03.02.2011, 12:37
I have no idea what the problem here is, so I'm asking you.
What happens is that the dialog box shows up as it should, but nothing else happens. When you press the submit button, just, nothing happens.
What happens is that the dialog box shows up as it should, but nothing else happens. When you press the submit button, just, nothing happens.
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid){
case 1:
{
if(response){
new filestring[128];
format(filestring, sizeof(filestring), "Accounts/%s", GetPlayerName(playerid));
new password[256];
password = dini_Get(filestring, "Password");
if(strcmp(inputtext, password, false) == 0){
Player[playerid][Skin] = dini_Int(filestring, "Skin");
Player[playerid][LastX] = dini_Float(filestring, "LastX");
Player[playerid][LastY] = dini_Float(filestring, "LastY");
Player[playerid][LastZ] = dini_Float(filestring, "LastZ");
SetSpawnInfo(playerid, 0, Player[playerid][Skin], Player[playerid][LastX], Player[playerid][LastY], Player[playerid][LastZ]);
SpawnPlayer(playerid);
}else{
SendClientMessage(playerid, RED, "Wrong password!");
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Login", "Enter your password below:", "Login", "Cancel");
}
}
}
case 2:
{
if(response){
new filestring[128];
format(filestring, sizeof(filestring), "Accounts/%s", GetPlayerName(playerid));
dini_Create(filestring);
new namestring[256];
new passstring[256];
format(namestring, sizeof(namestring), "%s", GetPlayerName(playerid));
format(passstring, sizeof(passstring), "%s", inputtext);
dini_Set(filestring, "Name", namestring);
dini_Set(filestring, "Password", passstring);
dini_FloatSet(filestring, "LastX", 1643.086181);
dini_FloatSet(filestring, "LastY", -2237.591796);
dini_FloatSet(filestring, "LastZ", 13.494955);
dini_IntSet(filestring, "Skin", 0);
dini_IntSet(filestring, "Level", 0);
dini_IntSet(filestring, "AdminLevel", 0);
SendClientMessage(playerid, GREEN, "You have been registered successfully! Please now go through some steps.");
ShowPlayerDialog(playerid, 3, DIALOG_STYLE_MSGBOX, "Gender", "Please choose the gender of your character:", "Male", "Female");
}
}
case 3:
{
new filestring[128];
format(filestring, sizeof(filestring), "Accounts/%s", GetPlayerName(playerid));
if(response){
dini_Set(filestring, "Gender", "Male");
}else{
dini_Set(filestring, "Gender", "Female");
}
ShowPlayerDialog(playerid, 4, DIALOG_STYLE_INPUT, "Date of Birth", "Please type in the day of the month which your character were born on:", "Submit", "Cancel");
}
case 4:
{
new filestring[128];
format(filestring, sizeof(filestring), "Accounts/%s", GetPlayerName(playerid));
if(response){
new dob = strval(inputtext);
dini_IntSet(filestring, "DateOB", dob);
ShowPlayerDialog(playerid, 5, DIALOG_STYLE_INPUT, "Month of Birth", "Please type in the the month in which your character were born:", "Submit", "Cancel");
}
}
case 5:
{
new filestring[128];
format(filestring, sizeof(filestring), "Accounts/%s", GetPlayerName(playerid));
if(response){
new mob = strval(inputtext);
dini_IntSet(filestring, "MonthOB", mob);
ShowPlayerDialog(playerid, 6, DIALOG_STYLE_INPUT, "Year of Birth", "Please type in the the year in which your character were born:", "Submit", "Cancel");
}
}
case 6:
{
new filestring[128];
format(filestring, sizeof(filestring), "Accounts/%s", GetPlayerName(playerid));
if(response){
new yob = strval(inputtext);
dini_IntSet(filestring, "YearOB", yob);
SendClientMessage(playerid, GREEN, "You are now fully registered! Please log in with your password.");
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Login", "Enter your password below:", "Login", "Cancel");
}
}
}
return 0;
}