06.08.2015, 07:59
Salut, am inceput sa fac un system de incarcare a server-ului dar problema este ca dupa ce arata acel gametext, pe la numarul 40 imi face un spam imens cu ackslimit:
Help me!
Код HTML:
[10:57:01] [warning] client exceeded 'ackslimit' 127.0.0.1:65128 (8854) Limit: 3000/sec [10:57:01] [warning] client exceeded 'ackslimit' 127.0.0.1:65128 (8854) Limit: 3000/sec [10:57:01] [warning] client exceeded 'ackslimit' 127.0.0.1:65128 (8854) Limit: 3000/sec [10:57:01] [warning] client exceeded 'ackslimit' 127.0.0.1:65128 (8854) Limit: 3000/sec [10:57:01] [warning] client exceeded 'ackslimit' 127.0.0.1:65128 (8854) Limit: 3000/sec [10:57:01] [warning] client exceeded 'ackslimit' 127.0.0.1:65128 (8854) Limit: 3000/sec [10:57:01] [warning] client exceeded 'ackslimit' 127.0.0.1:65128 (8854) Limit: 3000/sec [10:57:01] [warning] client exceeded 'ackslimit' 127.0.0.1:65128 (8854) Limit: 3000/sec [10:57:01] [warning] client exceeded 'ackslimit' 127.0.0.1:65128 (8854) Limit: 3000/sec [10:57:01] [warning] client exceeded 'ackslimit' 127.0.0.1:65128 (8854) Limit: 3000/sec [10:57:01] [warning] client exceeded 'ackslimit' 127.0.0.1:65128 (8854) Limit: 3000/sec [10:57:01] [warning] client exceeded 'ackslimit' 127.0.0.1:65128 (8854) Limit: 3000/sec [10:57:01] [warning] client exceeded 'ackslimit' 127.0.0.1:65128 (8854) Limit: 3000/sec [10:57:01] [warning] client exceeded 'ackslimit' 127.0.0.1:65128 (8854) Limit: 3000/sec [10:57:01] [warning] client exceeded 'ackslimit' 127.0.0.1:65128 (8854) Limit: 3000/sec [10:57:01] [warning] client exceeded 'ackslimit' 127.0.0.1:65128 (8854) Limit: 3000/sec [10:57:01] [warning] client exceeded 'ackslimit' 127.0.0.1:65128 (8854) Limit: 3000/sec [10:57:01] [warning] client exceeded 'ackslimit' 127.0.0.1:65128 (8854) Limit: 3000/sec [10:57:01] [warning] client exceeded 'ackslimit' 127.0.0.1:65128 (8854) Limit: 3000/sec
PHP код:
OnPlayerConnect -> Count(playerid);
forward Count(playerid);
public Count(playerid)
{
new string[100];
format(string, sizeof(string), "~y~Server is loading...~n~~w~Please wait %d seconds!", ServerTime);
GameTextForPlayer(playerid, string, 1000, 5);
if(ServerTime >= 1) SetTimerEx("Count", 1000, 1, "d", playerid);
}