Health Bug/Sync - Caused by scripts?
#1

Got a situation on a test server where many the testers are at a poitn where they can shoot each other all day and night without cuasing any health loss, occasional relog fixes this..

My concern is, is this likely to a fault of the scripts in use or something else ??

Some say its related to specfic skins, buts its a bit more random than that.

Any thoughts please...

Thanks..

Cb.
Reply
#2

Extremely weird, do you have any godmode functions?
Reply
#3

maybe they got all the same team and got friendly fire off
Reply
#4

That is sync bug. That happen to me 10000 times. Sometimes the other players can be AFK (alt + tab) but there are situations where player is moving and he is not loosing any health.
Reply
#5

No god modes at all and most are trusted players.

I just hoping its something to do with the physical test server.

Sometimes a relog fixes it, or even a death...

Reply
#6

Quote:
Originally Posted by CBFASI
No god modes at all and most are trusted players.

I just hoping its something to do with the physical test server.

Sometimes a relog fixes it, or even a death...

That usualy happens to me when player is moving like a stone (no running animations). That allways happens after the TogglePlayerControlable, player's animations are not sync with others...
Reply
#7

So this Toggle player controllable could be a primary cause of all of this

(we use it for every exit to ensure that all custom objects get chance to load)
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)