FCNPC CRASH
#1

Code:
=========================== FCNPC Exception Handler ============================
Address: 0x7017c31e

Registers:
EAX: 0x0 - EBX: 0x0 - ECX: 0x0 - EDX: 0x0
ESI: 0x27f95d0 - EDI: 0x27f8c60 - EBP: 0x19fe1c - ESP: 0x19fe18

Stack:
0x0: 0x0 - 0x4: 0x75736660 - 0x8: 0x469a66 - 0xC: 0x7578dd70 - 0x10: 0x7578dd20 - 0x14: 0x48d4db
0x18: 0x0 - 0x1C: 0x23f0 - 0x20: 0x19ff80

Information:
  System: Windows
  SA-MP: 0.3.7 R2
  FCNPC: 1.8.2

Functions:a
  FUNC_CPlayerPool__DeletePlayer: 0x0
  FUNC_CPlayer__Kill: 0x0
  FUNC_CPlayer__EnterVehicle: 0x0
  FUNC_CPlayer__ExitVehicle: 0x0
  FUNC_CPlayer__SpawnForWorld: 0x0
  FUNC_GetVehicleModelInfo: 0x0
  FUNC_CConsole__GetIntVariable: 0x0
  FUNC_ClientJoin_RPC: 0x0

Pointers:
  VAR_ServerAuthentication: 0x0
  VAR_NetVersion: 0x0

Offsets:
  OFFSET_RemoteSystemManager: 0x0
  OFFSET_RemoteSystemSize: 0x0
  OFFSET_RemoteSystem__ConnectMode: 0x0
  OFFSET_RemoteSystem__Unknown: 0x0
=========================== FCNPC Exception Handler ============================
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