[Include] Screen Colour Fader
#1

https://www.**************/showthread.php?tid=285
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#2

Nice
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#3

Nice
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#4

Nice
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#5

Nice
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#6

Nice
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#7

Nice
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#8

Nice
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#9

Nice
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#10

Ok. Does someone send me images or a video? First I like to see how it is, and then download or try it.
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#11

Nice
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#12

Code:
PlayerText:ScreenColourTD[MAX_PLAYERS]
You only need ONE GLOBAL textdraw to do this.
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#13

Quote:
Originally Posted by Pottus
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Code:
PlayerText:ScreenColourTD[MAX_PLAYERS]
You only need ONE GLOBAL textdraw to do this.
Yeah, that's true. Gonna change this soon. Thanks for the suggestion.
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#14

Some more suggestions.

- Create fade styles (constant / accelerating / decelerating / oscillating (pulses etc) )
- Play custom fade styles to player
- Set fade area
- Multiple fades (each fade style is it's own fade)
- Textdraw creation order is important the fade may or may not affect other textdraws
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#15

I LiKe tHaT
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#16

Nice
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#17

Quote:
Originally Posted by Pottus
View Post
Some more suggestions.

- Create fade styles (constant / accelerating / decelerating / oscillating (pulses etc) )
- Play custom fade styles to player
- Set fade area
- Multiple fades (each fade style is it's own fade)
- Textdraw creation order is important the fade may or may not affect other textdraws
When creating this include in april, my aim was to keep it as straightforward and simple as possible. I even created an extension for it (https://github.com/kristoisberg/easy-fade, not documented yet, I only just got unbanned and I have 7 months worth of code to document and release) to allow the usage of a ZCMD/EasyDialog-like syntax instead of the callback. As for the previous suggestion about using a global textdraw instead of per-player ones, I changed it a moment ago as well as fixed the issue that was created on GitHub last night.
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#18

Nice
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#19

Good job.
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