Since now these two cmds were working fine, now for some reason they won't work now and server gives unknown cmd msg.Its pretty weird..
Код:
CMD:lock(playerid, params[])
{
new string[100], playername[256], name[MAX_PLAYER_NAME];
if (GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage2(playerid, COLOR_RED, "You must be the driver of a vehicle!");
new moneys1 = GetPlayerVehicleID(playerid);
if (plockedveh[playerid] == moneys1) return SendClientMessage2(playerid, COLOR_RED, "Error: You have already locked this vehicle.");
if (vorgo[moneys1] != 0) return SendClientMessage2(playerid, COLOR_RED, "Error: You can't lock organization vehicles.");
new giveplayerid = GetVehicleModel(moneys1);
if (giveplayerid == 481 || giveplayerid == 509 || giveplayerid == 510) return SendClientMessage2(playerid, COLOR_RED, "Error: This vehicle doesn't have locks!");
if (giveplayerid == 449 || giveplayerid == 537 || giveplayerid == 538 || cfs[moneys1][0] != 0) return SendClientMessage2(playerid, COLOR_RED, "Sorry this vehicles locking mechanisms have been disabled.");
for (new i = 0, playercount=GetPlayerPoolSize(); i <= playercount; i++)
{
if (i != playerid)
{
if(plockedveh[i] == moneys1) {
plockedveh[i] = 0;
}
}
}
for(new i = 0, playercount=GetPlayerPoolSize(); i <= playercount; i++)
{
if (PlayerVehicle(i, moneys1) != -1)
{
GetPlayerName(i, playername, MAX_PLAYER_NAME);
GetPlayerName(playerid, name, sizeof(name));
if (plockedv[playerid][moneys1] == 1) return SendClientMessage2(playerid, COLOR_RED, "Error: You have already locked this vehicle.");
format(string, 50, "V_%s_%d", playername, PlayerVehicle(i, moneys1));
if (pvkeys[playerid][moneys1] == 0) return SendClientMessage(playerid, COLOR_RED, "Error: You dont have this vehicles keys.");
dini_IntSet(AddDirFile(dir_carfiles, string), "locked", 1);
SendClientMessage2(playerid, COLOR_YELLOW, "Vehicle locked!");
plockedv[playerid][moneys1] = 1;
PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
printf("[lock] %s (Id%d) has locked their %s.", name, playerid, vehName[giveplayerid-400]);
return 1;
}
}
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
SendClientMessage2(playerid, COLOR_YELLOW, "Vehicle locked!");
if (plockedveh[playerid] != 0)
{
SendPlayerFormattedText(playerid, COLOR_WHITE, "The %s that you locked previously has been unlocked.", vehName[GetVehicleModel(plockedveh[playerid])-400], "");
}
lockedveh[moneys1] = 1;
plockedveh[playerid] = moneys1;
PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
printf("[lock] %s (Id%d) has locked their %s.", playername, playerid, vehName[giveplayerid-400]);
return 1;
}
CMD:unlock(playerid, params[])
{
new string[100], playername[256], name[MAX_PLAYER_NAME];
if (GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage2(playerid, COLOR_RED, "You must be the driver of a vehicle!");
new moneys1 = GetPlayerVehicleID(playerid);
new giveplayerid = GetVehicleModel(moneys1);
if (giveplayerid == 481 || giveplayerid == 509 || giveplayerid == 510) return SendClientMessage2(playerid, COLOR_RED, "Error: This vehicle doesn't have locks!");
if (giveplayerid == 449 || giveplayerid == 537 || giveplayerid == 538 || cfs[moneys1][0] != 0) return SendClientMessage2(playerid, COLOR_RED, "Sorry this vehicles locking mechanisms have been disabled.");
for (new i = 0, playercount=GetPlayerPoolSize(); i <= playercount; i++) {
if(plockedveh[i] == moneys1 && i!=playerid) {
plockedveh[i]=0;
}
}
for (new i = 0, playercount=GetPlayerPoolSize(); i <= playercount; i++)
{
if (PlayerVehicle(i, moneys1) != -1)
{
GetPlayerName(i, playername, MAX_PLAYER_NAME);
GetPlayerName(playerid, name, sizeof(name));
if (plockedv[playerid][moneys1] == 0) return SendClientMessage2(playerid, COLOR_RED, "Error: This vehicle is already unlocked.");
format(string, 50, "V_%s_%d", playername, PlayerVehicle(i, moneys1));
if (pvkeys[playerid][moneys1] == 0) return SendClientMessage(playerid, COLOR_RED, "You dont have this vehicles keys.");
dini_IntSet(AddDirFile(dir_carfiles, string), "locked", 0);
SendClientMessage2(playerid, COLOR_YELLOW, "Vehicle unlocked!");
plockedv[playerid][moneys1] = 0;
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
printf("[unlock] %s (Id%d) has unlocked their %s.", name, playerid, vehName[giveplayerid-400]);
return 1;
}
}
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
if (plockedveh[playerid] != moneys1) return SendClientMessage2(playerid, COLOR_RED, "Error: This vehicle is already unlocked.");
lockedveh[moneys1] = 0;
plockedveh[playerid] = 0;
SendClientMessage2(playerid, COLOR_YELLOW, "Vehicle unlocked!");
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
printf("[unlock] %s (Id%d) has unlocked their %s.", playername, playerid, vehName[giveplayerid-400]);
return 1;
}