19.11.2007, 16:08
Hey Everyone,
I've been testing out my new stunting map and I think it is almost ready to release.
There will be a couple bugs, and I would like to expand it but I want to know what people think of it.
The map is in the Marina on the map, straight north of Jizzys for you who have played Single Player.
These are the Objects, Place these under "OnGameModeInit ()
These are the Vehicles, Place these just under the Objects
And if you need it a player spawn which would be above the Objects and Vehicles
I've added a few screenshots to show what you get:







(Sorry About the size
)
I welcome any critics, but please explain what you think should be changed, as I don't want posts such as: "This Sux" or "I hate it" Because it doesn't help you or me.
Thankyou for at least looking
I've been testing out my new stunting map and I think it is almost ready to release.
There will be a couple bugs, and I would like to expand it but I want to know what people think of it.
The map is in the Marina on the map, straight north of Jizzys for you who have played Single Player.
These are the Objects, Place these under "OnGameModeInit ()
Код:
CreateObject(8172, -2277.129395, 2264.462891, 0.230852, 0.0000, 0.0000, 0.0000); //Objects - Bayside CreateObject(8172, -2309.250977, 2264.512939, 0.238954, 0.0000, 0.0000, 0.0000); CreateObject(8172, -2348.228027, 2264.437012, 0.213098, 0.0000, 0.0000, 0.0000); CreateObject(8172, -2238.082520, 2264.970703, 0.241489, 0.0000, 0.0000, 0.0000); CreateObject(8172, -2387.440430, 2264.332520, 0.241835, 0.0000, 0.0000, 359.9227); CreateObject(8172, -2427.200684, 2264.342041, 0.238742, 0.0000, 0.0000, 0.0000); CreateObject(8172, -2198.427979, 2265.145752, 0.195227, 0.0000, 0.0000, 0.0000); CreateObject(13645, -2271.877197, 2274.272705, 4.727234, 0.0000, 0.0000, 176.9399); CreateObject(13645, -2269.208252, 2274.281982, 4.727234, 0.0000, 0.0000, 179.5182); CreateObject(13645, -2266.446533, 2274.295898, 4.727234, 0.0000, 0.0000, 177.9034); CreateObject(13645, -2263.747559, 2274.283447, 4.727234, 0.0000, 0.0000, 177.7992); CreateObject(13645, -2260.951416, 2274.291016, 4.727234, 0.0000, 0.0000, 178.6588); CreateObject(13645, -2258.206787, 2274.215820, 4.727234, 0.0000, 0.0000, 176.1846); CreateObject(13645, -2255.417480, 2274.246094, 4.727236, 0.0000, 0.0000, 180.4819); CreateObject(13641, -2293.617920, 2237.604980, 5.692194, 0.0000, 0.0000, 267.1808); CreateObject(12956, -2406.944336, 2263.064209, 4.054449, 0.0000, 0.0000, 0.0000); CreateObject(1634, -2282.371582, 2249.191406, 1.512545, 0.0000, 0.0000, 86.6992); CreateObject(1634, -2304.605957, 2250.446045, 1.520647, 0.0000, 0.0000, 269.7591); CreateObject(3269, -2217.910156, 2218.089600, -0.247254, 0.0000, 0.0000, 0.0000); CreateObject(3270, -2220.346924, 2260.173096, -0.810475, 0.0000, 0.0000, 158.8916); CreateObject(1634, -2415.216553, 2274.335938, 8.758648, 0.0000, 0.0000, 90.2409); CreateObject(1634, -2423.360107, 2274.003174, 12.431652, 1.7189, 0.0000, 