Object Pos bug
#1

Hello!
The following screen have some selected objects(all fine):


But when I test it, the objects positions is bugged:


Any solution?

NOTE: Same bug after compiling with CreateObject or CreateDynamicObject!
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#2

You forgot to use RemoveBuilding?
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#3

Maybe you forgot to put the Removebuilding in OnPlayerConnect
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#4

Quote:
Originally Posted by Lbaker
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You forgot to use RemoveBuilding?
Quote:
Originally Posted by Greaper
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Maybe you forgot to put the Removebuilding in OnPlayerConnect
Why hahahah
This map have no removed objects! Your reply makes no sense, but thank you!
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#5

Bug with map editor probably. Seen this before on other desktop map editors. The z-rotation sometimes fucks up for no known reasons. Create the object with an in-game map editor the way you want and then compare the output to the output generated by the desktop map editor.
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