=========================== FCNPC Exception Handler ============================ Address: 0x7017c31e Registers: EAX: 0x0 - EBX: 0x0 - ECX: 0x0 - EDX: 0x0 ESI: 0x27f95d0 - EDI: 0x27f8c60 - EBP: 0x19fe1c - ESP: 0x19fe18 Stack: 0x0: 0x0 - 0x4: 0x75736660 - 0x8: 0x469a66 - 0xC: 0x7578dd70 - 0x10: 0x7578dd20 - 0x14: 0x48d4db 0x18: 0x0 - 0x1C: 0x23f0 - 0x20: 0x19ff80 Information: System: Windows SA-MP: 0.3.7 R2 FCNPC: 1.8.2 Functions:a FUNC_CPlayerPool__DeletePlayer: 0x0 FUNC_CPlayer__Kill: 0x0 FUNC_CPlayer__EnterVehicle: 0x0 FUNC_CPlayer__ExitVehicle: 0x0 FUNC_CPlayer__SpawnForWorld: 0x0 FUNC_GetVehicleModelInfo: 0x0 FUNC_CConsole__GetIntVariable: 0x0 FUNC_ClientJoin_RPC: 0x0 Pointers: VAR_ServerAuthentication: 0x0 VAR_NetVersion: 0x0 Offsets: OFFSET_RemoteSystemManager: 0x0 OFFSET_RemoteSystemSize: 0x0 OFFSET_RemoteSystem__ConnectMode: 0x0 OFFSET_RemoteSystem__Unknown: 0x0 =========================== FCNPC Exception Handler ============================