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In our server last year, we had a parkour, and when you jumped up to a ledge, you grabbed onto it. That same map is broken as of right now. I've tried using different skins to see if it affected the outcome of jump physics, but it didn't. It's impossible to grab onto the ledge.
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It's probably just the map, as grabbing ledges works just fine on our server.
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Your problem is either a script problem, or a mapping problem.
Some scripts disable grabbing the ledges, try searching for a OnPlayerJump in your script or a OnPlayerKeyStateChange and link what is written down to us. That might help.
If you need more help, add me on skype : Kelzano (I'm the tiger picture)
If I helped you, please rep+.
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Are you by any chance using dynamic objects? As they are per-player objects jumping may cause some issues if it's a park-our type map. Just a thought.
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It may be the issue. I would try replacing all the dynamic objects with simple standard SA:MP non-streamed objects.
Dynamic objects are per-player objects, and can cause these kinds of issues.