03.03.2011, 11:49
ok, this problem is annoynin' me..
If doin check with if( IsPlayerNPC( playerid ) ) return false; the NPC connects, but I can't see him ingame.. If I return true - NPC connects, and disconnects after ~5secs. maxnpc - 5.. no pssw.
If doin check with if( IsPlayerNPC( playerid ) ) return false; the NPC connects, but I can't see him ingame.. If I return true - NPC connects, and disconnects after ~5secs. maxnpc - 5.. no pssw.