90.2409); CreateObject(18236, -2408.781982, 2197.864258, 0.218184, 0.0000, 0.0000, 0.0000); CreateObject(18235, -2393.729980, 2198.740479, 0.222208, 0.0000, 0.0000, 0.0000); CreateObject(18234, -2374.171875, 2197.136963, 0.221278, 0.0000, 0.0000, 0.0000); CreateObject(13636, -2263.999023, 2257.748291, 2.495618, 0.0000, 0.0000, 0.0000); CreateObject(13604, -2230.476074, 2287.483154, 5.956422, 0.0000, 0.0000, 0.0000); CreateObject(1683, -2371.808594, 2312.265137, 6.128837, 0.0000, 0.0000, 0.0000); CreateObject(16304, -2355.089600, 2306.571289, 5.382756, 0.0000, 0.0000, 0.0000); CreateObject(16304, -2371.364258, 2301.988770, 5.411491, 0.0000, 0.0000, 0.0000); CreateObject(18228, -2343.010010, 2177.674316, -2.124650, 0.0000, 358.2811, 332.4980); CreateObject(18228, -2297.597900, 2177.299805, -6.453005, 0.0000, 358.2811, 332.4980); CreateObject(18228, -2250.467285, 2181.870605, -6.645485, 0.0000, 0.0000, 332.4980); CreateObject(18228, -2200.330811, 2186.680176, 0.491062, 0.0000, 0.0000, 342.8113); CreateObject(18228, -2374.036133, 2176.990967, -5.343879, 0.0000, 0.8594, 326.4820); CreateObject(18228, -2454.631104, 2203.667725, -11.066107, 0.0000, 13.7510, 60.0568); CreateObject(18228, -2415.580078, 2176.135986, -8.653219, 0.0000, 0.0000, 332.4980); CreateObject(8356, -2179.608398, 2252.781250, 1.472693, 0.0000, 332.4980, 359.8961); CreateObject(8356, -2144.341797, 2252.199707, 19.825443, 0.0000, 332.4980, 359.8961); CreateObject(1503, -2250.513184, 2350.015381, 4.268161, 0.0000, 0.0000, 314.4499); CreateObject(1503, -2242.904297, 2369.633057, 9.281622, 0.0000, 0.0000, 49.9247); CreateObject(3374, -2284.304688, 2339.045166, 5.619067, 0.0000, 0.0000, 0.0000); CreateObject(3374, -2284.384766, 2339.022461, 8.619067, 0.0000, 0.0000, 0.0000); CreateObject(3374, -2284.361572, 2343.041016, 5.816112, 0.0000, 0.0000, 0.0000); CreateObject(3374, -2284.481201, 2347.048828, 5.680470, 0.0000, 0.0000, 0.0000); CreateObject(1634, -2284.636475, 2354.255615, 5.405428, 0.0000, 0.0000, 173.5022); CreateObject(1697, -2283.703369, 2344.049561, 8.924014, 0.0000, 0.0000, 0.0000); CreateObject(1634, -2287.113770, 2323.517822, 10.168970, 0.0000, 0.0000, 174.3616); CreateObject(1634, -2291.575928, 2299.458496, 14.082605, 0.0000, 0.0000, 179.5182); CreateObject(1634, -2444.203857, 2294.327881, 13.964250, 0.0000, 0.0000, 0.0000); CreateObject(13643, -2314.901367, 2323.468506, 1.519346, 0.0000, 0.0000, 90.9963); CreateObject(13638, -2362.088867, 2240.021729, 2.819899, 0.0000, 0.0000, 0.0000); CreateObject(13638, -2373.830078, 2251.770508, 10.820443, 0.0000, 0.0000, 0.0000); CreateObject(13638, -2384.828857, 2263.605225, 18.706974, 0.0000, 0.0000, 0.0000); CreateObject(1634, -2365.809814, 2200.356934, 1.494791, 0.0000, 0.0000, 91.8558); CreateObject(1634, -2436.032959, 2201.592041, 1.520434, 0.0000, 0.0000, 0.0000); CreateObject(17065, -2272.483887, 2202.713623, 3.854214, 0.0000, 0.0000, 0.0000); CreateObject(1245, -2257.249268, 2205.557373, 1.713437, 0.0000, 