21.04.2011, 12:57
I can't see the chars when choosing. I don't know what I've done wrong, I'm a pretty new scripter.
Here's my code:
Код:
#pragma unused ret_memcpy #define FILTERSCRIPT #include <a_samp> #include <dini> #include <dudb> #if defined FILTERSCRIPT #define COLOR_GREEN 0x008000FF #define COLOR_BLUE 0x0000FFFF #define TEAM_GANG 0 #define TEAM_LSPD 1 new gTeam[MAX_PLAYERS]; main() { } public OnFilterScriptInit() { print("\n--------------------------------------"); print(" G-RP"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else print("\n----------------------------------"); print(" G-RP Coded by Cona"); print("----------------------------------\n"); } #endif public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("CvG"); print("Welcome to Cobs n' Gangs v1.10!"); AddPlayerClass(105,-183.5194,1090.8673,19.7422,52.6484,0,0,0,0,0,0); // 0 AddPlayerClass(282,1607.0870,1815.6981,10.8203,193.8336,0,0,0,0,0,0); return 1; } public OnGameModeExit() { return 1; } SetPlayerTeamFromClass(playerid, classid) { if(classid == 0) { gTeam[playerid] = TEAM_GANG; return 1; } else if(classid == 1) { gTeam[playerid] = TEAM_LSPD; return 1; } public OnPlayerRequestClass(playerid, classid) { if(classid == 0) { print("cop"); return 1; } else if(classid == 1) { print("gang"); return 1; } SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } SetPlayerToTeamColor(playerid) { if (gTeam[playerid] == TEAM_GANG) { SetPlayerColor(playerid, COLOR_GREEN); } else if (gTeam[playerid] == TEAM_LSPD) { SetPlayerColor(playerid, COLOR_BLUE); } } public OnPlayerConnect(playerid) { print("Welcome to Cops vs Gangs v1.10"); return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { if(gTeam[playerid] == TEAM_GANG) { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } else if(gTeam[playerid] == TEAM_LSPD) { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/a", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }