3DTextLabel System Death (reason, hit) - Printable Version
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3DTextLabel System Death (reason, hit) -
Carxi - 10.04.2014
Hi, i like to add one simple 3DTextLabel over player head when he died. In this 3DTextLabel the other player can see (Reason - Hit) (Ex. Frank_DeBlasio | Reason: | Hit: | Acctually in Death System )
I don't like to enter the 3DTextLabel in OnPlayerDeath, because when the player go in the Death System he must wait 60seconds for use the command /acceptdeath