05.04.2018, 12:58
Since now these two cmds were working fine, now for some reason they won't work now and server gives unknown cmd msg.Its pretty weird..
Код:
CMD:lock(playerid, params[]) { new string[100], playername[256], name[MAX_PLAYER_NAME]; if (GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage2(playerid, COLOR_RED, "You must be the driver of a vehicle!"); new moneys1 = GetPlayerVehicleID(playerid); if (plockedveh[playerid] == moneys1) return SendClientMessage2(playerid, COLOR_RED, "Error: You have already locked this vehicle."); if (vorgo[moneys1] != 0) return SendClientMessage2(playerid, COLOR_RED, "Error: You can't lock organization vehicles."); new giveplayerid = GetVehicleModel(moneys1); if (giveplayerid == 481 || giveplayerid == 509 || giveplayerid == 510) return SendClientMessage2(playerid, COLOR_RED, "Error: This vehicle doesn't have locks!"); if (giveplayerid == 449 || giveplayerid == 537 || giveplayerid == 538 || cfs[moneys1][0] != 0) return SendClientMessage2(playerid, COLOR_RED, "Sorry this vehicles locking mechanisms have been disabled."); for (new i = 0, playercount=GetPlayerPoolSize(); i <= playercount; i++) { if (i != playerid) { if(plockedveh[i] == moneys1) { plockedveh[i] = 0; } } } for(new i = 0, playercount=GetPlayerPoolSize(); i <= playercount; i++) { if (PlayerVehicle(i, moneys1) != -1) { GetPlayerName(i, playername, MAX_PLAYER_NAME); GetPlayerName(playerid, name, sizeof(name)); if (plockedv[playerid][moneys1] == 1) return SendClientMessage2(playerid, COLOR_RED, "Error: You have already locked this vehicle."); format(string, 50, "V_%s_%d", playername, PlayerVehicle(i, moneys1)); if (pvkeys[playerid][moneys1] == 0) return SendClientMessage(playerid, COLOR_RED, "Error: You dont have this vehicles keys."); dini_IntSet(AddDirFile(dir_carfiles, string), "locked", 1); SendClientMessage2(playerid, COLOR_YELLOW, "Vehicle locked!"); plockedv[playerid][moneys1] = 1; PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); printf("[lock] %s (Id%d) has locked their %s.", name, playerid, vehName[giveplayerid-400]); return 1; } } GetPlayerName(playerid, playername, MAX_PLAYER_NAME); SendClientMessage2(playerid, COLOR_YELLOW, "Vehicle locked!"); if (plockedveh[playerid] != 0) { SendPlayerFormattedText(playerid, COLOR_WHITE, "The %s that you locked previously has been unlocked.", vehName[GetVehicleModel(plockedveh[playerid])-400], ""); } lockedveh[moneys1] = 1; plockedveh[playerid] = moneys1; PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); printf("[lock] %s (Id%d) has locked their %s.", playername, playerid, vehName[giveplayerid-400]); return 1; } CMD:unlock(playerid, params[]) { new string[100], playername[256], name[MAX_PLAYER_NAME]; if (GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage2(playerid, COLOR_RED, "You must be the driver of a vehicle!"); new moneys1 = GetPlayerVehicleID(playerid); new giveplayerid = GetVehicleModel(moneys1); if (giveplayerid == 481 || giveplayerid == 509 || giveplayerid == 510) return SendClientMessage2(playerid, COLOR_RED, "Error: This vehicle doesn't have locks!"); if (giveplayerid == 449 || giveplayerid == 537 || giveplayerid == 538 || cfs[moneys1][0] != 0) return SendClientMessage2(playerid, COLOR_RED, "Sorry this vehicles locking mechanisms have been disabled."); for (new i = 0, playercount=GetPlayerPoolSize(); i <= playercount; i++) { if(plockedveh[i] == moneys1 && i!=playerid) { plockedveh[i]=0; } } for (new i = 0, playercount=GetPlayerPoolSize(); i <= playercount; i++) { if (PlayerVehicle(i, moneys1) != -1) { GetPlayerName(i, playername, MAX_PLAYER_NAME); GetPlayerName(playerid, name, sizeof(name)); if (plockedv[playerid][moneys1] == 0) return SendClientMessage2(playerid, COLOR_RED, "Error: This vehicle is already unlocked."); format(string, 50, "V_%s_%d", playername, PlayerVehicle(i, moneys1)); if (pvkeys[playerid][moneys1] == 0) return SendClientMessage(playerid, COLOR_RED, "You dont have this vehicles keys."); dini_IntSet(AddDirFile(dir_carfiles, string), "locked", 0); SendClientMessage2(playerid, COLOR_YELLOW, "Vehicle unlocked!"); plockedv[playerid][moneys1] = 0; PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0); printf("[unlock] %s (Id%d) has unlocked their %s.", name, playerid, vehName[giveplayerid-400]); return 1; } } GetPlayerName(playerid, playername, MAX_PLAYER_NAME); if (plockedveh[playerid] != moneys1) return SendClientMessage2(playerid, COLOR_RED, "Error: This vehicle is already unlocked."); lockedveh[moneys1] = 0; plockedveh[playerid] = 0; SendClientMessage2(playerid, COLOR_YELLOW, "Vehicle unlocked!"); PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0); printf("[unlock] %s (Id%d) has unlocked their %s.", playername, playerid, vehName[giveplayerid-400]); return 1; }