I've noticed that when I create a clan it saves to the file wrong, it doesnt show the clan name in the file, that is the problem..
Here is my saveclans/loadclans
pawn Код:
forward LoadClans();
public LoadClans()
{
new arrCoords[4][64];
new strFromFile2[256];
new File: file = fopen("Clans/clans.cfg",io_read);
if (file)
{
new idx;
while (idx < sizeof(Clans))
{
fread(file, strFromFile2);
split(strFromFile2, arrCoords, '|');
strmid(Clans[idx][cName], arrCoords[0], 0, strlen(arrCoords[0]), 255);
strmid(Clans[idx][clOwner], arrCoords[1], 0, strlen(arrCoords[1]), 255);
Clans[idx][Front] = strval(arrCoords[2]);
Clans[idx][Back] = strval(arrCoords[3]);
idx++;
}
fclose(file);
}
return 1;
}
forward SaveClans();
public SaveClans()
{
new idx;
new File: file2;
while (idx < sizeof(Clans))
{
new coordsstring[256];
format(coordsstring, sizeof(coordsstring), "%s|%s|%d|%d\n",
Clans[idx][cName],
Clans[idx][clOwner],
Clans[idx][Front],
Clans[idx][Back]);
if(idx == 0)
{
file2 = fopen("Clans/clans.cfg",io_write);
}
else
{
file2 = fopen("Clans/clans.cfg",io_append);
}
fwrite(file2, coordsstring);
idx++;
fclose(file2);
}
return 1;
}
Can anyone make it to dini?