SetPlayerChatBubble question.
#1

Hey there,

Is it possible to use SetPlayerChatBubble for only a player? Is there anything like SetPlayerChatBubbleForPlayer ? If not, then I'll need to use 3DTextLabels.
Reply
#2

What system are you trying to create tell us to help you with what you should use..
Reply
#3

Nope, chat bubbles are always visible for anyone. As you already suggested, you must use 3D Text Label for that.
Reply
#4

Quote:
Originally Posted by JasonRiggs
Посмотреть сообщение
What system are you trying to create tell us to help you with what you should use..
I want a player's variable to show above him when another player aims at him (with GetPlayerTarget) but ONLY for him, not for any player near him.
Reply
#5

Quote:
Originally Posted by Omirrow
Посмотреть сообщение
I want a player's variable to show above him when another player aims at him (with GetPlayerTarget) but ONLY for him, not for any player near him.
Then go ahead using textdraws..
Reply
#6

YSF plugin can do it .
Reply
#7

Quote:
Originally Posted by JasonRiggs
Посмотреть сообщение
Then go ahead using textdraws..
3DTextLabels... Not textdraws.
Reply
#8

Quote:
Originally Posted by OneDay
Посмотреть сообщение
YSF plugin can do it .
How can I use it? I'll give it a look.

EDIT:

native SetPlayerChatBubbleForPlayer(forplayerid, playerid, const text[], color, Float:drawdistance, expiretime);
https://sampforum.blast.hk/showthread.php?tid=513499

Thanks, I didn't know there was something like that.
Reply
#9

You'd be wanting to use 3DTextLabels to begin with as SetPlayerChatBubble does not have the testLOS parameter and furthermore, does not have the feature natively integrated.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)