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Health Bug/Sync - Caused by scripts? - Printable Version

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+---- Thread: Health Bug/Sync - Caused by scripts? (/showthread.php?tid=71354)



Health Bug/Sync - Caused by scripts? - CBFASI - 31.03.2009

Got a situation on a test server where many the testers are at a poitn where they can shoot each other all day and night without cuasing any health loss, occasional relog fixes this..

My concern is, is this likely to a fault of the scripts in use or something else ??

Some say its related to specfic skins, buts its a bit more random than that.

Any thoughts please...

Thanks..

Cb.


Re: Health Bug/Sync - Caused by scripts? - (.Aztec); - 31.03.2009

Extremely weird, do you have any godmode functions?


Re: Health Bug/Sync - Caused by scripts? - Nero_3D - 31.03.2009

maybe they got all the same team and got friendly fire off


Re: Health Bug/Sync - Caused by scripts? - Dujma - 31.03.2009

That is sync bug. That happen to me 10000 times. Sometimes the other players can be AFK (alt + tab) but there are situations where player is moving and he is not loosing any health.


Re: Health Bug/Sync - Caused by scripts? - CBFASI - 31.03.2009

No god modes at all and most are trusted players.

I just hoping its something to do with the physical test server.

Sometimes a relog fixes it, or even a death...




Re: Health Bug/Sync - Caused by scripts? - Dujma - 31.03.2009

Quote:
Originally Posted by CBFASI
No god modes at all and most are trusted players.

I just hoping its something to do with the physical test server.

Sometimes a relog fixes it, or even a death...

That usualy happens to me when player is moving like a stone (no running animations). That allways happens after the TogglePlayerControlable, player's animations are not sync with others...


Re: Health Bug/Sync - Caused by scripts? - CBFASI - 31.03.2009

So this Toggle player controllable could be a primary cause of all of this

(we use it for every exit to ensure that all custom objects get chance to load)