03.08.2018, 00:31
Boa noite pessoas do forum, estou com um problema em meu code e nгo consigo identificar, eis aqui o code..
o problema й o seguinte, quando o player entra no checkpoint CarregarSprunk[0][playerid] ele congela o player normal, mas nгo seta o outro checkpoint ...
Код:
public OnPlayerEnterCheckpoint(playerid)
{
if(CarregarSprunk[0][playerid] == 1) {
CarregarSprunk[0][playerid] = 0;
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 498) {
TogglePlayerControllable(playerid, false);
RandomSprunks = random(3);
switch(RandomSprunks)
{
case 0: CarregarSprunk[1][playerid] = SetPlayerCheckpoint(playerid, 1659.506958, 1721.457031, 10.828111, 1.0);
case 1: CarregarSprunk[2][playerid] = SetPlayerCheckpoint(playerid, -1455.217651, 2593.229248, 55.835937, 1.0);
case 2: CarregarSprunk[3][playerid] = SetPlayerCheckpoint(playerid, -14.815089, 1176.700927, 19.563381, 1.0);
}
}
}
DisablePlayerCheckpoint(playerid);
return true;
}


