17.05.2011, 19:05
[FilterScript] [FS/INC] WeaponDrop
18.05.2011, 13:00
The problem of Montserrat has been fixed. It was not from this FS, it was something else. ^^
Thank you Lunnatiicz.
Thank you Lunnatiicz.
06.06.2011, 10:29
These are great Jeffry (as always), specially since this was one of ur first ones. Well as i've already said to you, i'll be using this on my server
29.06.2011, 16:49
Shit.
Why you don't upload these files on solidfiles ? It's that very hard for you? O my god. Damn...
I don't recommand for you guys, have bugs , alot...
And is not synchronized !!
Why you don't upload these files on solidfiles ? It's that very hard for you? O my god. Damn...
I don't recommand for you guys, have bugs , alot...
And is not synchronized !!
29.06.2011, 17:57
Nice 10/10 Gracias!!!
30.06.2011, 13:50
Quote:
These are great Jeffry (as always), specially since this was one of ur first ones. Well as i've already said to you, i'll be using this on my server
|
Quote:
Shit.
Why you don't upload these files on solidfiles ? It's that very hard for you? O my god. Damn... I don't recommand for you guys, have bugs , alot... And is not synchronized !! |
Even so, PasteBin is the fastest and easiest way. Just copy it out and compile it, or download it from the attachment.
If you have any bugs, please let me know instead of making me down. Thank you.
Your welcome.
30.06.2011, 14:43
Good job. Tested&Work fine.
01.07.2011, 08:06
w00t so nice men! I can use that XD
18.07.2011, 15:34
05.09.2011, 14:58
Stupid question: Fatal Error 100: Can not read from file: "DropGun"
05.09.2011, 15:13
Well done Jeffry
05.09.2011, 15:14
Excellent for deathmatch.
05.09.2011, 15:51
Thanks guys.
You have named the Inlude 'DropGun', right?
Try to open your pawno again, on the correct path (where the include is placed), then it should work.
You have named the Inlude 'DropGun', right?
Try to open your pawno again, on the correct path (where the include is placed), then it should work.
06.09.2011, 11:25
Very good script. I used it in my gamemode. Really thanks
13.05.2012, 12:47
Omg i was looking for this
really nice man
keep it up
i gonna use it thxx dude
really nice man
keep it up
i gonna use it thxx dude
17.08.2012, 04:03
I have encountered an error:
Because I have tried to fix Definitions to my choice to this:
Code:
samp03e_svr_R2_win32\filterscripts\WeaponDrop.pwn(35) : error 029: invalid expression, assumed zero samp03e_svr_R2_win32\filterscripts\WeaponDrop.pwn(35 -- 36) : error 008: must be a constant expression; assumed zero Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Errors.
Code:
#define WEAPON_RESPAWN_TIME 30 // After this time the pickups get destroyed if not picked up. #define MONEY_BAG_MONEY 1+ // -1 = Money bag ON with all player-money 0 = Money bag OFF 1+ = Money bag ON with given amount #define MONEY_BAG_MODE 1 // 1 = Money comes from the killed player 0 = Money comes from the server new ForbiddenWeapons[]= { 38, 44, 45 }; // Here you add the weapon IDs that you do not want to be created.
17.08.2012, 04:10
nevermind fixed there is no 1+ :P sorry I fixed the numbers to 10000 and 1. AWESOME FILTERSCRIPT!!!
20.01.2013, 10:44
almost like tomb raider...
05.05.2013, 16:02
I have a world system, how I put these weapon pickups to world 4?
Thank You!
Thank You!
08.05.2013, 15:44
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