0.0000, 0.0000); CreateObject(1634, -2284.250000, 2203.635254, 6.582906, 0.0000, 0.0000, 95.3975); CreateObject(1634, -2291.978760, 2202.874023, 10.107411, 0.0000, 0.0000, 94.5380); CreateObject(3243, -2362.807617, 2301.706543, 3.211786, 0.0000, 0.0000, 0.0000); CreateObject(3243, -2362.536621, 2301.572754, 6.650852, 0.0000, 0.0000, 0.0000); CreateObject(3243, -2362.351563, 2301.271240, 10.001210, 0.0000, 0.0000, 0.0000); CreateObject(3243, -2361.962891, 2300.644531, 12.891453, 0.0000, 0.0000, 0.0000); CreateObject(1634, -2436.091553, 2209.377686, 4.965872, 0.0000, 0.0000, 0.0000); CreateObject(1634, -2442.583740, 2214.256592, 5.749213, 0.0000, 359.1406, 173.6063); CreateObject(14877, -2369.452637, 2212.014160, 2.266254, 0.0000, 0.0000, 179.5182); CreateObject(14877, -2369.443359, 2221.011230, 2.266254, 0.0000, 0.0000, 181.2371); CreateObject(16135, -2351.791260, 2304.185303, 24.373919, 0.0000, 0.0000, 36.9558); CreateObject(16135, -2365.938721, 2364.372559, 24.242023, 0.0000, 0.0000, 96.2569); CreateObject(16135, -2288.344238, 2323.403564, 24.249777, 0.0000, 0.0000, 7.7349); CreateObject(16776, -2227.350098, 2326.842529, 7.522718, 0.0000, 0.0000, 0.0000);
Код:
AddStaticVehicle(522,-2270.9915,2297.5342,4.3913,268.4506,3,8); // nrg1 AddStaticVehicle(522,-2270.8125,2300.3796,4.3907,270.0316,6,25); // nrg2 AddStaticVehicle(522,-2270.7109,2303.2397,4.3892,271.8370,7,79); // nrg3 AddStaticVehicle(522,-2270.4373,2306.4031,4.3936,269.9943,8,82); // nrg4 AddStaticVehicle(522,-2270.5437,2309.4553,4.3927,272.5432,36,105); // nrg5 AddStaticVehicle(539,-2270.8801,2312.3582,4.1803,267.6156,86,70); // vortex1 AddStaticVehicle(539,-2270.7537,2315.4783,4.1803,269.3685,79,74); // vortex2 AddStaticVehicle(471,-2270.7429,2318.3806,4.3014,269.3987,103,111); // quad1 AddStaticVehicle(471,-2270.6340,2321.3408,4.3007,264.7001,120,114); // quad2 AddStaticVehicle(541,-2270.7466,2324.3154,4.4432,268.9913,58,8); // bullet1 AddStaticVehicle(541,-2271.0984,2327.3096,4.4412,271.5585,60,1); // bullet2 AddStaticVehicle(411,-2271.1260,2330.2202,4.5434,270.7187,64,1); // infu1 AddStaticVehicle(411,-2271.2617,2333.1814,4.5413,270.1664,123,1); // infu2 AddStaticVehicle(415,-2270.9749,2336.3279,4.5839,269.4582,25,1); // cheetah1 AddStaticVehicle(415,-2253.3384,2336.0593,4.5833,89.1105,36,1); // cheetah2 AddStaticVehicle(502,-2253.7378,2332.8169,4.7064,88.5037,36,88); // hot1 AddStaticVehicle(503,-2252.6240,2329.8962,4.7068,89.3389,87,74); // hot2 AddStaticVehicle(565,-2253.1414,2326.9387,4.4353,90.4269,42,42); // flash1 AddStaticVehicle(565,-2253.3015,2323.9849,4.4363,89.1205,53,53); // flash2 AddStaticVehicle(568,-2271.0261,2294.4768,4.6837,269.0846,17,1); // san1
Код:
AddPlayerClass(115,-2260.4543,2325.4258,4.8125,357.5604,0,0,0,0,0,0);







(Sorry About the size

I welcome any critics, but please explain what you think should be changed, as I don't want posts such as: "This Sux" or "I hate it" Because it doesn't help you or me.
Thankyou for at least looking
