Object Pos bug - Printable Version
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+--- Thread: Object Pos bug (
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Object Pos bug -
JR_Junior - 27.08.2017
Hello!
The following screen have some selected objects(all fine):
But when I test it, the objects positions is bugged:
Any solution?
NOTE: Same bug after compiling with CreateObject or CreateDynamicObject!
Re: Object Pos bug -
Lbaker - 27.08.2017
You forgot to use RemoveBuilding?
Re: Object Pos bug -
Greaper - 28.08.2017
Maybe you forgot to put the Removebuilding in OnPlayerConnect
Re: Object Pos bug -
JR_Junior - 28.08.2017
Quote:
Originally Posted by Lbaker
You forgot to use RemoveBuilding?
|
Quote:
Originally Posted by Greaper
Maybe you forgot to put the Removebuilding in OnPlayerConnect
|
Why

hahahah
This map have no removed objects! Your reply makes no sense, but thank you!
Re: Object Pos bug -
Vince - 28.08.2017
Bug with map editor probably. Seen this before on other desktop map editors. The z-rotation sometimes fucks up for no known reasons. Create the object with an in-game map editor the way you want and then compare the output to the output generated by the desktop map editor.