IsPlayerInAnyVehicle(playerid)){ new State=GetPlayerState(playerid); if(State!=PLAYER_STATE_DRIVER){ SendClientMessage(playerid,COLOR_GREY,"You can only lock the doors as the driver."); return 1; } new i; for(i=0;i<MAX_PLAYERS;i++){ if(i != playerid) { SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1); } } SendClientMessage(playerid, COLOR_GREY, "Vehicle locked!"); new Float:pX, Float:pY, Float:pZ; GetPlayerPos(playerid,pX,pY,pZ); PlayerPlaySound(playerid,1056,pX,pY,pZ); }else{ SendClientMessage(playerid, COLOR_GREY, "You're not in a vehicle!"); } return 1; } if (strcmp(cmdtext, "/unlock", true)==0){ if(IsPlayerInAnyVehicle(playerid)){ new State=GetPlayerState(playerid); if(State!=PLAYER_STATE_DRIVER){ SendClientMessage(playerid, COLOR_GREY,"You can only unlock the doors as the driver."); return 1; } new i; for(i=0;i<MAX_PLAYERS;i++){ SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0); } SendClientMessage(playerid, COLOR_GREY, "Vehicle unlocked!"); new Float:pX, Float:pY, Float:pZ; GetPlayerPos(playerid,pX,pY,pZ); PlayerPlaySound(playerid,1057,pX,pY,pZ); }else{ SendClientMessage(playerid, COLOR_GREY, "You're not in a vehicle!"); } return 1; } if(strcmp(cmdtext, "/fix", true) == 0) { if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { RepairVehicle(GetPlayerVehicleID(playerid)); SetVehicleHealth(GetPlayerVehicleID(playerid),1000.0); PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0); } else { SendClientMessage(playerid, COLOR_RED, "You're not in a Vehicle"); } return 1; } if(strcmp(cmdtext, "/lol", true) == 0) { SendClientMessage(playerid,grey,"Sup Man"); SendClientMessage(playerid,grey,"WeLCOME"); SendClientMessage(playerid,grey,";)"); SendClientMessage(playerid,grey,"lol"); SendClientMessage(playerid,grey,"If You Like red I hate Red If You Hate Red So I Like Red Lol"); SendClientMessage(playerid,grey,"I Love You"); return 1; } if (strcmp("/afk", cmdtext, true, 10) == 0) { if(afk[playerid] == 1) { SendClientMessage(playerid, COLOR_NORMALRED, "You are already in AFK mode. Type /back to return"); } else { afk[playerid] = 1; currentcolor[playerid] = GetPlayerColor(playerid); SetPlayerColor(playerid, COLOR_GREY); currentvw = GetPlayerVirtualWorld(playerid); SetPlayerVirtualWorld(playerid, AFKVW); TogglePlayerControllable(playerid, 0); new name[MAX_PLAYER_NAME], string[44]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), "%s is now in AFK mode",name); SendClientMessageToAll(COLOR_GREY, string); Textdraw0 = TextDrawCreate(266.000000, 145.000000, "Type /back to return"); TextDrawFont(Textdraw0, 1); TextDrawLetterSize(Textdraw0, 0.300000, 0.799998); TextDrawColor(Textdraw0, -1); TextDrawSetOutline(Textdraw0, 1); TextDrawSetProportional(Textdraw0, 1); Textdraw1 = TextDrawCreate(268.000000, 124.000000, "AFK Mode"); TextDrawBackgroundColor(Textdraw1, 255); TextDrawFont(Textdraw1, 2); TextDrawLetterSize(Textdraw1, 0.500000, 2.599998); TextDrawColor(Textdraw1, 65535); TextDrawSetOutline(Textdraw1, 1); TextDrawSetProportional(Textdraw1, 1); TextDrawShowForPlayer(playerid, Textdraw0); TextDrawShowForPlayer(playerid, Textdraw1); } return 1; } if (strcmp("/back", cmdtext, true, 10) == 0) { if(afk[playerid] == 1) { afk[playerid] = 0; SetPlayerVirtualWorld(playerid, currentvw); TogglePlayerControllable(playerid, 1); GameTextForPlayer(playerid, "Welcome back", 3000, 5); new name[MAX_PLAYER_NAME], string[44]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), "%s is back from AFK mode",name); SendClientMessageToAll(COLOR_GREY, string); TextDrawHideForPlayer(playerid, Textdraw0); TextDrawDestroy(Textdraw0); TextDrawHideForPlayer(playerid, Textdraw1); TextDrawDestroy(Textdraw1); return 1; } else SendClientMessage(playerid, COLOR_NORMALRED, "You need to be in AFK mode to use this command. Type /afk to go AFK"); return 1; } new string[256]; if (strcmp("/afklist", cmdtext, true) == 0) { SendClientMessage(playerid, COLOR_YELLOW, "-----------------------------------"); SendClientMessage(playerid, COLOR_GREEN, "AFK LIST:"); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(afk[i] == 1) { new name[128]; GetPlayerName(i,name,128); format(string, 256, "%s", name); SendClientMessage(playerid, COLOR_GREY, string); } } } SendClientMessage(playerid, COLOR_YELLOW, "-----------------------------------"); return 1; } return SendClientMessage(playerid, COLOR_RED, "ERROR : Unkown Command Use /cmds To The Cool Cmds"); }
pawn Code:
return SendClientMessage(playerid, COLOR_RED, "ERROR : Unkown Command Use /cmds To The Cool Cmds");
}