Screen Colour Fader -
kristo - 30.09.2018
https://www.**************/showthread.php?tid=285
Re: SA-MP Screen Colour Fader -
SyS - 30.09.2018
Nice
Re: SA-MP Screen Colour Fader -
RogueDrifter - 30.09.2018
Nice
Re: SA-MP Screen Colour Fader -
GhostHacker9 - 30.09.2018
Nice
Re: SA-MP Screen Colour Fader -
Marshall32 - 30.09.2018
Nice
Re: SA-MP Screen Colour Fader -
coool - 30.09.2018
Nice
Re: SA-MP Screen Colour Fader -
Whyd - 30.09.2018
Nice
Re: SA-MP Screen Colour Fader -
Lokii - 30.09.2018
Nice
Re: SA-MP Screen Colour Fader -
MBJ - 30.09.2018
Nice
Re: SA-MP Screen Colour Fader -
Undef1ned - 30.09.2018
Ok. Does someone send me images or a video? First I like to see how it is, and then download or try it.
Re: SA-MP Screen Colour Fader -
solstice_ - 30.09.2018
Nice
Re: SA-MP Screen Colour Fader -
Pottus - 30.09.2018
Code:
PlayerText:ScreenColourTD[MAX_PLAYERS]
You only need ONE GLOBAL textdraw to do this.
Re: SA-MP Screen Colour Fader -
kristo - 30.09.2018
Quote:
Originally Posted by Pottus
Code:
PlayerText:ScreenColourTD[MAX_PLAYERS]
You only need ONE GLOBAL textdraw to do this.
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Yeah, that's true. Gonna change this soon. Thanks for the suggestion.
Re: SA-MP Screen Colour Fader -
Pottus - 30.09.2018
Some more suggestions.
- Create fade styles (constant / accelerating / decelerating / oscillating (pulses etc) )
- Play custom fade styles to player
- Set fade area
- Multiple fades (each fade style is it's own fade)
- Textdraw creation order is important the fade may or may not affect other textdraws
Re: SA-MP Screen Colour Fader -
iAmir - 30.09.2018
I LiKe tHaT
Re: SA-MP Screen Colour Fader -
Zeth - 01.10.2018
Nice
Re: SA-MP Screen Colour Fader -
kristo - 01.10.2018
Quote:
Originally Posted by Pottus
Some more suggestions.
- Create fade styles (constant / accelerating / decelerating / oscillating (pulses etc) )
- Play custom fade styles to player
- Set fade area
- Multiple fades (each fade style is it's own fade)
- Textdraw creation order is important the fade may or may not affect other textdraws
|
When creating this include in april, my aim was to keep it as straightforward and simple as possible. I even created an extension for it (
https://github.com/kristoisberg/easy-fade, not documented yet, I only just got unbanned and I have 7 months worth of code to document and release) to allow the usage of a ZCMD/EasyDialog-like syntax instead of the callback. As for the previous suggestion about using a global textdraw instead of per-player ones, I changed it a moment ago as well as fixed the issue that was created on GitHub last night.
Re: Screen Colour Fader -
BigETI - 01.10.2018
Nice
Re: Screen Colour Fader -
KinderClans - 03.10.2018
Good job.