3DTextLabel System Death (reason, hit)
#1

Hi, i like to add one simple 3DTextLabel over player head when he died. In this 3DTextLabel the other player can see (Reason - Hit) (Ex. Frank_DeBlasio | Reason: | Hit: | Acctually in Death System )

I don't like to enter the 3DTextLabel in OnPlayerDeath, because when the player go in the Death System he must wait 60seconds for use the command /acceptdeath
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