22.09.2014, 21:05
Hello!
Today i was mapping alot of objects for a project, and for testing i was using the streamer Incognito has made and published. I have been using it for quite a long time now, until something started to bother me. I've always noticed it and just ignored it until today:
When you for example teleport to a new place where it is only mapped objects (for example a stunt up in the air), you may end up getting only a few of them streamed in when in a car/vehicle. If you exit your car, all the objects gets loaded and you can go into your car again and drive further.
But what callback in the plugin is called when you exit the car so the objects load again? Can I be able to use the same method to load all objects 100% on a command (like a teleport)? Or can i even continuously call this callback and get objects loaded every 100 milisecond? (i know you might comment about performance issues but i need to try it)
Thanks for any replies and informations i may get, this is a known streamer issue and if there is solutions i didn't find, they are more than welcome here
~Simen
Today i was mapping alot of objects for a project, and for testing i was using the streamer Incognito has made and published. I have been using it for quite a long time now, until something started to bother me. I've always noticed it and just ignored it until today:
When you for example teleport to a new place where it is only mapped objects (for example a stunt up in the air), you may end up getting only a few of them streamed in when in a car/vehicle. If you exit your car, all the objects gets loaded and you can go into your car again and drive further.
But what callback in the plugin is called when you exit the car so the objects load again? Can I be able to use the same method to load all objects 100% on a command (like a teleport)? Or can i even continuously call this callback and get objects loaded every 100 milisecond? (i know you might comment about performance issues but i need to try it)
Thanks for any replies and informations i may get, this is a known streamer issue and if there is solutions i didn't find, they are more than welcome here
~Simen